mirror of
https://github.com/osukey/osukey.git
synced 2025-08-08 09:03:50 +09:00
Call break time update when loaded
This commit is contained in:
@ -32,6 +32,7 @@ namespace osu.Game.Screens.Play
|
||||
breaks = new PeriodTracker(value.Where(b => b.HasEffect)
|
||||
.Select(b => new Period(b.StartTime, b.EndTime - BreakOverlay.BREAK_FADE_DURATION)));
|
||||
|
||||
if (IsLoaded)
|
||||
updateBreakTime();
|
||||
}
|
||||
}
|
||||
@ -50,7 +51,7 @@ namespace osu.Game.Screens.Play
|
||||
|
||||
private void updateBreakTime()
|
||||
{
|
||||
var time = Clock?.CurrentTime ?? 0;
|
||||
var time = Clock.CurrentTime;
|
||||
|
||||
isBreakTime.Value = breaks?.IsInAny(time) == true
|
||||
|| time < gameplayStartTime
|
||||
|
Reference in New Issue
Block a user