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Add support for non-generic requests
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@ -1,10 +1,13 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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// See the LICENCE file in the repository root for full licence text.
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using NUnit.Framework;
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using osu.Game.Online.API;
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using osu.Game.Online.API;
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using osu.Game.Online.API.Requests;
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using osu.Game.Online.API.Requests;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Online.Chat;
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using osu.Game.Tests.Visual;
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using osu.Game.Tests.Visual;
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using osu.Game.Users;
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namespace osu.Game.Tests.Online
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namespace osu.Game.Tests.Online
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{
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{
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@ -38,6 +41,32 @@ namespace osu.Game.Tests.Online
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AddAssert("request has response", () => request.Result == response);
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AddAssert("request has response", () => request.Result == response);
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}
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}
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[Test]
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public void TestRequestHandling()
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{
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AddStep("register request handling", () => ((DummyAPIAccess)API).HandleRequest = req =>
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{
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switch (req)
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{
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case LeaveChannelRequest cRequest:
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cRequest.TriggerSuccess();
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break;
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}
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});
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LeaveChannelRequest request;
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bool gotResponse = false;
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AddStep("fire request", () =>
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{
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gotResponse = false;
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request = new LeaveChannelRequest(new Channel(), new User());
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request.Success += () => gotResponse = true;
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API.Queue(request);
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});
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AddAssert("response event fired", () => gotResponse);
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}
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}
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}
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}
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}
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}
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@ -17,22 +17,27 @@ namespace osu.Game.Online.API
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{
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{
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protected override WebRequest CreateWebRequest() => new OsuJsonWebRequest<T>(Uri);
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protected override WebRequest CreateWebRequest() => new OsuJsonWebRequest<T>(Uri);
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public T Result => ((OsuJsonWebRequest<T>)WebRequest)?.ResponseObject;
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public T Result { get; private set; }
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protected APIRequest()
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protected APIRequest()
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{
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{
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base.Success += onSuccess;
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base.Success += () => TriggerSuccess(((OsuJsonWebRequest<T>)WebRequest)?.ResponseObject);
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}
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}
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private void onSuccess() => Success?.Invoke(Result);
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/// <summary>
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/// <summary>
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/// Invoked on successful completion of an API request.
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/// Invoked on successful completion of an API request.
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/// This will be scheduled to the API's internal scheduler (run on update thread automatically).
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/// This will be scheduled to the API's internal scheduler (run on update thread automatically).
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/// </summary>
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/// </summary>
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public new event APISuccessHandler<T> Success;
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public new event APISuccessHandler<T> Success;
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internal void TriggerSuccess(T result) => Success?.Invoke(result);
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internal void TriggerSuccess(T result)
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{
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// disallow calling twice
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Debug.Assert(Result == null);
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Result = result;
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Success?.Invoke(result);
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}
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}
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}
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/// <summary>
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/// <summary>
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