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Determine SampleInfo defaults in DrawableHitObject
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@ -55,9 +55,14 @@ namespace osu.Game.Rulesets.Taiko.Objects
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/// </summary>
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private double tickSpacing = 100;
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private ControlPointInfo controlPointInfo;
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private BeatmapDifficulty difficulty;
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public override void ApplyDefaults(ControlPointInfo controlPointInfo, BeatmapDifficulty difficulty)
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{
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base.ApplyDefaults(controlPointInfo, difficulty);
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this.controlPointInfo = controlPointInfo;
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this.difficulty = difficulty;
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TimingControlPoint timingPoint = controlPointInfo.TimingPointAt(StartTime);
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@ -77,7 +82,7 @@ namespace osu.Game.Rulesets.Taiko.Objects
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bool first = true;
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for (double t = StartTime; t < EndTime + tickSpacing / 2; t += tickSpacing)
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{
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ret.Add(new DrumRollTick
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var tick = new DrumRollTick
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{
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FirstTick = first,
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TickSpacing = tickSpacing,
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@ -89,12 +94,15 @@ namespace osu.Game.Rulesets.Taiko.Objects
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Name = @"slidertick",
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Volume = s.Volume
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}))
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});
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};
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tick.ApplyDefaults(controlPointInfo, difficulty);
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ret.Add(tick);
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first = false;
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}
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return ret;
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}
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}
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}
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}
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