Use leased bindables

This commit is contained in:
Dean Herbert
2019-02-01 15:42:15 +09:00
parent 499e06797a
commit ca5c8d37d1
40 changed files with 186 additions and 141 deletions

View File

@ -112,7 +112,7 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
}
[BackgroundDependencyLoader]
private void load(OsuConfigManager config, IBindableBeatmap beatmap)
private void load(OsuConfigManager config, IBindable<WorkingBeatmap> beatmap)
{
InternalChild = expandTarget = new Container
{