mirror of
https://github.com/osukey/osukey.git
synced 2025-08-03 06:36:31 +09:00
DI the scrolling info rather than pass by ctor
This commit is contained in:
@ -2,6 +2,7 @@
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Extensions.IEnumerableExtensions;
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using osu.Framework.Graphics;
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using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
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@ -9,6 +10,7 @@ using OpenTK.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Rulesets.Mania.Judgements;
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using osu.Framework.Input.Bindings;
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using osu.Game.Rulesets.Mania.UI;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Rulesets.UI.Scrolling;
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@ -36,6 +38,8 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
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/// </summary>
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private bool hasBroken;
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private ScrollingInfo scrollingInfo;
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private readonly Container<DrawableHoldNoteTick> tickContainer;
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public DrawableHoldNote(HoldNote hitObject, ManiaAction action)
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@ -76,17 +80,13 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
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AddNested(tail);
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}
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private ScrollingDirection direction;
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public override ScrollingDirection Direction
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[BackgroundDependencyLoader]
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private void load(ScrollingInfo scrollingInfo)
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{
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set
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{
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base.Direction = value;
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direction = value;
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this.scrollingInfo = scrollingInfo;
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bodyPiece.Anchor = value == ScrollingDirection.Up ? Anchor.TopLeft : Anchor.BottomLeft;
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bodyPiece.Origin = bodyPiece.Anchor;
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}
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bodyPiece.Anchor = scrollingInfo.Direction == ScrollingDirection.Up ? Anchor.TopLeft : Anchor.BottomLeft;
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bodyPiece.Origin = bodyPiece.Anchor;
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}
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public override Color4 AccentColour
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@ -114,7 +114,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
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base.Update();
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// Make the body piece not lie under the head note
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bodyPiece.Y = (direction == ScrollingDirection.Up ? 1 : -1) * head.Height / 2;
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bodyPiece.Y = (scrollingInfo.Direction == ScrollingDirection.Up ? 1 : -1) * head.Height / 2;
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bodyPiece.Height = DrawHeight - head.Height / 2 + tail.Height / 2;
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}
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@ -1,40 +1,15 @@
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Game.Rulesets.Mania.UI;
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using osu.Game.Rulesets.Objects.Drawables;
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using osu.Game.Rulesets.UI.Scrolling;
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namespace osu.Game.Rulesets.Mania.Objects.Drawables
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{
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public abstract class DrawableManiaHitObject : DrawableHitObject<ManiaHitObject>
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{
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protected DrawableManiaHitObject(ManiaHitObject hitObject)
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: base(hitObject)
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{
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}
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/// <summary>
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/// Sets the scrolling direction.
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/// </summary>
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public virtual ScrollingDirection Direction
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{
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set
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{
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Anchor = value == ScrollingDirection.Up ? Anchor.TopCentre : Anchor.BottomCentre;
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Origin = Anchor;
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if (!HasNestedHitObjects)
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return;
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foreach (var obj in NestedHitObjects.OfType<DrawableManiaHitObject>())
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obj.Direction = value;
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}
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}
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}
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public abstract class DrawableManiaHitObject<TObject> : DrawableManiaHitObject
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public abstract class DrawableManiaHitObject<TObject> : DrawableHitObject<ManiaHitObject>
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where TObject : ManiaHitObject
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{
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/// <summary>
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@ -47,15 +22,19 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
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protected DrawableManiaHitObject(TObject hitObject, ManiaAction? action = null)
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: base(hitObject)
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{
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Anchor = Anchor.TopCentre;
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Origin = Anchor.TopCentre;
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HitObject = hitObject;
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if (action != null)
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Action = action.Value;
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}
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[BackgroundDependencyLoader]
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private void load(ScrollingInfo scrollingInfo)
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{
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Anchor = scrollingInfo.Direction == ScrollingDirection.Up ? Anchor.TopCentre : Anchor.BottomCentre;
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Origin = Anchor;
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}
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protected override void UpdateState(ArmedState state)
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{
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switch (state)
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@ -1,6 +1,7 @@
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Allocation;
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using osu.Framework.Extensions.Color4Extensions;
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using OpenTK.Graphics;
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using osu.Framework.Graphics;
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@ -8,6 +9,7 @@ using osu.Framework.Graphics.Containers;
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using osu.Framework.Input.Bindings;
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using osu.Game.Rulesets.Mania.Judgements;
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using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
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using osu.Game.Rulesets.Mania.UI;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Rulesets.UI.Scrolling;
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@ -29,26 +31,14 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
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CornerRadius = 5;
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Masking = true;
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InternalChildren = new Drawable[]
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{
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headPiece = new NotePiece
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre
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}
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};
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InternalChild = headPiece = new NotePiece();
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}
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public override ScrollingDirection Direction
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[BackgroundDependencyLoader]
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private void load(ScrollingInfo scrollingInfo)
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{
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set
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{
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base.Direction = value;
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headPiece.Direction = value;
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headPiece.Anchor = Anchor;
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headPiece.Origin = Origin;
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}
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headPiece.Anchor = scrollingInfo.Direction == ScrollingDirection.Up ? Anchor.TopCentre : Anchor.BottomCentre;
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headPiece.Origin = headPiece.Anchor;
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}
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public override Color4 AccentColour
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@ -1,12 +1,14 @@
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Allocation;
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using OpenTK.Graphics;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Graphics;
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using osu.Game.Rulesets.Mania.UI;
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using osu.Game.Rulesets.UI.Scrolling;
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namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces
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@ -43,13 +45,11 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces
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};
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}
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public ScrollingDirection Direction
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[BackgroundDependencyLoader]
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private void load(ScrollingInfo scrollingInfo)
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{
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set
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{
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colouredBox.Anchor = value == ScrollingDirection.Up ? Anchor.TopCentre : Anchor.BottomCentre;
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colouredBox.Origin = colouredBox.Anchor;
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}
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colouredBox.Anchor = scrollingInfo.Direction == ScrollingDirection.Up ? Anchor.TopCentre : Anchor.BottomCentre;
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colouredBox.Origin = colouredBox.Anchor;
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}
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private Color4 accentColour;
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