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@ -71,7 +71,7 @@ namespace osu.Game.Screens.Misskey
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Size = new Vector2(500f, 50f),
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Size = new Vector2(1f, 50f),
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Text = "MisskeyInstanceSelect",
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Action = () => this.Push(new MisskeyInstanceSelect())
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},
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@ -79,7 +79,7 @@ namespace osu.Game.Screens.Misskey
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Size = new Vector2(500f, 50f),
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Size = new Vector2(1f, 50f),
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Text = "Welcome",
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Action = () => this.Push(new Welcome())
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},
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@ -87,7 +87,7 @@ namespace osu.Game.Screens.Misskey
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Size = new Vector2(500f, 50f),
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Size = new Vector2(1f, 50f),
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Text = "Components",
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Action = () => this.Push(new MisskeyComponents())
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},
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@ -95,7 +95,7 @@ namespace osu.Game.Screens.Misskey
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Size = new Vector2(500f, 50f),
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Size = new Vector2(1f, 50f),
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Text = "MisskeyLogin",
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Action = () => this.Push(new MisskeyLogin())
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},
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@ -103,7 +103,7 @@ namespace osu.Game.Screens.Misskey
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Size = new Vector2(500f, 50f),
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Size = new Vector2(1f, 50f),
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Text = "Timeline",
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Action = () => this.Push(new Timeline())
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},
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@ -111,7 +111,7 @@ namespace osu.Game.Screens.Misskey
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Size = new Vector2(500f, 50f),
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Size = new Vector2(1f, 50f),
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Text = "MisskeyPost",
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Action = () => this.Push(new MisskeyPost())
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},
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