diff --git a/osu.Game/Screens/Select/PlaySongSelect.cs b/osu.Game/Screens/Select/PlaySongSelect.cs index 2a0aff0de6..522ce87242 100644 --- a/osu.Game/Screens/Select/PlaySongSelect.cs +++ b/osu.Game/Screens/Select/PlaySongSelect.cs @@ -231,6 +231,7 @@ namespace osu.Game.Screens.Select (Background as BackgroundModeBeatmap)?.BlurTo(BACKGROUND_BLUR, 1000); } + //todo: move to own class and fix async logic (move every call on WorkingBeatmap.* to load() and use Preload to create it. refreshWedgedBeatmapInfo(beatmap); }