Merge pull request #11740 from peppy/editor-fix-slider-samples-new-placement

Fix newly placed sliders in the editor not playing hitsounds
This commit is contained in:
Dan Balasescu
2021-02-12 13:31:00 +09:00
committed by GitHub
3 changed files with 6 additions and 4 deletions

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@ -146,7 +146,8 @@ namespace osu.Game.Rulesets.Osu.Objects
// The samples should be attached to the slider tail, however this can only be done after LegacyLastTick is removed otherwise they would play earlier than they're intended to.
// For now, the samples are attached to and played by the slider itself at the correct end time.
Samples = this.GetNodeSamples(repeatCount + 1);
// ToArray call is required as GetNodeSamples may fallback to Samples itself (without it it will get cleared due to the list reference being live).
Samples = this.GetNodeSamples(repeatCount + 1).ToArray();
}
protected override void CreateNestedHitObjects(CancellationToken cancellationToken)