Fix discarding too many RNG values, and add test

This commit is contained in:
smoogipoo
2018-06-13 18:39:26 +09:00
parent cbb883614a
commit cafdbc2d25
4 changed files with 108 additions and 4 deletions

View File

@ -48,10 +48,8 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
foreach (var nested in bananaShower.NestedHitObjects)
{
((BananaShower.Banana)nested).X = (float)rng.NextDouble();
// discarding 3 times
rng.Next();
rng.Next();
rng.Next();
rng.Next(); // osu!stable retrieved a random banana type
rng.Next(); // osu!stable retrieved a random banana rotation
}
break;
case JuiceStream juiceStream: