diff --git a/osu.Game.Rulesets.Osu/Edit/Blueprints/HitCircles/HitCirclePlacementBlueprint.cs b/osu.Game.Rulesets.Osu/Edit/Blueprints/HitCircles/HitCirclePlacementBlueprint.cs index 2f400160b8..dad199715e 100644 --- a/osu.Game.Rulesets.Osu/Edit/Blueprints/HitCircles/HitCirclePlacementBlueprint.cs +++ b/osu.Game.Rulesets.Osu/Edit/Blueprints/HitCircles/HitCirclePlacementBlueprint.cs @@ -33,19 +33,13 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles { if (e.Button == MouseButton.Left) { - BeginPlacement(); + EndPlacement(true); return true; } return base.OnMouseDown(e); } - protected override void OnMouseUp(MouseUpEvent e) - { - if (e.Button == MouseButton.Left) - EndPlacement(true); - } - public override void UpdatePosition(Vector2 screenSpacePosition) => HitObject.Position = ToLocalSpace(screenSpacePosition); } }