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Apply reviews, delete playerloader test
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@ -9,7 +9,6 @@ using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.UserInterface;
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using osu.Game.Configuration;
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@ -24,14 +23,14 @@ using osuTK.Graphics;
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namespace osu.Game.Tests.Visual
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{
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public class TestCaseFacadeContainer : ScreenTestCase
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public class TestCaseLogoFacadeContainer : ScreenTestCase
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{
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public override IReadOnlyList<Type> RequiredTypes => new[]
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{
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typeof(PlayerLoader),
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typeof(Player),
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typeof(Facade),
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typeof(FacadeContainer),
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typeof(LogoFacadeContainer.Facade),
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typeof(LogoFacadeContainer),
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typeof(ButtonSystem),
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typeof(ButtonSystemState),
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typeof(Menu),
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@ -43,7 +42,7 @@ namespace osu.Game.Tests.Visual
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private readonly Bindable<float> uiScale = new Bindable<float>();
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public TestCaseFacadeContainer()
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public TestCaseLogoFacadeContainer()
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{
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Add(logo = new OsuLogo());
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}
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@ -63,20 +62,7 @@ namespace osu.Game.Tests.Visual
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AddStep("Move facade to random position", () => LoadScreen(new TestScreen(randomPositions)));
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}
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[Test]
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public void PlayerLoaderTest()
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{
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AddToggleStep("Toggle mods", b => { Beatmap.Value.Mods.Value = b ? Beatmap.Value.Mods.Value.Concat(new[] { new OsuModNoFail() }) : Enumerable.Empty<Mod>(); });
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AddStep("Add new playerloader", () => LoadScreen(new TestPlayerLoader(() => new TestPlayer
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{
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AllowPause = false,
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AllowLeadIn = false,
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AllowResults = false,
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Ready = false
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})));
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}
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private class TestFacadeContainer : FacadeContainer
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private class TestLogoFacadeContainer : LogoFacadeContainer
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{
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protected override Facade CreateFacade() => new Facade
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{
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@ -92,8 +78,8 @@ namespace osu.Game.Tests.Visual
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private class TestScreen : OsuScreen
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{
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private TestFacadeContainer facadeContainer;
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private Facade facadeFlowComponent;
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private TestLogoFacadeContainer logoFacadeContainer;
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private LogoFacadeContainer.Facade facadeFlowComponent;
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private readonly bool randomPositions;
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public TestScreen(bool randomPositions = false)
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@ -104,8 +90,8 @@ namespace osu.Game.Tests.Visual
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[BackgroundDependencyLoader]
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private void load()
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{
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InternalChild = facadeContainer = new TestFacadeContainer();
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facadeContainer.Child = facadeFlowComponent = facadeContainer.Facade;
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InternalChild = logoFacadeContainer = new TestLogoFacadeContainer();
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logoFacadeContainer.Child = facadeFlowComponent = logoFacadeContainer.LogoFacade;
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}
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protected override void LogoArriving(OsuLogo logo, bool resuming)
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@ -113,15 +99,15 @@ namespace osu.Game.Tests.Visual
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base.LogoArriving(logo, resuming);
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logo.FadeIn(350);
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logo.ScaleTo(new Vector2(0.15f), 350, Easing.In);
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facadeContainer.SetLogo(logo, 0.3f, 1000, Easing.InOutQuint);
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facadeContainer.Tracking = true;
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logoFacadeContainer.SetLogo(logo, 0.3f, 1000, Easing.InOutQuint);
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logoFacadeContainer.Tracking = true;
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moveLogoFacade();
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}
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protected override void LogoExiting(OsuLogo logo)
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{
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base.LogoExiting(logo);
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facadeContainer.Tracking = false;
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logoFacadeContainer.Tracking = false;
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}
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private void moveLogoFacade()
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@ -136,39 +122,5 @@ namespace osu.Game.Tests.Visual
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Schedule(moveLogoFacade);
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}
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}
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private class FacadeFlowComponent : FillFlowContainer
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{
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[BackgroundDependencyLoader]
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private void load(Facade facade)
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{
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facade.Anchor = Anchor.TopCentre;
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facade.Origin = Anchor.TopCentre;
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Child = facade;
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}
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}
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private class TestPlayerLoader : PlayerLoader
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{
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public TestPlayerLoader(Func<Player> player)
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: base(player)
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{
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}
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protected override FacadeContainer CreateFacadeContainer() => new TestFacadeContainer();
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}
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private class TestPlayer : Player
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{
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public bool Ready;
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[BackgroundDependencyLoader]
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private void load(CancellationToken token)
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{
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// Never finish loading
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while (!Ready && !token.IsCancellationRequested)
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Thread.Sleep(1);
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}
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}
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}
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}
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