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Make methods abstract
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@ -49,7 +49,6 @@ namespace osu.Game.Rulesets.Mods
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protected override void ApplyIncreasedVisibilityState(DrawableHitObject hitObject, ArmedState state)
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{
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base.ApplyIncreasedVisibilityState(hitObject, state);
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#pragma warning disable 618
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ApplyFirstObjectIncreaseVisibilityState(hitObject, state);
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#pragma warning restore 618
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@ -57,7 +56,6 @@ namespace osu.Game.Rulesets.Mods
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protected override void ApplyNormalVisibilityState(DrawableHitObject hitObject, ArmedState state)
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{
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base.ApplyNormalVisibilityState(hitObject, state);
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#pragma warning disable 618
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ApplyHiddenState(hitObject, state);
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#pragma warning restore 618
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