mirror of
https://github.com/osukey/osukey.git
synced 2025-05-06 06:07:26 +09:00
Make judgement text generic to be used between game modes.
This commit is contained in:
parent
8b71d70633
commit
c9fe9e681d
@ -1,85 +1,31 @@
|
|||||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using osu.Framework.Extensions;
|
|
||||||
using osu.Framework.Graphics;
|
|
||||||
using osu.Framework.Graphics.Containers;
|
|
||||||
using osu.Framework.Graphics.Sprites;
|
|
||||||
using osu.Framework.Graphics.Transforms;
|
using osu.Framework.Graphics.Transforms;
|
||||||
using osu.Game.Graphics.Sprites;
|
|
||||||
using osu.Game.Modes.Objects.Drawables;
|
using osu.Game.Modes.Objects.Drawables;
|
||||||
using osu.Game.Modes.Osu.Judgements;
|
using osu.Game.Modes.Osu.Judgements;
|
||||||
using OpenTK;
|
using OpenTK;
|
||||||
using OpenTK.Graphics;
|
using osu.Game.Modes.Judgements;
|
||||||
|
|
||||||
namespace osu.Game.Modes.Osu.Objects.Drawables
|
namespace osu.Game.Modes.Osu.Objects.Drawables
|
||||||
{
|
{
|
||||||
public class HitExplosion : FillFlowContainer
|
public class HitExplosion : DrawableJudgementInfo<OsuJudgementInfo>
|
||||||
{
|
{
|
||||||
private readonly OsuJudgementInfo judgement;
|
public HitExplosion(OsuJudgementInfo judgement)
|
||||||
private SpriteText line1;
|
: base(judgement)
|
||||||
private SpriteText line2;
|
|
||||||
|
|
||||||
public HitExplosion(OsuJudgementInfo judgement, OsuHitObject h = null)
|
|
||||||
{
|
{
|
||||||
this.judgement = judgement;
|
|
||||||
AutoSizeAxes = Axes.Both;
|
|
||||||
Origin = Anchor.Centre;
|
|
||||||
|
|
||||||
Direction = FillDirection.Vertical;
|
|
||||||
Spacing = new Vector2(0, 2);
|
|
||||||
Position = (h?.StackedEndPosition ?? Vector2.Zero) + judgement.PositionOffset;
|
|
||||||
|
|
||||||
Children = new Drawable[]
|
|
||||||
{
|
|
||||||
line1 = new OsuSpriteText
|
|
||||||
{
|
|
||||||
Anchor = Anchor.TopCentre,
|
|
||||||
Origin = Anchor.TopCentre,
|
|
||||||
Text = judgement.Score.GetDescription(),
|
|
||||||
Font = @"Venera",
|
|
||||||
TextSize = 16,
|
|
||||||
},
|
|
||||||
line2 = new OsuSpriteText
|
|
||||||
{
|
|
||||||
Text = judgement.Combo.GetDescription(),
|
|
||||||
Font = @"Venera",
|
|
||||||
TextSize = 11,
|
|
||||||
}
|
|
||||||
};
|
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void LoadComplete()
|
protected override void LoadComplete()
|
||||||
{
|
{
|
||||||
base.LoadComplete();
|
base.LoadComplete();
|
||||||
|
|
||||||
if (judgement.Result == HitResult.Miss)
|
if (Judgement.Result != HitResult.Miss)
|
||||||
{
|
{
|
||||||
FadeInFromZero(60);
|
JudgementText.TransformSpacingTo(new Vector2(14, 0), 1800, EasingTypes.OutQuint);
|
||||||
|
|
||||||
ScaleTo(1.6f);
|
|
||||||
ScaleTo(1, 100, EasingTypes.In);
|
|
||||||
|
|
||||||
MoveToOffset(new Vector2(0, 100), 800, EasingTypes.InQuint);
|
|
||||||
RotateTo(40, 800, EasingTypes.InQuint);
|
|
||||||
|
|
||||||
Delay(600);
|
|
||||||
FadeOut(200);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
line1.TransformSpacingTo(new Vector2(14, 0), 1800, EasingTypes.OutQuint);
|
|
||||||
line2.TransformSpacingTo(new Vector2(14, 0), 1800, EasingTypes.OutQuint);
|
|
||||||
FadeOut(500);
|
FadeOut(500);
|
||||||
}
|
}
|
||||||
|
|
||||||
switch (judgement.Result)
|
|
||||||
{
|
|
||||||
case HitResult.Miss:
|
|
||||||
Colour = Color4.Red;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
Expire();
|
Expire();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -85,7 +85,11 @@ namespace osu.Game.Modes.Osu.UI
|
|||||||
|
|
||||||
public override void OnJudgement(DrawableHitObject<OsuHitObject, OsuJudgementInfo> judgedObject)
|
public override void OnJudgement(DrawableHitObject<OsuHitObject, OsuJudgementInfo> judgedObject)
|
||||||
{
|
{
|
||||||
HitExplosion explosion = new HitExplosion(judgedObject.Judgement, judgedObject.HitObject);
|
HitExplosion explosion = new HitExplosion(judgedObject.Judgement)
|
||||||
|
{
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
Position = judgedObject.HitObject.StackedEndPosition + judgedObject.Judgement.PositionOffset
|
||||||
|
};
|
||||||
|
|
||||||
judgementLayer.Add(explosion);
|
judgementLayer.Add(explosion);
|
||||||
}
|
}
|
||||||
|
86
osu.Game/Modes/Judgements/DrawableJudgementInfo.cs
Normal file
86
osu.Game/Modes/Judgements/DrawableJudgementInfo.cs
Normal file
@ -0,0 +1,86 @@
|
|||||||
|
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using OpenTK;
|
||||||
|
using OpenTK.Graphics;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Extensions;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Sprites;
|
||||||
|
using osu.Framework.Graphics.Transforms;
|
||||||
|
using osu.Game.Graphics;
|
||||||
|
using osu.Game.Graphics.Sprites;
|
||||||
|
using osu.Game.Modes.Objects.Drawables;
|
||||||
|
|
||||||
|
namespace osu.Game.Modes.Judgements
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// A drawable object which visualises the hit result of a <see cref="JudgementInfo"/>.
|
||||||
|
/// </summary>
|
||||||
|
/// <typeparam name="TJudgement">The type of judgement to visualise.</typeparam>
|
||||||
|
public class DrawableJudgementInfo<TJudgement> : Container
|
||||||
|
where TJudgement : JudgementInfo
|
||||||
|
{
|
||||||
|
protected readonly TJudgement Judgement;
|
||||||
|
|
||||||
|
protected readonly SpriteText JudgementText;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Creates a drawable which visualises a <see cref="JudgementInfo"/>.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="judgement">The judgement to visualise.</param>
|
||||||
|
public DrawableJudgementInfo(TJudgement judgement)
|
||||||
|
{
|
||||||
|
Judgement = judgement;
|
||||||
|
|
||||||
|
AutoSizeAxes = Axes.Both;
|
||||||
|
|
||||||
|
string scoreString = judgement.Result == HitResult.Hit ? judgement.ScoreString : judgement.Result.GetDescription();
|
||||||
|
|
||||||
|
Children = new[]
|
||||||
|
{
|
||||||
|
JudgementText = new OsuSpriteText
|
||||||
|
{
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Text = scoreString.ToUpper(),
|
||||||
|
Font = @"Venera",
|
||||||
|
TextSize = 16
|
||||||
|
}
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(OsuColour colours)
|
||||||
|
{
|
||||||
|
switch (Judgement.Result)
|
||||||
|
{
|
||||||
|
case HitResult.Miss:
|
||||||
|
Colour = colours.Red;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void LoadComplete()
|
||||||
|
{
|
||||||
|
base.LoadComplete();
|
||||||
|
|
||||||
|
if (Judgement.Result == HitResult.Miss)
|
||||||
|
{
|
||||||
|
FadeInFromZero(60);
|
||||||
|
|
||||||
|
ScaleTo(1.6f);
|
||||||
|
ScaleTo(1, 100, EasingTypes.In);
|
||||||
|
|
||||||
|
MoveToOffset(new Vector2(0, 100), 800, EasingTypes.InQuint);
|
||||||
|
RotateTo(40, 800, EasingTypes.InQuint);
|
||||||
|
|
||||||
|
Delay(600);
|
||||||
|
FadeOut(200);
|
||||||
|
}
|
||||||
|
|
||||||
|
Expire();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -96,6 +96,7 @@
|
|||||||
<Compile Include="IO\Legacy\SerializationReader.cs" />
|
<Compile Include="IO\Legacy\SerializationReader.cs" />
|
||||||
<Compile Include="IO\Legacy\SerializationWriter.cs" />
|
<Compile Include="IO\Legacy\SerializationWriter.cs" />
|
||||||
<Compile Include="IPC\ScoreIPCChannel.cs" />
|
<Compile Include="IPC\ScoreIPCChannel.cs" />
|
||||||
|
<Compile Include="Modes\Judgements\DrawableJudgementInfo.cs" />
|
||||||
<Compile Include="Modes\LegacyReplay.cs" />
|
<Compile Include="Modes\LegacyReplay.cs" />
|
||||||
<Compile Include="Modes\Mods\IApplicableMod.cs" />
|
<Compile Include="Modes\Mods\IApplicableMod.cs" />
|
||||||
<Compile Include="Modes\Mods\ModType.cs" />
|
<Compile Include="Modes\Mods\ModType.cs" />
|
||||||
|
Loading…
x
Reference in New Issue
Block a user