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Rework how references are passed about
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13
osu.Game/Graphics/UserInterface/LoadingAnimation.cs
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13
osu.Game/Graphics/UserInterface/LoadingAnimation.cs
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using System;
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using osu.Framework.Graphics.Sprites;
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namespace osu.Game.Graphics.UserInterface
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{
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public class LoadingAnimation : SpriteText
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{
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public LoadingAnimation()
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{
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Text = "Loading";
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}
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}
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}
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