diff --git a/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineSelectionHandler.cs b/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineSelectionHandler.cs index ad770b40b5..845a671e2c 100644 --- a/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineSelectionHandler.cs +++ b/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineSelectionHandler.cs @@ -80,7 +80,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline internal override bool MouseDownSelectionRequested(SelectionBlueprint blueprint, MouseButtonEvent e) { - if (e.ShiftPressed && e.Button == MouseButton.Left && SelectedItems.Any()) + if (e.ShiftPressed && e.Button == MouseButton.Left && pivot != null) { handleRangeSelection(blueprint, e.ControlPressed); return true;