diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerReadyButton.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerReadyButton.cs index f34f7c6c91..dd13d2b6ef 100644 --- a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerReadyButton.cs +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerReadyButton.cs @@ -148,7 +148,7 @@ namespace osu.Game.Tests.Visual.Multiplayer ClickButtonWhenEnabled(); AddUntilStep("user is idle (match not started)", () => MultiplayerClient.Room?.Users[0].State == MultiplayerUserState.Idle); - AddAssert("ready button enabled", () => button.ChildrenOfType().Single().Enabled.Value); + AddUntilStep("ready button enabled", () => button.ChildrenOfType().Single().Enabled.Value); } [TestCase(true)]