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Apply reviews, delete playerloader test
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@ -48,6 +48,10 @@ namespace osu.Game.Screens.Menu
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private OsuLogo logo;
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/// <summary>
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/// Assign the <see cref="OsuLogo"/> that this ButtonSystem should manage the position of.
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/// </summary>
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/// <param name="logo">The instance of the logo to be assigned. If null, we are suspending from the screen that uses this ButtonSystem.</param>
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public void SetOsuLogo(OsuLogo logo)
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{
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this.logo = logo;
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@ -55,7 +59,7 @@ namespace osu.Game.Screens.Menu
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if (this.logo != null)
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{
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this.logo.Action = onOsuLogo;
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facadeContainer.SetLogo(logo, 0.5f);
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logoFacadeContainer.SetLogo(logo, 0.5f);
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// osuLogo.SizeForFlow relies on loading to be complete.
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buttonArea.Flow.Position = new Vector2(WEDGE_WIDTH * 2 - (BUTTON_WIDTH + this.logo.SizeForFlow / 4), 0);
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@ -64,9 +68,8 @@ namespace osu.Game.Screens.Menu
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}
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else
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{
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// If logo is null, we are suspending from the screen that uses this ButtonSystem.
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// We should stop tracking as the facade is now out of scope.
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facadeContainer.Tracking = false;
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logoFacadeContainer.Tracking = false;
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}
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}
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@ -79,13 +82,13 @@ namespace osu.Game.Screens.Menu
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private SampleChannel sampleBack;
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private readonly FacadeContainer facadeContainer;
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private readonly LogoFacadeContainer logoFacadeContainer;
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public ButtonSystem()
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{
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RelativeSizeAxes = Axes.Both;
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Child = facadeContainer = new FacadeContainer
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Child = logoFacadeContainer = new LogoFacadeContainer
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{
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RelativeSizeAxes = Axes.Both,
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Child = buttonArea = new ButtonArea()
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@ -98,10 +101,10 @@ namespace osu.Game.Screens.Menu
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{
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VisibleState = ButtonSystemState.Play,
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},
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facadeContainer.Facade
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logoFacadeContainer.LogoFacade
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});
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buttonArea.Flow.CentreTarget = facadeContainer.Facade;
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buttonArea.Flow.CentreTarget = logoFacadeContainer.LogoFacade;
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}
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[Resolved(CanBeNull = true)]
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@ -267,7 +270,7 @@ namespace osu.Game.Screens.Menu
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logoDelayedAction?.Cancel();
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logoDelayedAction = Scheduler.AddDelayed(() =>
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{
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facadeContainer.Tracking = false;
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logoFacadeContainer.Tracking = false;
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game?.Toolbar.Hide();
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@ -295,7 +298,7 @@ namespace osu.Game.Screens.Menu
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logoDelayedAction?.Cancel();
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logoDelayedAction = Scheduler.AddDelayed(() =>
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{
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facadeContainer.Tracking = true;
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logoFacadeContainer.Tracking = true;
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if (impact)
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logo.Impact();
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@ -305,14 +308,14 @@ namespace osu.Game.Screens.Menu
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break;
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default:
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logo.ClearTransforms(targetMember: nameof(Position));
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facadeContainer.Tracking = true;
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logoFacadeContainer.Tracking = true;
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logo.ScaleTo(0.5f, 200, Easing.OutQuint);
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break;
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}
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break;
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case ButtonSystemState.EnteringMode:
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facadeContainer.Tracking = true;
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logoFacadeContainer.Tracking = true;
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break;
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}
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}
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