Fix incorrect call parameter for quick exit

This commit is contained in:
Dean Herbert
2021-02-09 17:28:57 +09:00
parent 61b9539864
commit cba116ff09

View File

@ -379,7 +379,7 @@ namespace osu.Game.Screens.Play
if (!this.IsCurrentScreen()) return;
fadeOut(true);
PerformExit(true);
PerformExit(false);
},
},
failAnimation = new FailAnimation(DrawableRuleset) { OnComplete = onFailComplete, },