Determine SampleInfo defaults in DrawableHitObject

This commit is contained in:
smoogipoo
2017-12-21 16:02:33 +09:00
parent 58859f2ffb
commit cb7e192aff
9 changed files with 73 additions and 42 deletions

View File

@ -55,9 +55,14 @@ namespace osu.Game.Rulesets.Taiko.Objects
/// </summary>
private double tickSpacing = 100;
private ControlPointInfo controlPointInfo;
private BeatmapDifficulty difficulty;
public override void ApplyDefaults(ControlPointInfo controlPointInfo, BeatmapDifficulty difficulty)
{
base.ApplyDefaults(controlPointInfo, difficulty);
this.controlPointInfo = controlPointInfo;
this.difficulty = difficulty;
TimingControlPoint timingPoint = controlPointInfo.TimingPointAt(StartTime);
@ -77,7 +82,7 @@ namespace osu.Game.Rulesets.Taiko.Objects
bool first = true;
for (double t = StartTime; t < EndTime + tickSpacing / 2; t += tickSpacing)
{
ret.Add(new DrumRollTick
var tick = new DrumRollTick
{
FirstTick = first,
TickSpacing = tickSpacing,
@ -89,12 +94,15 @@ namespace osu.Game.Rulesets.Taiko.Objects
Name = @"slidertick",
Volume = s.Volume
}))
});
};
tick.ApplyDefaults(controlPointInfo, difficulty);
ret.Add(tick);
first = false;
}
return ret;
}
}
}
}