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Remove Meh from TaikoHitWindows
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@ -20,11 +20,10 @@ namespace osu.Game.Rulesets.Mania.Objects
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{ HitResult.Miss, (376, 346, 316) },
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};
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public override bool IsHitResultAllowed(HitResult result) => true;
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public override void SetDifficulty(double difficulty)
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{
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AllowsPerfect = true;
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AllowsOk = true;
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Perfect = BeatmapDifficulty.DifficultyRange(difficulty, base_ranges[HitResult.Perfect]);
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Great = BeatmapDifficulty.DifficultyRange(difficulty, base_ranges[HitResult.Great]);
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Good = BeatmapDifficulty.DifficultyRange(difficulty, base_ranges[HitResult.Good]);
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