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Merge branch 'refs/heads/master' into dependency-injection
# Conflicts: # osu-framework # osu.Game/GameModes/OsuGameMode.cs # osu.Game/GameModes/Play/Player.cs # osu.Game/OsuGame.cs # osu.Game/Overlays/MusicController.cs # osu.Game/Overlays/Options/EditorSection.cs # osu.Game/Overlays/Options/Input/MouseOptions.cs # osu.Game/Overlays/Options/Online/InGameChatOptions.cs # osu.Game/Overlays/Options/SkinSection.cs
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@ -21,8 +21,8 @@ namespace osu.Desktop.VisualTests.Tests
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protected override IFrameBasedClock Clock => ourClock;
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[Initializer]
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private void Load()
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[BackgroundDependencyLoader]
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private void load()
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{
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var swClock = new StopwatchClock(true) { Rate = 1 };
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ourClock = new FramedClock(swClock);
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