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Rename to IHasDuration
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@ -5,7 +5,7 @@ using osu.Game.Rulesets.Objects.Types;
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namespace osu.Game.Rulesets.Objects.Legacy.Mania
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{
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internal sealed class ConvertHold : ConvertHitObject, IHasXPosition, IHasEndTime
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internal sealed class ConvertHold : ConvertHitObject, IHasXPosition, IHasDuration
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{
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public float X { get; set; }
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@ -8,7 +8,7 @@ namespace osu.Game.Rulesets.Objects.Legacy.Mania
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/// <summary>
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/// Legacy osu!mania Spinner-type, used for parsing Beatmaps.
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/// </summary>
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internal sealed class ConvertSpinner : ConvertHitObject, IHasEndTime, IHasXPosition
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internal sealed class ConvertSpinner : ConvertHitObject, IHasDuration, IHasXPosition
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{
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public double Duration { get; set; }
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