Fix hard crash when clicking on a preview button

This commit is contained in:
Andrei Zavatski
2019-08-08 09:04:24 +03:00
parent f5cd0eae48
commit cbcdc28900

View File

@ -7,6 +7,7 @@ using osu.Framework.Bindables;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Screens; using osu.Framework.Screens;
using osu.Game.Audio;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Online.Multiplayer; using osu.Game.Online.Multiplayer;
using osu.Game.Online.Multiplayer.GameTypes; using osu.Game.Online.Multiplayer.GameTypes;
@ -18,7 +19,7 @@ using PlaylistItem = osu.Game.Online.Multiplayer.PlaylistItem;
namespace osu.Game.Screens.Multi.Match namespace osu.Game.Screens.Multi.Match
{ {
public class MatchSubScreen : MultiplayerSubScreen public class MatchSubScreen : MultiplayerSubScreen, IPreviewTrackOwner
{ {
public override bool DisallowExternalBeatmapRulesetChanges => true; public override bool DisallowExternalBeatmapRulesetChanges => true;
@ -44,6 +45,9 @@ namespace osu.Game.Screens.Multi.Match
[Resolved] [Resolved]
private BeatmapManager beatmapManager { get; set; } private BeatmapManager beatmapManager { get; set; }
[Resolved]
private PreviewTrackManager trackManager { get; set; }
[Resolved(CanBeNull = true)] [Resolved(CanBeNull = true)]
private OsuGame game { get; set; } private OsuGame game { get; set; }
@ -184,6 +188,8 @@ namespace osu.Game.Screens.Multi.Match
Mods.Value = Array.Empty<Mod>(); Mods.Value = Array.Empty<Mod>();
trackManager.StopAnyPlaying(this);
return base.OnExiting(next); return base.OnExiting(next);
} }
@ -237,6 +243,13 @@ namespace osu.Game.Screens.Multi.Match
} }
} }
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
{
var dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
dependencies.CacheAs<IPreviewTrackOwner>(this);
return dependencies;
}
protected override void Dispose(bool isDisposing) protected override void Dispose(bool isDisposing)
{ {
base.Dispose(isDisposing); base.Dispose(isDisposing);