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Rename ISkinComponent
to ISkinLookup
This commit is contained in:
@ -46,7 +46,7 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
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RelativeSizeAxes = Axes.Both,
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Origin = Anchor.Centre,
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Anchor = Anchor.Centre,
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Child = cursorSprite = new SkinnableDrawable(new OsuSkinComponent(OsuSkinComponents.Cursor), _ => new DefaultCursor(), confineMode: ConfineMode.NoScaling)
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Child = cursorSprite = new SkinnableDrawable(new OsuSkinLookup(OsuSkinComponents.Cursor), _ => new DefaultCursor(), confineMode: ConfineMode.NoScaling)
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{
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Origin = Anchor.Centre,
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Anchor = Anchor.Centre,
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@ -47,8 +47,8 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
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RelativeSizeAxes = Axes.Both,
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Children = new[]
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{
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cursorTrail = new SkinnableDrawable(new OsuSkinComponent(OsuSkinComponents.CursorTrail), _ => new DefaultCursorTrail(), confineMode: ConfineMode.NoScaling),
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new SkinnableDrawable(new OsuSkinComponent(OsuSkinComponents.CursorParticles), confineMode: ConfineMode.NoScaling),
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cursorTrail = new SkinnableDrawable(new OsuSkinLookup(OsuSkinComponents.CursorTrail), _ => new DefaultCursorTrail(), confineMode: ConfineMode.NoScaling),
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new SkinnableDrawable(new OsuSkinLookup(OsuSkinComponents.CursorParticles), confineMode: ConfineMode.NoScaling),
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}
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};
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}
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