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Use leased bindables
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@ -37,6 +37,8 @@ namespace osu.Game.Screens.Play
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private bool hideOverlays;
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public override bool HideOverlaysOnEnter => hideOverlays;
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public override bool DisallowExternalBeatmapRulesetChanges => true;
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private Task loadTask;
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public PlayerLoader(Func<Player> createPlayer)
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