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Merge branch 'refs/heads/master' into dependency-injection
# Conflicts: # osu-framework # osu.Game/GameModes/OsuGameMode.cs # osu.Game/GameModes/Play/Player.cs # osu.Game/OsuGame.cs # osu.Game/Overlays/MusicController.cs # osu.Game/Overlays/Options/EditorSection.cs # osu.Game/Overlays/Options/Input/MouseOptions.cs # osu.Game/Overlays/Options/Online/InGameChatOptions.cs # osu.Game/Overlays/Options/SkinSection.cs
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@ -110,8 +110,8 @@ namespace osu.Game.Graphics.UserInterface
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};
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}
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[Initializer]
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private void Load()
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[BackgroundDependencyLoader]
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private void load()
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{
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starContainer.Width = MaxStars * StarSize + Math.Max(MaxStars - 1, 0) * StarSpacing;
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starContainer.Height = StarSize;
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