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- make `UserActivity.InGame` and derive that to `InSoloGame` and `InMultiplayerGame` - rename `SoloGame` to `InSoloGame` - rename `MultiplayerGame` to `InMultiplayerGame`
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@ -47,7 +47,7 @@ namespace osu.Game.Screens.Play
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public override bool AllowBackButton => false; // handled by HoldForMenuButton
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protected override UserActivity InitialActivity => new UserActivity.SoloGame(Beatmap.Value.BeatmapInfo, Ruleset.Value);
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protected override UserActivity InitialActivity => new UserActivity.InSoloGame(Beatmap.Value.BeatmapInfo, Ruleset.Value);
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public override float BackgroundParallaxAmount => 0.1f;
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