Refactor drawable hierarchy to center properly

* Use FillFlowContainer.Spacing instead of manually applying margins.
* Use Update() for calculating button padding to preserve it after
  mod button expansion and adjust FooterButtonRandom to use this method
  while avoiding flickering.
* Expose mod display margin to clear it in the footer button.
This commit is contained in:
Bartłomiej Dach 2020-01-29 18:59:51 +01:00
parent ddec59ec91
commit c9dda78ded
4 changed files with 31 additions and 13 deletions

View File

@ -41,7 +41,7 @@ namespace osu.Game.Screens.Play.HUD
} }
} }
private readonly FillFlowContainer<ModIcon> iconsContainer; protected readonly FillFlowContainer<ModIcon> IconsContainer;
private readonly OsuSpriteText unrankedText; private readonly OsuSpriteText unrankedText;
public ModDisplay() public ModDisplay()
@ -50,7 +50,7 @@ namespace osu.Game.Screens.Play.HUD
Children = new Drawable[] Children = new Drawable[]
{ {
iconsContainer = new ReverseChildIDFillFlowContainer<ModIcon> IconsContainer = new ReverseChildIDFillFlowContainer<ModIcon>
{ {
Anchor = Anchor.TopCentre, Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre, Origin = Anchor.TopCentre,
@ -69,11 +69,11 @@ namespace osu.Game.Screens.Play.HUD
Current.ValueChanged += mods => Current.ValueChanged += mods =>
{ {
iconsContainer.Clear(); IconsContainer.Clear();
foreach (Mod mod in mods.NewValue) foreach (Mod mod in mods.NewValue)
{ {
iconsContainer.Add(new ModIcon(mod) { Scale = new Vector2(0.6f) }); IconsContainer.Add(new ModIcon(mod) { Scale = new Vector2(0.6f) });
} }
if (IsLoaded) if (IsLoaded)
@ -92,7 +92,7 @@ namespace osu.Game.Screens.Play.HUD
base.LoadComplete(); base.LoadComplete();
appearTransform(); appearTransform();
iconsContainer.FadeInFromZero(fade_duration, Easing.OutQuint); IconsContainer.FadeInFromZero(fade_duration, Easing.OutQuint);
} }
private void appearTransform() private void appearTransform()
@ -104,17 +104,17 @@ namespace osu.Game.Screens.Play.HUD
expand(); expand();
using (iconsContainer.BeginDelayedSequence(1200)) using (IconsContainer.BeginDelayedSequence(1200))
contract(); contract();
} }
private void expand() private void expand()
{ {
if (AllowExpand) if (AllowExpand)
iconsContainer.TransformSpacingTo(new Vector2(5, 0), 500, Easing.OutQuint); IconsContainer.TransformSpacingTo(new Vector2(5, 0), 500, Easing.OutQuint);
} }
private void contract() => iconsContainer.TransformSpacingTo(new Vector2(-25, 0), 500, Easing.OutQuint); private void contract() => IconsContainer.TransformSpacingTo(new Vector2(-25, 0), 500, Easing.OutQuint);
protected override bool OnHover(HoverEvent e) protected override bool OnHover(HoverEvent e)
{ {

View File

@ -92,15 +92,17 @@ namespace osu.Game.Screens.Select
Origin = Anchor.CentreLeft, Origin = Anchor.CentreLeft,
Direction = FillDirection.Horizontal, Direction = FillDirection.Horizontal,
Shear = -SHEAR, Shear = -SHEAR,
AutoSizeAxes = Axes.Both, AutoSizeAxes = Axes.X,
Margin = new MarginPadding { Horizontal = SHEAR_WIDTH / 4 }, Height = 50,
Margin = new MarginPadding { Right = -SHEAR_WIDTH / 2 },
Spacing = new Vector2(15, 0),
Children = new Drawable[] Children = new Drawable[]
{ {
TextContainer = new Container TextContainer = new Container
{ {
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
Origin = Anchor.Centre, Origin = Anchor.Centre,
Size = new Vector2(100 - SHEAR_WIDTH, 50), AutoSizeAxes = Axes.Both,
Child = SpriteText = new OsuSpriteText Child = SpriteText = new OsuSpriteText
{ {
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
@ -118,6 +120,19 @@ namespace osu.Game.Screens.Select
public Action HoverLost; public Action HoverLost;
public Key? Hotkey; public Key? Hotkey;
protected override void UpdateAfterChildren()
{
base.UpdateAfterChildren();
float horizontalMargin = (100 - TextContainer.Width) / 2;
ButtonContentContainer.Padding = new MarginPadding
{
Left = horizontalMargin,
// right side margin offset to compensate for shear
Right = horizontalMargin - SHEAR_WIDTH / 2
};
}
protected override bool OnHover(HoverEvent e) protected override bool OnHover(HoverEvent e)
{ {
Hovered?.Invoke(); Hovered?.Invoke();

View File

@ -46,7 +46,6 @@ namespace osu.Game.Screens.Select
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
Origin = Anchor.Centre, Origin = Anchor.Centre,
Font = OsuFont.GetFont(weight: FontWeight.Bold), Font = OsuFont.GetFont(weight: FontWeight.Bold),
Margin = new MarginPadding { Right = 10 }
}); });
} }
@ -94,6 +93,7 @@ namespace osu.Game.Screens.Select
public FooterModDisplay() public FooterModDisplay()
{ {
AllowExpand = false; AllowExpand = false;
IconsContainer.Margin = new MarginPadding();
} }
} }
} }

View File

@ -24,8 +24,11 @@ namespace osu.Game.Screens.Select
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
Origin = Anchor.Centre, Origin = Anchor.Centre,
Text = @"rewind", Text = @"rewind",
Alpha = 0 Alpha = 0,
}); });
// force both text sprites to always be present to avoid width flickering while they're being swapped out
SpriteText.AlwaysPresent = secondaryText.AlwaysPresent = true;
} }
[BackgroundDependencyLoader] [BackgroundDependencyLoader]