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Add reference for screen bounding box numbers
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@ -11,8 +11,9 @@ namespace osu.Game.Rulesets.Osu.Edit.Checks
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{
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{
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public class CheckOffscreenObjects : ICheck
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public class CheckOffscreenObjects : ICheck
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{
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{
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// These are close approximates to the edges of the screen
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// A close approximation for the bounding box of the screen in gameplay on 4:3 aspect ratio.
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// in gameplay on a 4:3 aspect ratio for osu!stable.
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// Uses gameplay space coordinates (512 x 384 playfield / 640 x 480 screen area).
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// See https://github.com/ppy/osu/pull/12361#discussion_r612199777 for reference.
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private const int min_x = -67;
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private const int min_x = -67;
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private const int min_y = -60;
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private const int min_y = -60;
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private const int max_x = 579;
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private const int max_x = 579;
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