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Use float types for cursor sizes
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@ -58,8 +58,8 @@ namespace osu.Game.Configuration
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Set(OsuSetting.AudioOffset, 0, -500.0, 500.0, 1);
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// Input
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Set(OsuSetting.MenuCursorSize, 1.0, 0.5f, 2, 0.01);
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Set(OsuSetting.GameplayCursorSize, 1.0, 0.1f, 2, 0.01);
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Set(OsuSetting.MenuCursorSize, 1.0f, 0.5f, 2f, 0.01f);
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Set(OsuSetting.GameplayCursorSize, 1.0f, 0.1f, 2f, 0.01f);
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Set(OsuSetting.AutoCursorSize, false);
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Set(OsuSetting.MouseDisableButtons, false);
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