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Use float types for cursor sizes
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@ -35,16 +35,16 @@ namespace osu.Game.Overlays.Settings.Sections
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Children = new Drawable[]
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{
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skinDropdown = new SkinSettingsDropdown(),
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new SettingsSlider<double, SizeSlider>
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new SettingsSlider<float, SizeSlider>
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{
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LabelText = "Menu cursor size",
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Bindable = config.GetBindable<double>(OsuSetting.MenuCursorSize),
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Bindable = config.GetBindable<float>(OsuSetting.MenuCursorSize),
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KeyboardStep = 0.01f
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},
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new SettingsSlider<double, SizeSlider>
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new SettingsSlider<float, SizeSlider>
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{
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LabelText = "Gameplay cursor size",
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Bindable = config.GetBindable<double>(OsuSetting.GameplayCursorSize),
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Bindable = config.GetBindable<float>(OsuSetting.GameplayCursorSize),
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KeyboardStep = 0.01f
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},
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new SettingsCheckbox
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@ -95,7 +95,7 @@ namespace osu.Game.Overlays.Settings.Sections
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}
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}
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private class SizeSlider : OsuSliderBar<double>
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private class SizeSlider : OsuSliderBar<float>
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{
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public override string TooltipText => Current.Value.ToString(@"0.##x");
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}
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