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Rename ISkinComponent
to ISkinLookup
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@ -115,7 +115,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
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return base.CreateNestedHitObject(hitObject);
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}
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protected override SkinnableDrawable CreateMainPiece() => new SkinnableDrawable(new TaikoSkinComponent(TaikoSkinComponents.DrumRollBody),
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protected override SkinnableDrawable CreateMainPiece() => new SkinnableDrawable(new TaikoSkinLookup(TaikoSkinComponents.DrumRollBody),
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_ => new ElongatedCirclePiece());
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public override bool OnPressed(KeyBindingPressEvent<TaikoAction> e) => false;
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