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Merge branch 'master' into simplify-user-graph-tooltips
This commit is contained in:
100
osu.Game.Tests/Visual/Editing/TestSceneDesignSection.cs
Normal file
100
osu.Game.Tests/Visual/Editing/TestSceneDesignSection.cs
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@ -0,0 +1,100 @@
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|||||||
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
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||||||
|
|
||||||
|
using System;
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||||||
|
using System.Globalization;
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||||||
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.UserInterface;
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using osu.Framework.Testing;
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using osu.Game.Beatmaps;
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using osu.Game.Graphics.UserInterfaceV2;
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using osu.Game.Screens.Edit;
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using osu.Game.Screens.Edit.Setup;
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using osuTK.Input;
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|
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namespace osu.Game.Tests.Visual.Editing
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{
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public class TestSceneDesignSection : OsuManualInputManagerTestScene
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{
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private TestDesignSection designSection;
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private EditorBeatmap editorBeatmap { get; set; }
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[SetUpSteps]
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public void SetUp()
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{
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AddStep("create blank beatmap", () => editorBeatmap = new EditorBeatmap(new Beatmap()));
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AddStep("create section", () => Child = new DependencyProvidingContainer
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{
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RelativeSizeAxes = Axes.Both,
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CachedDependencies = new (Type, object)[]
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|
{
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(typeof(EditorBeatmap), editorBeatmap)
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},
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Child = designSection = new TestDesignSection()
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|
});
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|
}
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||||||
|
[Test]
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|
public void TestCountdownOff()
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|
{
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AddStep("turn countdown off", () => designSection.EnableCountdown.Current.Value = false);
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AddAssert("beatmap has correct type", () => editorBeatmap.BeatmapInfo.Countdown == CountdownType.None);
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AddUntilStep("other controls hidden", () => !designSection.CountdownSettings.IsPresent);
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}
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[Test]
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public void TestCountdownOn()
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{
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AddStep("turn countdown on", () => designSection.EnableCountdown.Current.Value = true);
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AddAssert("beatmap has correct type", () => editorBeatmap.BeatmapInfo.Countdown == CountdownType.Normal);
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AddUntilStep("other controls shown", () => designSection.CountdownSettings.IsPresent);
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AddStep("change countdown speed", () => designSection.CountdownSpeed.Current.Value = CountdownType.DoubleSpeed);
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AddAssert("beatmap has correct type", () => editorBeatmap.BeatmapInfo.Countdown == CountdownType.DoubleSpeed);
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AddUntilStep("other controls still shown", () => designSection.CountdownSettings.IsPresent);
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}
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[Test]
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||||||
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public void TestCountdownOffset()
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{
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AddStep("turn countdown on", () => designSection.EnableCountdown.Current.Value = true);
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AddAssert("beatmap has correct type", () => editorBeatmap.BeatmapInfo.Countdown == CountdownType.Normal);
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checkOffsetAfter("1", 1);
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checkOffsetAfter(string.Empty, 0);
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checkOffsetAfter("123", 123);
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checkOffsetAfter("0", 0);
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||||||
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}
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private void checkOffsetAfter(string userInput, int expectedFinalValue)
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||||||
|
{
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AddStep("click text box", () =>
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||||||
|
{
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||||||
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var textBox = designSection.CountdownOffset.ChildrenOfType<TextBox>().Single();
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||||||
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InputManager.MoveMouseTo(textBox);
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InputManager.Click(MouseButton.Left);
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||||||
|
});
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AddStep("set offset text", () => designSection.CountdownOffset.Current.Value = userInput);
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AddStep("commit text", () => InputManager.Key(Key.Enter));
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||||||
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AddAssert($"displayed value is {expectedFinalValue}", () => designSection.CountdownOffset.Current.Value == expectedFinalValue.ToString(CultureInfo.InvariantCulture));
|
||||||
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AddAssert($"beatmap value is {expectedFinalValue}", () => editorBeatmap.BeatmapInfo.CountdownOffset == expectedFinalValue);
|
||||||
|
}
|
||||||
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|
||||||
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private class TestDesignSection : DesignSection
|
||||||
|
{
|
||||||
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public new LabelledSwitchButton EnableCountdown => base.EnableCountdown;
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||||||
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public new FillFlowContainer CountdownSettings => base.CountdownSettings;
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||||||
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public new LabelledEnumDropdown<CountdownType> CountdownSpeed => base.CountdownSpeed;
|
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public new LabelledNumberBox CountdownOffset => base.CountdownOffset;
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||||||
|
}
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|
}
|
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}
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@ -323,6 +323,71 @@ namespace osu.Game.Tests.Visual.Navigation
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AddWaitStep("wait two frames", 2);
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AddWaitStep("wait two frames", 2);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[Test]
|
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|
public void TestOverlayClosing()
|
||||||
|
{
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// use now playing overlay for "overlay -> background" drag case
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|
// since most overlays use a scroll container that absorbs on mouse down
|
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NowPlayingOverlay nowPlayingOverlay = null;
|
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|
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AddStep("enter menu", () => InputManager.Key(Key.Enter));
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|
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||||||
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AddStep("get and press now playing hotkey", () =>
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||||||
|
{
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nowPlayingOverlay = Game.ChildrenOfType<NowPlayingOverlay>().Single();
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InputManager.Key(Key.F6);
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|
});
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// drag tests
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// background -> toolbar
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AddStep("move cursor to background", () => InputManager.MoveMouseTo(Game.ScreenSpaceDrawQuad.BottomRight));
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AddStep("press left mouse button", () => InputManager.PressButton(MouseButton.Left));
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AddStep("move cursor to toolbar", () => InputManager.MoveMouseTo(Game.Toolbar.ScreenSpaceDrawQuad.Centre));
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AddStep("release left mouse button", () => InputManager.ReleaseButton(MouseButton.Left));
|
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AddAssert("now playing is hidden", () => nowPlayingOverlay.State.Value == Visibility.Hidden);
|
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AddStep("press now playing hotkey", () => InputManager.Key(Key.F6));
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// toolbar -> background
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AddStep("press left mouse button", () => InputManager.PressButton(MouseButton.Left));
|
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AddStep("move cursor to background", () => InputManager.MoveMouseTo(Game.ScreenSpaceDrawQuad.BottomRight));
|
||||||
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AddStep("release left mouse button", () => InputManager.ReleaseButton(MouseButton.Left));
|
||||||
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AddAssert("now playing is still visible", () => nowPlayingOverlay.State.Value == Visibility.Visible);
|
||||||
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|
||||||
|
// background -> overlay
|
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|
AddStep("press left mouse button", () => InputManager.PressButton(MouseButton.Left));
|
||||||
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AddStep("move cursor to now playing overlay", () => InputManager.MoveMouseTo(nowPlayingOverlay.ScreenSpaceDrawQuad.Centre));
|
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AddStep("release left mouse button", () => InputManager.ReleaseButton(MouseButton.Left));
|
||||||
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AddAssert("now playing is still visible", () => nowPlayingOverlay.State.Value == Visibility.Visible);
|
||||||
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|
||||||
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// overlay -> background
|
||||||
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AddStep("press left mouse button", () => InputManager.PressButton(MouseButton.Left));
|
||||||
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AddStep("move cursor to background", () => InputManager.MoveMouseTo(Game.ScreenSpaceDrawQuad.BottomRight));
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||||||
|
AddStep("release left mouse button", () => InputManager.ReleaseButton(MouseButton.Left));
|
||||||
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AddAssert("now playing is still visible", () => nowPlayingOverlay.State.Value == Visibility.Visible);
|
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// background -> background
|
||||||
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AddStep("press left mouse button", () => InputManager.PressButton(MouseButton.Left));
|
||||||
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AddStep("move cursor to left", () => InputManager.MoveMouseTo(Game.ScreenSpaceDrawQuad.BottomLeft));
|
||||||
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AddStep("release left mouse button", () => InputManager.ReleaseButton(MouseButton.Left));
|
||||||
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AddAssert("now playing is hidden", () => nowPlayingOverlay.State.Value == Visibility.Hidden);
|
||||||
|
|
||||||
|
AddStep("press now playing hotkey", () => InputManager.Key(Key.F6));
|
||||||
|
|
||||||
|
// click tests
|
||||||
|
|
||||||
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// toolbar
|
||||||
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AddStep("move cursor to toolbar", () => InputManager.MoveMouseTo(Game.Toolbar.ScreenSpaceDrawQuad.Centre));
|
||||||
|
AddStep("click left mouse button", () => InputManager.Click(MouseButton.Left));
|
||||||
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AddAssert("now playing is still visible", () => nowPlayingOverlay.State.Value == Visibility.Visible);
|
||||||
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|
||||||
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// background
|
||||||
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AddStep("move cursor to background", () => InputManager.MoveMouseTo(Game.ScreenSpaceDrawQuad.BottomRight));
|
||||||
|
AddStep("click left mouse button", () => InputManager.Click(MouseButton.Left));
|
||||||
|
AddAssert("now playing is hidden", () => nowPlayingOverlay.State.Value == Visibility.Hidden);
|
||||||
|
}
|
||||||
|
|
||||||
private void pushEscape() =>
|
private void pushEscape() =>
|
||||||
AddStep("Press escape", () => InputManager.Key(Key.Escape));
|
AddStep("Press escape", () => InputManager.Key(Key.Escape));
|
||||||
|
|
||||||
|
25
osu.Game.Tests/Visual/UserInterface/TestSceneOsuLogo.cs
Normal file
25
osu.Game.Tests/Visual/UserInterface/TestSceneOsuLogo.cs
Normal file
@ -0,0 +1,25 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using NUnit.Framework;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Game.Screens.Menu;
|
||||||
|
|
||||||
|
namespace osu.Game.Tests.Visual.UserInterface
|
||||||
|
{
|
||||||
|
public class TestSceneOsuLogo : OsuTestScene
|
||||||
|
{
|
||||||
|
[Test]
|
||||||
|
public void TestBasic()
|
||||||
|
{
|
||||||
|
AddStep("Add logo", () =>
|
||||||
|
{
|
||||||
|
Child = new OsuLogo
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
};
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -10,7 +10,6 @@ using Newtonsoft.Json;
|
|||||||
using osu.Framework.Localisation;
|
using osu.Framework.Localisation;
|
||||||
using osu.Framework.Testing;
|
using osu.Framework.Testing;
|
||||||
using osu.Game.Database;
|
using osu.Game.Database;
|
||||||
using osu.Game.IO.Serialization;
|
|
||||||
using osu.Game.Rulesets;
|
using osu.Game.Rulesets;
|
||||||
using osu.Game.Scoring;
|
using osu.Game.Scoring;
|
||||||
|
|
||||||
@ -18,7 +17,7 @@ namespace osu.Game.Beatmaps
|
|||||||
{
|
{
|
||||||
[ExcludeFromDynamicCompile]
|
[ExcludeFromDynamicCompile]
|
||||||
[Serializable]
|
[Serializable]
|
||||||
public class BeatmapInfo : IEquatable<BeatmapInfo>, IJsonSerializable, IHasPrimaryKey
|
public class BeatmapInfo : IEquatable<BeatmapInfo>, IHasPrimaryKey
|
||||||
{
|
{
|
||||||
public int ID { get; set; }
|
public int ID { get; set; }
|
||||||
|
|
||||||
|
@ -153,6 +153,11 @@ namespace osu.Game.Beatmaps
|
|||||||
if (!storage.Exists(cache_database_name))
|
if (!storage.Exists(cache_database_name))
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
|
if (string.IsNullOrEmpty(beatmap.MD5Hash)
|
||||||
|
&& string.IsNullOrEmpty(beatmap.Path)
|
||||||
|
&& beatmap.OnlineBeatmapID == null)
|
||||||
|
return false;
|
||||||
|
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
using (var db = new SqliteConnection(storage.GetDatabaseConnectionString("online")))
|
using (var db = new SqliteConnection(storage.GetDatabaseConnectionString("online")))
|
||||||
|
@ -1,6 +1,8 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System.ComponentModel;
|
||||||
|
|
||||||
namespace osu.Game.Beatmaps
|
namespace osu.Game.Beatmaps
|
||||||
{
|
{
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@ -9,8 +11,14 @@ namespace osu.Game.Beatmaps
|
|||||||
public enum CountdownType
|
public enum CountdownType
|
||||||
{
|
{
|
||||||
None = 0,
|
None = 0,
|
||||||
|
|
||||||
|
[Description("Normal")]
|
||||||
Normal = 1,
|
Normal = 1,
|
||||||
|
|
||||||
|
[Description("Half speed")]
|
||||||
HalfSpeed = 2,
|
HalfSpeed = 2,
|
||||||
|
|
||||||
|
[Description("Double speed")]
|
||||||
DoubleSpeed = 3
|
DoubleSpeed = 3
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -16,7 +16,6 @@ using osu.Framework.Graphics.Shapes;
|
|||||||
using osu.Framework.Graphics.Sprites;
|
using osu.Framework.Graphics.Sprites;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Graphics.Containers;
|
using osu.Game.Graphics.Containers;
|
||||||
using osu.Game.Graphics.Sprites;
|
|
||||||
using osu.Game.Rulesets;
|
using osu.Game.Rulesets;
|
||||||
using osu.Game.Rulesets.Mods;
|
using osu.Game.Rulesets.Mods;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
@ -24,7 +23,7 @@ using osuTK.Graphics;
|
|||||||
|
|
||||||
namespace osu.Game.Beatmaps.Drawables
|
namespace osu.Game.Beatmaps.Drawables
|
||||||
{
|
{
|
||||||
public class DifficultyIcon : CompositeDrawable, IHasCustomTooltip
|
public class DifficultyIcon : CompositeDrawable, IHasCustomTooltip<DifficultyIconTooltipContent>
|
||||||
{
|
{
|
||||||
private readonly Container iconContainer;
|
private readonly Container iconContainer;
|
||||||
|
|
||||||
@ -127,9 +126,9 @@ namespace osu.Game.Beatmaps.Drawables
|
|||||||
difficultyBindable.BindValueChanged(difficulty => background.Colour = colours.ForStarDifficulty(difficulty.NewValue.Stars));
|
difficultyBindable.BindValueChanged(difficulty => background.Colour = colours.ForStarDifficulty(difficulty.NewValue.Stars));
|
||||||
}
|
}
|
||||||
|
|
||||||
public ITooltip GetCustomTooltip() => new DifficultyIconTooltip();
|
ITooltip<DifficultyIconTooltipContent> IHasCustomTooltip<DifficultyIconTooltipContent>.GetCustomTooltip() => new DifficultyIconTooltip();
|
||||||
|
|
||||||
public object TooltipContent => shouldShowTooltip ? new DifficultyIconTooltipContent(beatmap, difficultyBindable) : null;
|
DifficultyIconTooltipContent IHasCustomTooltip<DifficultyIconTooltipContent>.TooltipContent => shouldShowTooltip ? new DifficultyIconTooltipContent(beatmap, difficultyBindable) : null;
|
||||||
|
|
||||||
private class DifficultyRetriever : Component
|
private class DifficultyRetriever : Component
|
||||||
{
|
{
|
||||||
@ -173,113 +172,5 @@ namespace osu.Game.Beatmaps.Drawables
|
|||||||
difficultyCancellation?.Cancel();
|
difficultyCancellation?.Cancel();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private class DifficultyIconTooltipContent
|
|
||||||
{
|
|
||||||
public readonly BeatmapInfo Beatmap;
|
|
||||||
public readonly IBindable<StarDifficulty> Difficulty;
|
|
||||||
|
|
||||||
public DifficultyIconTooltipContent(BeatmapInfo beatmap, IBindable<StarDifficulty> difficulty)
|
|
||||||
{
|
|
||||||
Beatmap = beatmap;
|
|
||||||
Difficulty = difficulty;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private class DifficultyIconTooltip : VisibilityContainer, ITooltip
|
|
||||||
{
|
|
||||||
private readonly OsuSpriteText difficultyName, starRating;
|
|
||||||
private readonly Box background;
|
|
||||||
private readonly FillFlowContainer difficultyFlow;
|
|
||||||
|
|
||||||
public DifficultyIconTooltip()
|
|
||||||
{
|
|
||||||
AutoSizeAxes = Axes.Both;
|
|
||||||
Masking = true;
|
|
||||||
CornerRadius = 5;
|
|
||||||
|
|
||||||
Children = new Drawable[]
|
|
||||||
{
|
|
||||||
background = new Box
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.Both
|
|
||||||
},
|
|
||||||
new FillFlowContainer
|
|
||||||
{
|
|
||||||
AutoSizeAxes = Axes.Both,
|
|
||||||
AutoSizeDuration = 200,
|
|
||||||
AutoSizeEasing = Easing.OutQuint,
|
|
||||||
Direction = FillDirection.Vertical,
|
|
||||||
Padding = new MarginPadding(10),
|
|
||||||
Children = new Drawable[]
|
|
||||||
{
|
|
||||||
difficultyName = new OsuSpriteText
|
|
||||||
{
|
|
||||||
Anchor = Anchor.Centre,
|
|
||||||
Origin = Anchor.Centre,
|
|
||||||
Font = OsuFont.GetFont(size: 16, weight: FontWeight.Bold),
|
|
||||||
},
|
|
||||||
difficultyFlow = new FillFlowContainer
|
|
||||||
{
|
|
||||||
AutoSizeAxes = Axes.Both,
|
|
||||||
Anchor = Anchor.Centre,
|
|
||||||
Origin = Anchor.Centre,
|
|
||||||
Direction = FillDirection.Horizontal,
|
|
||||||
Children = new Drawable[]
|
|
||||||
{
|
|
||||||
starRating = new OsuSpriteText
|
|
||||||
{
|
|
||||||
Anchor = Anchor.Centre,
|
|
||||||
Origin = Anchor.Centre,
|
|
||||||
Font = OsuFont.GetFont(size: 16, weight: FontWeight.Regular),
|
|
||||||
},
|
|
||||||
new SpriteIcon
|
|
||||||
{
|
|
||||||
Anchor = Anchor.Centre,
|
|
||||||
Origin = Anchor.Centre,
|
|
||||||
Margin = new MarginPadding { Left = 4 },
|
|
||||||
Icon = FontAwesome.Solid.Star,
|
|
||||||
Size = new Vector2(12),
|
|
||||||
},
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
[Resolved]
|
|
||||||
private OsuColour colours { get; set; }
|
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
|
||||||
private void load()
|
|
||||||
{
|
|
||||||
background.Colour = colours.Gray3;
|
|
||||||
}
|
|
||||||
|
|
||||||
private readonly IBindable<StarDifficulty> starDifficulty = new Bindable<StarDifficulty>();
|
|
||||||
|
|
||||||
public void SetContent(object content)
|
|
||||||
{
|
|
||||||
if (!(content is DifficultyIconTooltipContent iconContent))
|
|
||||||
return;
|
|
||||||
|
|
||||||
difficultyName.Text = iconContent.Beatmap.Version;
|
|
||||||
|
|
||||||
starDifficulty.UnbindAll();
|
|
||||||
starDifficulty.BindTo(iconContent.Difficulty);
|
|
||||||
starDifficulty.BindValueChanged(difficulty =>
|
|
||||||
{
|
|
||||||
starRating.Text = $"{difficulty.NewValue.Stars:0.##}";
|
|
||||||
difficultyFlow.Colour = colours.ForStarDifficulty(difficulty.NewValue.Stars);
|
|
||||||
}, true);
|
|
||||||
}
|
|
||||||
|
|
||||||
public void Move(Vector2 pos) => Position = pos;
|
|
||||||
|
|
||||||
protected override void PopIn() => this.FadeIn(200, Easing.OutQuint);
|
|
||||||
|
|
||||||
protected override void PopOut() => this.FadeOut(200, Easing.OutQuint);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
121
osu.Game/Beatmaps/Drawables/DifficultyIconTooltip.cs
Normal file
121
osu.Game/Beatmaps/Drawables/DifficultyIconTooltip.cs
Normal file
@ -0,0 +1,121 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Bindables;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Cursor;
|
||||||
|
using osu.Framework.Graphics.Shapes;
|
||||||
|
using osu.Framework.Graphics.Sprites;
|
||||||
|
using osu.Game.Graphics;
|
||||||
|
using osu.Game.Graphics.Sprites;
|
||||||
|
using osuTK;
|
||||||
|
|
||||||
|
namespace osu.Game.Beatmaps.Drawables
|
||||||
|
{
|
||||||
|
internal class DifficultyIconTooltip : VisibilityContainer, ITooltip<DifficultyIconTooltipContent>
|
||||||
|
{
|
||||||
|
private readonly OsuSpriteText difficultyName, starRating;
|
||||||
|
private readonly Box background;
|
||||||
|
private readonly FillFlowContainer difficultyFlow;
|
||||||
|
|
||||||
|
public DifficultyIconTooltip()
|
||||||
|
{
|
||||||
|
AutoSizeAxes = Axes.Both;
|
||||||
|
Masking = true;
|
||||||
|
CornerRadius = 5;
|
||||||
|
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
background = new Box
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both
|
||||||
|
},
|
||||||
|
new FillFlowContainer
|
||||||
|
{
|
||||||
|
AutoSizeAxes = Axes.Both,
|
||||||
|
AutoSizeDuration = 200,
|
||||||
|
AutoSizeEasing = Easing.OutQuint,
|
||||||
|
Direction = FillDirection.Vertical,
|
||||||
|
Padding = new MarginPadding(10),
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
difficultyName = new OsuSpriteText
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
Font = OsuFont.GetFont(size: 16, weight: FontWeight.Bold),
|
||||||
|
},
|
||||||
|
difficultyFlow = new FillFlowContainer
|
||||||
|
{
|
||||||
|
AutoSizeAxes = Axes.Both,
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
Direction = FillDirection.Horizontal,
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
starRating = new OsuSpriteText
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
Font = OsuFont.GetFont(size: 16, weight: FontWeight.Regular),
|
||||||
|
},
|
||||||
|
new SpriteIcon
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
Margin = new MarginPadding { Left = 4 },
|
||||||
|
Icon = FontAwesome.Solid.Star,
|
||||||
|
Size = new Vector2(12),
|
||||||
|
},
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
[Resolved]
|
||||||
|
private OsuColour colours { get; set; }
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load()
|
||||||
|
{
|
||||||
|
background.Colour = colours.Gray3;
|
||||||
|
}
|
||||||
|
|
||||||
|
private readonly IBindable<StarDifficulty> starDifficulty = new Bindable<StarDifficulty>();
|
||||||
|
|
||||||
|
public void SetContent(DifficultyIconTooltipContent content)
|
||||||
|
{
|
||||||
|
difficultyName.Text = content.Beatmap.Version;
|
||||||
|
|
||||||
|
starDifficulty.UnbindAll();
|
||||||
|
starDifficulty.BindTo(content.Difficulty);
|
||||||
|
starDifficulty.BindValueChanged(difficulty =>
|
||||||
|
{
|
||||||
|
starRating.Text = $"{difficulty.NewValue.Stars:0.##}";
|
||||||
|
difficultyFlow.Colour = colours.ForStarDifficulty(difficulty.NewValue.Stars);
|
||||||
|
}, true);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Move(Vector2 pos) => Position = pos;
|
||||||
|
|
||||||
|
protected override void PopIn() => this.FadeIn(200, Easing.OutQuint);
|
||||||
|
|
||||||
|
protected override void PopOut() => this.FadeOut(200, Easing.OutQuint);
|
||||||
|
}
|
||||||
|
|
||||||
|
internal class DifficultyIconTooltipContent
|
||||||
|
{
|
||||||
|
public readonly BeatmapInfo Beatmap;
|
||||||
|
public readonly IBindable<StarDifficulty> Difficulty;
|
||||||
|
|
||||||
|
public DifficultyIconTooltipContent(BeatmapInfo beatmap, IBindable<StarDifficulty> difficulty)
|
||||||
|
{
|
||||||
|
Beatmap = beatmap;
|
||||||
|
Difficulty = difficulty;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -4,12 +4,11 @@
|
|||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using osu.Game.Beatmaps.ControlPoints;
|
using osu.Game.Beatmaps.ControlPoints;
|
||||||
using osu.Game.Beatmaps.Timing;
|
using osu.Game.Beatmaps.Timing;
|
||||||
using osu.Game.IO.Serialization;
|
|
||||||
using osu.Game.Rulesets.Objects;
|
using osu.Game.Rulesets.Objects;
|
||||||
|
|
||||||
namespace osu.Game.Beatmaps
|
namespace osu.Game.Beatmaps
|
||||||
{
|
{
|
||||||
public interface IBeatmap : IJsonSerializable
|
public interface IBeatmap
|
||||||
{
|
{
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// This beatmap's info.
|
/// This beatmap's info.
|
||||||
|
@ -153,7 +153,7 @@ namespace osu.Game.Graphics.Backgrounds
|
|||||||
TriangleParticle newParticle = parts[i];
|
TriangleParticle newParticle = parts[i];
|
||||||
|
|
||||||
// Scale moved distance by the size of the triangle. Smaller triangles should move more slowly.
|
// Scale moved distance by the size of the triangle. Smaller triangles should move more slowly.
|
||||||
newParticle.Position.Y += parts[i].Scale * movedDistance;
|
newParticle.Position.Y += Math.Max(0.5f, parts[i].Scale) * movedDistance;
|
||||||
newParticle.Colour.A = adjustedAlpha;
|
newParticle.Colour.A = adjustedAlpha;
|
||||||
|
|
||||||
parts[i] = newParticle;
|
parts[i] = newParticle;
|
||||||
|
@ -10,7 +10,7 @@ using osu.Game.Utils;
|
|||||||
|
|
||||||
namespace osu.Game.Graphics
|
namespace osu.Game.Graphics
|
||||||
{
|
{
|
||||||
public class DrawableDate : OsuSpriteText, IHasCustomTooltip
|
public class DrawableDate : OsuSpriteText, IHasCustomTooltip<DateTimeOffset>
|
||||||
{
|
{
|
||||||
private DateTimeOffset date;
|
private DateTimeOffset date;
|
||||||
|
|
||||||
@ -75,8 +75,8 @@ namespace osu.Game.Graphics
|
|||||||
|
|
||||||
private void updateTime() => Text = Format();
|
private void updateTime() => Text = Format();
|
||||||
|
|
||||||
public ITooltip GetCustomTooltip() => new DateTooltip();
|
public ITooltip<DateTimeOffset> GetCustomTooltip() => new DateTooltip();
|
||||||
|
|
||||||
public object TooltipContent => Date;
|
public DateTimeOffset TooltipContent => Date;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
12
osu.Game/Graphics/UserInterfaceV2/LabelledNumberBox.cs
Normal file
12
osu.Game/Graphics/UserInterfaceV2/LabelledNumberBox.cs
Normal file
@ -0,0 +1,12 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Game.Graphics.UserInterface;
|
||||||
|
|
||||||
|
namespace osu.Game.Graphics.UserInterfaceV2
|
||||||
|
{
|
||||||
|
public class LabelledNumberBox : LabelledTextBox
|
||||||
|
{
|
||||||
|
protected override OsuTextBox CreateTextBox() => new OsuNumberBox();
|
||||||
|
}
|
||||||
|
}
|
@ -7,21 +7,14 @@ using osu.Framework.IO.Serialization;
|
|||||||
|
|
||||||
namespace osu.Game.IO.Serialization
|
namespace osu.Game.IO.Serialization
|
||||||
{
|
{
|
||||||
public interface IJsonSerializable
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
public static class JsonSerializableExtensions
|
public static class JsonSerializableExtensions
|
||||||
{
|
{
|
||||||
public static string Serialize(this IJsonSerializable obj) => JsonConvert.SerializeObject(obj, CreateGlobalSettings());
|
public static string Serialize(this object obj) => JsonConvert.SerializeObject(obj, CreateGlobalSettings());
|
||||||
|
|
||||||
public static T Deserialize<T>(this string objString) => JsonConvert.DeserializeObject<T>(objString, CreateGlobalSettings());
|
public static T Deserialize<T>(this string objString) => JsonConvert.DeserializeObject<T>(objString, CreateGlobalSettings());
|
||||||
|
|
||||||
public static void DeserializeInto<T>(this string objString, T target) => JsonConvert.PopulateObject(objString, target, CreateGlobalSettings());
|
public static void DeserializeInto<T>(this string objString, T target) => JsonConvert.PopulateObject(objString, target, CreateGlobalSettings());
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Creates the default <see cref="JsonSerializerSettings"/> that should be used for all <see cref="IJsonSerializable"/>s.
|
|
||||||
/// </summary>
|
|
||||||
public static JsonSerializerSettings CreateGlobalSettings() => new JsonSerializerSettings
|
public static JsonSerializerSettings CreateGlobalSettings() => new JsonSerializerSettings
|
||||||
{
|
{
|
||||||
ReferenceLoopHandling = ReferenceLoopHandling.Ignore,
|
ReferenceLoopHandling = ReferenceLoopHandling.Ignore,
|
@ -104,6 +104,8 @@ namespace osu.Game
|
|||||||
|
|
||||||
protected Container ScreenOffsetContainer { get; private set; }
|
protected Container ScreenOffsetContainer { get; private set; }
|
||||||
|
|
||||||
|
private Container overlayOffsetContainer;
|
||||||
|
|
||||||
[Resolved]
|
[Resolved]
|
||||||
private FrameworkConfigManager frameworkConfig { get; set; }
|
private FrameworkConfigManager frameworkConfig { get; set; }
|
||||||
|
|
||||||
@ -120,7 +122,7 @@ namespace osu.Game
|
|||||||
|
|
||||||
public virtual StableStorage GetStorageForStableInstall() => null;
|
public virtual StableStorage GetStorageForStableInstall() => null;
|
||||||
|
|
||||||
public float ToolbarOffset => (Toolbar?.Position.Y ?? 0) + (Toolbar?.DrawHeight ?? 0);
|
private float toolbarOffset => (Toolbar?.Position.Y ?? 0) + (Toolbar?.DrawHeight ?? 0);
|
||||||
|
|
||||||
private IdleTracker idleTracker;
|
private IdleTracker idleTracker;
|
||||||
|
|
||||||
@ -158,7 +160,7 @@ namespace osu.Game
|
|||||||
|
|
||||||
private readonly string[] args;
|
private readonly string[] args;
|
||||||
|
|
||||||
private readonly List<OverlayContainer> overlays = new List<OverlayContainer>();
|
private readonly List<OsuFocusedOverlayContainer> focusedOverlays = new List<OsuFocusedOverlayContainer>();
|
||||||
|
|
||||||
private readonly List<OverlayContainer> visibleBlockingOverlays = new List<OverlayContainer>();
|
private readonly List<OverlayContainer> visibleBlockingOverlays = new List<OverlayContainer>();
|
||||||
|
|
||||||
@ -193,7 +195,7 @@ namespace osu.Game
|
|||||||
/// <param name="hideToolbar">Whether the toolbar should also be hidden.</param>
|
/// <param name="hideToolbar">Whether the toolbar should also be hidden.</param>
|
||||||
public void CloseAllOverlays(bool hideToolbar = true)
|
public void CloseAllOverlays(bool hideToolbar = true)
|
||||||
{
|
{
|
||||||
foreach (var overlay in overlays)
|
foreach (var overlay in focusedOverlays)
|
||||||
overlay.Hide();
|
overlay.Hide();
|
||||||
|
|
||||||
if (hideToolbar) Toolbar.Hide();
|
if (hideToolbar) Toolbar.Hide();
|
||||||
@ -692,9 +694,16 @@ namespace osu.Game
|
|||||||
},
|
},
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
|
overlayOffsetContainer = new Container
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
overlayContent = new Container { RelativeSizeAxes = Axes.Both },
|
overlayContent = new Container { RelativeSizeAxes = Axes.Both },
|
||||||
rightFloatingOverlayContent = new Container { RelativeSizeAxes = Axes.Both },
|
rightFloatingOverlayContent = new Container { RelativeSizeAxes = Axes.Both },
|
||||||
leftFloatingOverlayContent = new Container { RelativeSizeAxes = Axes.Both },
|
leftFloatingOverlayContent = new Container { RelativeSizeAxes = Axes.Both },
|
||||||
|
}
|
||||||
|
},
|
||||||
topMostOverlayContent = new Container { RelativeSizeAxes = Axes.Both },
|
topMostOverlayContent = new Container { RelativeSizeAxes = Axes.Both },
|
||||||
idleTracker,
|
idleTracker,
|
||||||
new ConfineMouseTracker()
|
new ConfineMouseTracker()
|
||||||
@ -731,7 +740,6 @@ namespace osu.Game
|
|||||||
|
|
||||||
loadComponentSingleFile(Notifications.With(d =>
|
loadComponentSingleFile(Notifications.With(d =>
|
||||||
{
|
{
|
||||||
d.GetToolbarHeight = () => ToolbarOffset;
|
|
||||||
d.Anchor = Anchor.TopRight;
|
d.Anchor = Anchor.TopRight;
|
||||||
d.Origin = Anchor.TopRight;
|
d.Origin = Anchor.TopRight;
|
||||||
}), rightFloatingOverlayContent.Add, true);
|
}), rightFloatingOverlayContent.Add, true);
|
||||||
@ -757,7 +765,7 @@ namespace osu.Game
|
|||||||
loadComponentSingleFile(channelManager = new ChannelManager(), AddInternal, true);
|
loadComponentSingleFile(channelManager = new ChannelManager(), AddInternal, true);
|
||||||
loadComponentSingleFile(chatOverlay = new ChatOverlay(), overlayContent.Add, true);
|
loadComponentSingleFile(chatOverlay = new ChatOverlay(), overlayContent.Add, true);
|
||||||
loadComponentSingleFile(new MessageNotifier(), AddInternal, true);
|
loadComponentSingleFile(new MessageNotifier(), AddInternal, true);
|
||||||
loadComponentSingleFile(Settings = new SettingsOverlay { GetToolbarHeight = () => ToolbarOffset }, leftFloatingOverlayContent.Add, true);
|
loadComponentSingleFile(Settings = new SettingsOverlay(), leftFloatingOverlayContent.Add, true);
|
||||||
var changelogOverlay = loadComponentSingleFile(new ChangelogOverlay(), overlayContent.Add, true);
|
var changelogOverlay = loadComponentSingleFile(new ChangelogOverlay(), overlayContent.Add, true);
|
||||||
loadComponentSingleFile(userProfile = new UserProfileOverlay(), overlayContent.Add, true);
|
loadComponentSingleFile(userProfile = new UserProfileOverlay(), overlayContent.Add, true);
|
||||||
loadComponentSingleFile(beatmapSetOverlay = new BeatmapSetOverlay(), overlayContent.Add, true);
|
loadComponentSingleFile(beatmapSetOverlay = new BeatmapSetOverlay(), overlayContent.Add, true);
|
||||||
@ -766,14 +774,12 @@ namespace osu.Game
|
|||||||
|
|
||||||
loadComponentSingleFile(new LoginOverlay
|
loadComponentSingleFile(new LoginOverlay
|
||||||
{
|
{
|
||||||
GetToolbarHeight = () => ToolbarOffset,
|
|
||||||
Anchor = Anchor.TopRight,
|
Anchor = Anchor.TopRight,
|
||||||
Origin = Anchor.TopRight,
|
Origin = Anchor.TopRight,
|
||||||
}, rightFloatingOverlayContent.Add, true);
|
}, rightFloatingOverlayContent.Add, true);
|
||||||
|
|
||||||
loadComponentSingleFile(new NowPlayingOverlay
|
loadComponentSingleFile(new NowPlayingOverlay
|
||||||
{
|
{
|
||||||
GetToolbarHeight = () => ToolbarOffset,
|
|
||||||
Anchor = Anchor.TopRight,
|
Anchor = Anchor.TopRight,
|
||||||
Origin = Anchor.TopRight,
|
Origin = Anchor.TopRight,
|
||||||
}, rightFloatingOverlayContent.Add, true);
|
}, rightFloatingOverlayContent.Add, true);
|
||||||
@ -904,8 +910,8 @@ namespace osu.Game
|
|||||||
if (cache)
|
if (cache)
|
||||||
dependencies.CacheAs(component);
|
dependencies.CacheAs(component);
|
||||||
|
|
||||||
if (component is OverlayContainer overlay)
|
if (component is OsuFocusedOverlayContainer overlay)
|
||||||
overlays.Add(overlay);
|
focusedOverlays.Add(overlay);
|
||||||
|
|
||||||
// schedule is here to ensure that all component loads are done after LoadComplete is run (and thus all dependencies are cached).
|
// schedule is here to ensure that all component loads are done after LoadComplete is run (and thus all dependencies are cached).
|
||||||
// with some better organisation of LoadComplete to do construction and dependency caching in one step, followed by calls to loadComponentSingleFile,
|
// with some better organisation of LoadComplete to do construction and dependency caching in one step, followed by calls to loadComponentSingleFile,
|
||||||
@ -1013,8 +1019,8 @@ namespace osu.Game
|
|||||||
{
|
{
|
||||||
base.UpdateAfterChildren();
|
base.UpdateAfterChildren();
|
||||||
|
|
||||||
ScreenOffsetContainer.Padding = new MarginPadding { Top = ToolbarOffset };
|
ScreenOffsetContainer.Padding = new MarginPadding { Top = toolbarOffset };
|
||||||
overlayContent.Padding = new MarginPadding { Top = ToolbarOffset };
|
overlayOffsetContainer.Padding = new MarginPadding { Top = toolbarOffset };
|
||||||
|
|
||||||
var horizontalOffset = 0f;
|
var horizontalOffset = 0f;
|
||||||
|
|
||||||
|
@ -140,12 +140,8 @@ namespace osu.Game.Overlays.Dashboard.Home.News
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private class Date : CompositeDrawable, IHasCustomTooltip
|
private class Date : CompositeDrawable, IHasCustomTooltip<DateTimeOffset>
|
||||||
{
|
{
|
||||||
public ITooltip GetCustomTooltip() => new DateTooltip();
|
|
||||||
|
|
||||||
public object TooltipContent => date;
|
|
||||||
|
|
||||||
private readonly DateTimeOffset date;
|
private readonly DateTimeOffset date;
|
||||||
|
|
||||||
public Date(DateTimeOffset date)
|
public Date(DateTimeOffset date)
|
||||||
@ -190,6 +186,10 @@ namespace osu.Game.Overlays.Dashboard.Home.News
|
|||||||
}
|
}
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
ITooltip<DateTimeOffset> IHasCustomTooltip<DateTimeOffset>.GetCustomTooltip() => new DateTooltip();
|
||||||
|
|
||||||
|
DateTimeOffset IHasCustomTooltip<DateTimeOffset>.TooltipContent => date;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -67,12 +67,8 @@ namespace osu.Game.Overlays.Dashboard.Home.News
|
|||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
private class Date : CompositeDrawable, IHasCustomTooltip
|
private class Date : CompositeDrawable, IHasCustomTooltip<DateTimeOffset>
|
||||||
{
|
{
|
||||||
public ITooltip GetCustomTooltip() => new DateTooltip();
|
|
||||||
|
|
||||||
public object TooltipContent => date;
|
|
||||||
|
|
||||||
private readonly DateTimeOffset date;
|
private readonly DateTimeOffset date;
|
||||||
|
|
||||||
public Date(DateTimeOffset date)
|
public Date(DateTimeOffset date)
|
||||||
@ -110,6 +106,10 @@ namespace osu.Game.Overlays.Dashboard.Home.News
|
|||||||
t.Font = OsuFont.GetFont(size: 14, weight: FontWeight.Regular);
|
t.Font = OsuFont.GetFont(size: 14, weight: FontWeight.Regular);
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
ITooltip<DateTimeOffset> IHasCustomTooltip<DateTimeOffset>.GetCustomTooltip() => new DateTooltip();
|
||||||
|
|
||||||
|
DateTimeOffset IHasCustomTooltip<DateTimeOffset>.TooltipContent => date;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -10,7 +10,6 @@ using osuTK.Graphics;
|
|||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Game.Graphics.Containers;
|
using osu.Game.Graphics.Containers;
|
||||||
using osu.Game.Graphics.Cursor;
|
using osu.Game.Graphics.Cursor;
|
||||||
using System;
|
|
||||||
|
|
||||||
namespace osu.Game.Overlays
|
namespace osu.Game.Overlays
|
||||||
{
|
{
|
||||||
@ -20,11 +19,6 @@ namespace osu.Game.Overlays
|
|||||||
|
|
||||||
private const float transition_time = 400;
|
private const float transition_time = 400;
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Provide a source for the toolbar height.
|
|
||||||
/// </summary>
|
|
||||||
public Func<float> GetToolbarHeight;
|
|
||||||
|
|
||||||
public LoginOverlay()
|
public LoginOverlay()
|
||||||
{
|
{
|
||||||
AutoSizeAxes = Axes.Both;
|
AutoSizeAxes = Axes.Both;
|
||||||
@ -94,12 +88,5 @@ namespace osu.Game.Overlays
|
|||||||
settingsSection.Bounding = false;
|
settingsSection.Bounding = false;
|
||||||
this.FadeOut(transition_time);
|
this.FadeOut(transition_time);
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void UpdateAfterChildren()
|
|
||||||
{
|
|
||||||
base.UpdateAfterChildren();
|
|
||||||
|
|
||||||
Padding = new MarginPadding { Top = GetToolbarHeight?.Invoke() ?? 0 };
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -123,12 +123,8 @@ namespace osu.Game.Overlays.News
|
|||||||
main.AddText(post.Author, t => t.Font = OsuFont.GetFont(size: 12, weight: FontWeight.SemiBold));
|
main.AddText(post.Author, t => t.Font = OsuFont.GetFont(size: 12, weight: FontWeight.SemiBold));
|
||||||
}
|
}
|
||||||
|
|
||||||
private class DateContainer : CircularContainer, IHasCustomTooltip
|
private class DateContainer : CircularContainer, IHasCustomTooltip<DateTimeOffset>
|
||||||
{
|
{
|
||||||
public ITooltip GetCustomTooltip() => new DateTooltip();
|
|
||||||
|
|
||||||
public object TooltipContent => date;
|
|
||||||
|
|
||||||
private readonly DateTimeOffset date;
|
private readonly DateTimeOffset date;
|
||||||
|
|
||||||
public DateContainer(DateTimeOffset date)
|
public DateContainer(DateTimeOffset date)
|
||||||
@ -162,6 +158,10 @@ namespace osu.Game.Overlays.News
|
|||||||
}
|
}
|
||||||
|
|
||||||
protected override bool OnClick(ClickEvent e) => true; // Protects the NewsCard from clicks while hovering DateContainer
|
protected override bool OnClick(ClickEvent e) => true; // Protects the NewsCard from clicks while hovering DateContainer
|
||||||
|
|
||||||
|
ITooltip<DateTimeOffset> IHasCustomTooltip<DateTimeOffset>.GetCustomTooltip() => new DateTooltip();
|
||||||
|
|
||||||
|
DateTimeOffset IHasCustomTooltip<DateTimeOffset>.TooltipContent => date;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -8,7 +8,6 @@ using osu.Framework.Graphics.Containers;
|
|||||||
using osu.Game.Overlays.Notifications;
|
using osu.Game.Overlays.Notifications;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Game.Graphics.Containers;
|
using osu.Game.Graphics.Containers;
|
||||||
using System;
|
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Localisation;
|
using osu.Framework.Localisation;
|
||||||
@ -30,11 +29,6 @@ namespace osu.Game.Overlays
|
|||||||
|
|
||||||
private FlowContainer<NotificationSection> sections;
|
private FlowContainer<NotificationSection> sections;
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Provide a source for the toolbar height.
|
|
||||||
/// </summary>
|
|
||||||
public Func<float> GetToolbarHeight;
|
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load()
|
private void load()
|
||||||
{
|
{
|
||||||
@ -168,12 +162,5 @@ namespace osu.Game.Overlays
|
|||||||
|
|
||||||
updateCounts();
|
updateCounts();
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void UpdateAfterChildren()
|
|
||||||
{
|
|
||||||
base.UpdateAfterChildren();
|
|
||||||
|
|
||||||
Padding = new MarginPadding { Top = GetToolbarHeight?.Invoke() ?? 0 };
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -55,11 +55,6 @@ namespace osu.Game.Overlays
|
|||||||
protected override string PopInSampleName => "UI/now-playing-pop-in";
|
protected override string PopInSampleName => "UI/now-playing-pop-in";
|
||||||
protected override string PopOutSampleName => "UI/now-playing-pop-out";
|
protected override string PopOutSampleName => "UI/now-playing-pop-out";
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Provide a source for the toolbar height.
|
|
||||||
/// </summary>
|
|
||||||
public Func<float> GetToolbarHeight;
|
|
||||||
|
|
||||||
[Resolved]
|
[Resolved]
|
||||||
private MusicController musicController { get; set; }
|
private MusicController musicController { get; set; }
|
||||||
|
|
||||||
@ -246,7 +241,6 @@ namespace osu.Game.Overlays
|
|||||||
base.UpdateAfterChildren();
|
base.UpdateAfterChildren();
|
||||||
|
|
||||||
Height = dragContainer.Height;
|
Height = dragContainer.Height;
|
||||||
dragContainer.Padding = new MarginPadding { Top = GetToolbarHeight?.Invoke() ?? 0 };
|
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void Update()
|
protected override void Update()
|
||||||
|
@ -54,11 +54,6 @@ namespace osu.Game.Overlays
|
|||||||
|
|
||||||
protected override string PopInSampleName => "UI/settings-pop-in";
|
protected override string PopInSampleName => "UI/settings-pop-in";
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Provide a source for the toolbar height.
|
|
||||||
/// </summary>
|
|
||||||
public Func<float> GetToolbarHeight;
|
|
||||||
|
|
||||||
private readonly bool showSidebar;
|
private readonly bool showSidebar;
|
||||||
|
|
||||||
private LoadingLayer loading;
|
private LoadingLayer loading;
|
||||||
@ -193,7 +188,6 @@ namespace osu.Game.Overlays
|
|||||||
base.UpdateAfterChildren();
|
base.UpdateAfterChildren();
|
||||||
|
|
||||||
ContentContainer.Margin = new MarginPadding { Left = Sidebar?.DrawWidth ?? 0 };
|
ContentContainer.Margin = new MarginPadding { Left = Sidebar?.DrawWidth ?? 0 };
|
||||||
Padding = new MarginPadding { Top = GetToolbarHeight?.Invoke() ?? 0 };
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private const double fade_in_duration = 1000;
|
private const double fade_in_duration = 1000;
|
||||||
|
@ -18,7 +18,7 @@ using osu.Game.Input.Bindings;
|
|||||||
|
|
||||||
namespace osu.Game.Overlays.Toolbar
|
namespace osu.Game.Overlays.Toolbar
|
||||||
{
|
{
|
||||||
public class Toolbar : VisibilityContainer, IKeyBindingHandler<GlobalAction>
|
public class Toolbar : OverlayContainer, IKeyBindingHandler<GlobalAction>
|
||||||
{
|
{
|
||||||
public const float HEIGHT = 40;
|
public const float HEIGHT = 40;
|
||||||
public const float TOOLTIP_HEIGHT = 30;
|
public const float TOOLTIP_HEIGHT = 30;
|
||||||
@ -41,6 +41,8 @@ namespace osu.Game.Overlays.Toolbar
|
|||||||
// Toolbar and its components need keyboard input even when hidden.
|
// Toolbar and its components need keyboard input even when hidden.
|
||||||
public override bool PropagateNonPositionalInputSubTree => true;
|
public override bool PropagateNonPositionalInputSubTree => true;
|
||||||
|
|
||||||
|
protected override bool BlockScrollInput => false;
|
||||||
|
|
||||||
public Toolbar()
|
public Toolbar()
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.X;
|
RelativeSizeAxes = Axes.X;
|
||||||
|
@ -11,7 +11,6 @@ using osu.Framework.Extensions.TypeExtensions;
|
|||||||
using osu.Framework.Graphics.Sprites;
|
using osu.Framework.Graphics.Sprites;
|
||||||
using osu.Framework.Testing;
|
using osu.Framework.Testing;
|
||||||
using osu.Game.Configuration;
|
using osu.Game.Configuration;
|
||||||
using osu.Game.IO.Serialization;
|
|
||||||
using osu.Game.Rulesets.UI;
|
using osu.Game.Rulesets.UI;
|
||||||
using osu.Game.Utils;
|
using osu.Game.Utils;
|
||||||
|
|
||||||
@ -21,7 +20,7 @@ namespace osu.Game.Rulesets.Mods
|
|||||||
/// The base class for gameplay modifiers.
|
/// The base class for gameplay modifiers.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
[ExcludeFromDynamicCompile]
|
[ExcludeFromDynamicCompile]
|
||||||
public abstract class Mod : IMod, IEquatable<Mod>, IJsonSerializable, IDeepCloneable<Mod>
|
public abstract class Mod : IMod, IEquatable<Mod>, IDeepCloneable<Mod>
|
||||||
{
|
{
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// The name of this mod.
|
/// The name of this mod.
|
||||||
|
@ -3,14 +3,13 @@
|
|||||||
|
|
||||||
using System;
|
using System;
|
||||||
using osu.Game.Beatmaps.ControlPoints;
|
using osu.Game.Beatmaps.ControlPoints;
|
||||||
using osu.Game.IO.Serialization;
|
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Timing
|
namespace osu.Game.Rulesets.Timing
|
||||||
{
|
{
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// A control point which adds an aggregated multiplier based on the provided <see cref="TimingPoint"/>'s BeatLength and <see cref="DifficultyPoint"/>'s SpeedMultiplier.
|
/// A control point which adds an aggregated multiplier based on the provided <see cref="TimingPoint"/>'s BeatLength and <see cref="DifficultyPoint"/>'s SpeedMultiplier.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public class MultiplierControlPoint : IJsonSerializable, IComparable<MultiplierControlPoint>
|
public class MultiplierControlPoint : IComparable<MultiplierControlPoint>
|
||||||
{
|
{
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// The time in milliseconds at which this <see cref="MultiplierControlPoint"/> starts.
|
/// The time in milliseconds at which this <see cref="MultiplierControlPoint"/> starts.
|
||||||
|
@ -4,13 +4,12 @@
|
|||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using Newtonsoft.Json;
|
using Newtonsoft.Json;
|
||||||
using osu.Game.IO.Serialization;
|
|
||||||
using osu.Game.IO.Serialization.Converters;
|
using osu.Game.IO.Serialization.Converters;
|
||||||
using osu.Game.Rulesets.Objects;
|
using osu.Game.Rulesets.Objects;
|
||||||
|
|
||||||
namespace osu.Game.Screens.Edit
|
namespace osu.Game.Screens.Edit
|
||||||
{
|
{
|
||||||
public class ClipboardContent : IJsonSerializable
|
public class ClipboardContent
|
||||||
{
|
{
|
||||||
[JsonConverter(typeof(TypedListConverter<HitObject>))]
|
[JsonConverter(typeof(TypedListConverter<HitObject>))]
|
||||||
public IList<HitObject> HitObjects;
|
public IList<HitObject> HitObjects;
|
||||||
|
@ -1,14 +1,27 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using System.Globalization;
|
||||||
|
using System.Linq;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Localisation;
|
using osu.Framework.Localisation;
|
||||||
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Graphics.UserInterfaceV2;
|
using osu.Game.Graphics.UserInterfaceV2;
|
||||||
|
using osuTK;
|
||||||
|
|
||||||
namespace osu.Game.Screens.Edit.Setup
|
namespace osu.Game.Screens.Edit.Setup
|
||||||
{
|
{
|
||||||
internal class DesignSection : SetupSection
|
internal class DesignSection : SetupSection
|
||||||
{
|
{
|
||||||
|
protected LabelledSwitchButton EnableCountdown;
|
||||||
|
|
||||||
|
protected FillFlowContainer CountdownSettings;
|
||||||
|
protected LabelledEnumDropdown<CountdownType> CountdownSpeed;
|
||||||
|
protected LabelledNumberBox CountdownOffset;
|
||||||
|
|
||||||
private LabelledSwitchButton widescreenSupport;
|
private LabelledSwitchButton widescreenSupport;
|
||||||
private LabelledSwitchButton epilepsyWarning;
|
private LabelledSwitchButton epilepsyWarning;
|
||||||
private LabelledSwitchButton letterboxDuringBreaks;
|
private LabelledSwitchButton letterboxDuringBreaks;
|
||||||
@ -20,6 +33,35 @@ namespace osu.Game.Screens.Edit.Setup
|
|||||||
{
|
{
|
||||||
Children = new[]
|
Children = new[]
|
||||||
{
|
{
|
||||||
|
EnableCountdown = new LabelledSwitchButton
|
||||||
|
{
|
||||||
|
Label = "Enable countdown",
|
||||||
|
Current = { Value = Beatmap.BeatmapInfo.Countdown != CountdownType.None },
|
||||||
|
Description = "If enabled, an \"Are you ready? 3, 2, 1, GO!\" countdown will be inserted at the beginning of the beatmap, assuming there is enough time to do so."
|
||||||
|
},
|
||||||
|
CountdownSettings = new FillFlowContainer
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
AutoSizeAxes = Axes.Y,
|
||||||
|
Spacing = new Vector2(10),
|
||||||
|
Direction = FillDirection.Vertical,
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
CountdownSpeed = new LabelledEnumDropdown<CountdownType>
|
||||||
|
{
|
||||||
|
Label = "Countdown speed",
|
||||||
|
Current = { Value = Beatmap.BeatmapInfo.Countdown != CountdownType.None ? Beatmap.BeatmapInfo.Countdown : CountdownType.Normal },
|
||||||
|
Items = Enum.GetValues(typeof(CountdownType)).Cast<CountdownType>().Where(type => type != CountdownType.None)
|
||||||
|
},
|
||||||
|
CountdownOffset = new LabelledNumberBox
|
||||||
|
{
|
||||||
|
Label = "Countdown offset",
|
||||||
|
Current = { Value = Beatmap.BeatmapInfo.CountdownOffset.ToString() },
|
||||||
|
Description = "If the countdown sounds off-time, use this to make it appear one or more beats early.",
|
||||||
|
}
|
||||||
|
}
|
||||||
|
},
|
||||||
|
Empty(),
|
||||||
widescreenSupport = new LabelledSwitchButton
|
widescreenSupport = new LabelledSwitchButton
|
||||||
{
|
{
|
||||||
Label = "Widescreen support",
|
Label = "Widescreen support",
|
||||||
@ -45,13 +87,31 @@ namespace osu.Game.Screens.Edit.Setup
|
|||||||
{
|
{
|
||||||
base.LoadComplete();
|
base.LoadComplete();
|
||||||
|
|
||||||
|
EnableCountdown.Current.BindValueChanged(_ => updateCountdownSettingsVisibility(), true);
|
||||||
|
|
||||||
|
EnableCountdown.Current.BindValueChanged(_ => updateBeatmap());
|
||||||
|
CountdownSpeed.Current.BindValueChanged(_ => updateBeatmap());
|
||||||
|
CountdownOffset.OnCommit += (_, __) => onOffsetCommitted();
|
||||||
|
|
||||||
widescreenSupport.Current.BindValueChanged(_ => updateBeatmap());
|
widescreenSupport.Current.BindValueChanged(_ => updateBeatmap());
|
||||||
epilepsyWarning.Current.BindValueChanged(_ => updateBeatmap());
|
epilepsyWarning.Current.BindValueChanged(_ => updateBeatmap());
|
||||||
letterboxDuringBreaks.Current.BindValueChanged(_ => updateBeatmap());
|
letterboxDuringBreaks.Current.BindValueChanged(_ => updateBeatmap());
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void updateCountdownSettingsVisibility() => CountdownSettings.FadeTo(EnableCountdown.Current.Value ? 1 : 0);
|
||||||
|
|
||||||
|
private void onOffsetCommitted()
|
||||||
|
{
|
||||||
|
updateBeatmap();
|
||||||
|
// update displayed text to ensure parsed value matches display (i.e. if empty string was provided).
|
||||||
|
CountdownOffset.Current.Value = Beatmap.BeatmapInfo.CountdownOffset.ToString(CultureInfo.InvariantCulture);
|
||||||
|
}
|
||||||
|
|
||||||
private void updateBeatmap()
|
private void updateBeatmap()
|
||||||
{
|
{
|
||||||
|
Beatmap.BeatmapInfo.Countdown = EnableCountdown.Current.Value ? CountdownSpeed.Current.Value : CountdownType.None;
|
||||||
|
Beatmap.BeatmapInfo.CountdownOffset = int.TryParse(CountdownOffset.Current.Value, NumberStyles.None, CultureInfo.InvariantCulture, out int offset) ? offset : 0;
|
||||||
|
|
||||||
Beatmap.BeatmapInfo.WidescreenStoryboard = widescreenSupport.Current.Value;
|
Beatmap.BeatmapInfo.WidescreenStoryboard = widescreenSupport.Current.Value;
|
||||||
Beatmap.BeatmapInfo.EpilepsyWarning = epilepsyWarning.Current.Value;
|
Beatmap.BeatmapInfo.EpilepsyWarning = epilepsyWarning.Current.Value;
|
||||||
Beatmap.BeatmapInfo.LetterboxInBreaks = letterboxDuringBreaks.Current.Value;
|
Beatmap.BeatmapInfo.LetterboxInBreaks = letterboxDuringBreaks.Current.Value;
|
||||||
|
@ -8,7 +8,6 @@ using Newtonsoft.Json;
|
|||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Game.Extensions;
|
using osu.Game.Extensions;
|
||||||
using osu.Game.IO.Serialization;
|
|
||||||
using osu.Game.Skinning;
|
using osu.Game.Skinning;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
|
|
||||||
@ -18,7 +17,7 @@ namespace osu.Game.Screens.Play.HUD
|
|||||||
/// Serialised information governing custom changes to an <see cref="ISkinnableDrawable"/>.
|
/// Serialised information governing custom changes to an <see cref="ISkinnableDrawable"/>.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
[Serializable]
|
[Serializable]
|
||||||
public class SkinnableInfo : IJsonSerializable
|
public class SkinnableInfo
|
||||||
{
|
{
|
||||||
public Type Type { get; set; }
|
public Type Type { get; set; }
|
||||||
|
|
||||||
|
Reference in New Issue
Block a user