Move combo colours completely out of HitObjects

This commit is contained in:
Dean Herbert
2018-03-15 15:58:04 +09:00
parent 4e4f3fc039
commit cb3d0db555
21 changed files with 115 additions and 136 deletions

View File

@ -60,7 +60,6 @@ namespace osu.Game.Rulesets.Catch.Objects
AddNested(new Fruit
{
Samples = Samples,
ComboColour = ComboColour,
StartTime = StartTime,
X = X
});
@ -82,7 +81,6 @@ namespace osu.Game.Rulesets.Catch.Objects
AddNested(new Droplet
{
StartTime = lastTickTime,
ComboColour = ComboColour,
X = X + Curve.PositionAt(distanceProgress).X / CatchPlayfield.BASE_WIDTH,
Samples = new List<SampleInfo>(Samples.Select(s => new SampleInfo
{
@ -104,7 +102,6 @@ namespace osu.Game.Rulesets.Catch.Objects
AddNested(new TinyDroplet
{
StartTime = spanStartTime + t,
ComboColour = ComboColour,
X = X + Curve.PositionAt(progress).X / CatchPlayfield.BASE_WIDTH,
Samples = new List<SampleInfo>(Samples.Select(s => new SampleInfo
{
@ -118,7 +115,6 @@ namespace osu.Game.Rulesets.Catch.Objects
AddNested(new Fruit
{
Samples = Samples,
ComboColour = ComboColour,
StartTime = spanStartTime + spanDuration,
X = X + Curve.PositionAt(reversed ? 0 : 1).X / CatchPlayfield.BASE_WIDTH
});