only insert BufferedContainer when using FI

This commit is contained in:
LastExceed
2020-07-13 13:43:32 +02:00
parent 3178217216
commit ca39f2aa24
2 changed files with 16 additions and 4 deletions

View File

@ -19,7 +19,7 @@ namespace osu.Game.Rulesets.Mania.UI.Components
public HitObjectArea(HitObjectContainer hitObjectContainer)
{
InternalChild = new BufferedContainer
InternalChild = new Container
{
RelativeSizeAxes = Axes.Both,
Child = HitObjectContainer = hitObjectContainer