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Use Restart instead of Start
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@ -148,7 +148,7 @@ namespace osu.Game.Overlays.Music
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private void playSpecified(BeatmapInfo info)
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{
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beatmapBacking.Value = beatmaps.GetWorkingBeatmap(info, beatmapBacking);
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beatmapBacking.Value.Track.Start();
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beatmapBacking.Value.Track.Restart();
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}
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}
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