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Use leased bindables
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@ -33,7 +33,7 @@ namespace osu.Game.Tests.Visual
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beatmap.Default = new DummyWorkingBeatmap(Dependencies.Get<OsuGameBase>());
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Dependencies.CacheAs<BindableBeatmap>(beatmap);
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Dependencies.CacheAs<IBindableBeatmap>(beatmap);
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Dependencies.CacheAs<IBindable<WorkingBeatmap>>(beatmap);
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Dependencies.CacheAs(Ruleset);
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Dependencies.CacheAs<IBindable<RulesetInfo>>(Ruleset);
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