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Fix beatmap paths including invalid slash/backslash characters
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@ -114,7 +114,8 @@ namespace osu.Game.Beatmaps
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/// <param name="info">The <see cref="BeatmapInfo"/> to save the content against. The file referenced by <see cref="BeatmapInfo.Path"/> will be replaced.</param>
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/// <param name="beatmapContent">The <see cref="IBeatmap"/> content to write.</param>
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/// <param name="beatmapSkin">The beatmap <see cref="ISkin"/> content to write, null if to be omitted.</param>
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public virtual void Save(BeatmapInfo info, IBeatmap beatmapContent, ISkin beatmapSkin = null) => beatmapModelManager.Save(info, beatmapContent, beatmapSkin);
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public virtual void Save(BeatmapInfo info, IBeatmap beatmapContent, ISkin beatmapSkin = null) =>
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beatmapModelManager.Save(info, beatmapContent, beatmapSkin);
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/// <summary>
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/// Returns a list of all usable <see cref="BeatmapSetInfo"/>s.
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