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only insert BufferedContainer when using FI
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@ -19,7 +19,7 @@ namespace osu.Game.Rulesets.Mania.UI.Components
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public HitObjectArea(HitObjectContainer hitObjectContainer)
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{
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InternalChild = new BufferedContainer
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InternalChild = new Container
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{
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RelativeSizeAxes = Axes.Both,
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Child = HitObjectContainer = hitObjectContainer
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