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Fix explosion expiry
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@ -136,7 +136,6 @@ namespace osu.Game.Rulesets.Mania.UI
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mainGlow1.ScaleTo(1.4f, duration, Easing.OutQuint);
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this.FadeOut(duration, Easing.Out);
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Expire(true);
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}
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private void onDirectionChanged(ValueChangedEvent<ScrollingDirection> direction)
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