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Remove unnecessary whitespace
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@ -38,7 +38,6 @@ namespace osu.Game.Screens.Edit.Compose.Components
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float dx = Math.Max(centrePosition.X, DrawWidth - centrePosition.X);
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float dx = Math.Max(centrePosition.X, DrawWidth - centrePosition.X);
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float dy = Math.Max(centrePosition.Y, DrawHeight - centrePosition.Y);
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float dy = Math.Max(centrePosition.Y, DrawHeight - centrePosition.Y);
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float maxDistance = new Vector2(dx, dy).Length;
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float maxDistance = new Vector2(dx, dy).Length;
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int requiredCircles = (int)(maxDistance / DistanceSpacing);
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int requiredCircles = (int)(maxDistance / DistanceSpacing);
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for (int i = 0; i < requiredCircles; i++)
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for (int i = 0; i < requiredCircles; i++)
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