Merge remote-tracking branch 'upstream/master' into leaderboard-scopes

This commit is contained in:
naoey 2017-12-11 13:59:22 +05:30
commit ccbbd09d84
193 changed files with 7484 additions and 2230 deletions

77
.vscode/tasks.json vendored
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@ -2,63 +2,70 @@
// See https://go.microsoft.com/fwlink/?LinkId=733558 // See https://go.microsoft.com/fwlink/?LinkId=733558
// for the documentation about the tasks.json format // for the documentation about the tasks.json format
"version": "2.0.0", "version": "2.0.0",
"command": "msbuild",
"type": "shell",
"suppressTaskName": true,
"args": [
"/property:GenerateFullPaths=true",
"/property:DebugType=portable",
"/verbosity:minimal",
"/m" //parallel compiling support.
],
"tasks": [{ "tasks": [{
"taskName": "Build (Debug)", "label": "Build (Debug)",
"type": "shell",
"command": "msbuild",
"args": [
"/p:GenerateFullPaths=true",
"/p:DebugType=portable",
"/m",
"/v:m"
],
"group": { "group": {
"kind": "build", "kind": "build",
"isDefault": true "isDefault": true
}, },
"problemMatcher": [ "problemMatcher": "$msCompile"
"$msCompile"
]
}, },
{ {
"taskName": "Build (Release)", "label": "Build (Release)",
"type": "shell",
"command": "msbuild",
"args": [
"/p:Configuration=Release",
"/p:DebugType=portable",
"/p:GenerateFullPaths=true",
"/m",
"/v:m"
],
"group": "build", "group": "build",
"args": [ "problemMatcher": "$msCompile"
"/property:Configuration=Release"
],
"problemMatcher": [
"$msCompile"
]
}, },
{ {
"taskName": "Clean (Debug)", "label": "Clean (Debug)",
"type": "shell",
"command": "msbuild",
"args": [ "args": [
"/target:Clean" "/p:DebugType=portable",
"/p:GenerateFullPaths=true",
"/m",
"/t:Clean",
"/v:m"
], ],
"problemMatcher": [ "problemMatcher": "$msCompile"
"$msCompile"
]
}, },
{ {
"taskName": "Clean (Release)", "label": "Clean (Release)",
"type": "shell",
"command": "msbuild",
"args": [ "args": [
"/target:Clean", "/p:Configuration=Release",
"/property:Configuration=Release" "/p:GenerateFullPaths=true",
"/p:DebugType=portable",
"/m",
"/t:Clean",
"/v:m"
], ],
"problemMatcher": [ "problemMatcher": "$msCompile"
"$msCompile"
]
}, },
{ {
"taskName": "Clean All", "label": "Clean All",
"dependsOn": [ "dependsOn": [
"Clean (Debug)", "Clean (Debug)",
"Clean (Release)" "Clean (Release)"
], ],
"problemMatcher": [ "problemMatcher": "$msCompile"
"$msCompile"
]
} }
] ]
} }

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@ -9,17 +9,17 @@ cache:
- inspectcode -> appveyor.yml - inspectcode -> appveyor.yml
- packages -> **\packages.config - packages -> **\packages.config
install: install:
- cmd: git submodule update --init --recursive - cmd: git submodule update --init --recursive --depth=5
- cmd: choco install resharper-clt -y - cmd: choco install resharper-clt -y
- cmd: choco install nvika -y - cmd: choco install nvika -y
- cmd: appveyor DownloadFile https://github.com/peppy/CodeFileSanity/releases/download/v0.2.3/CodeFileSanity.exe - cmd: appveyor DownloadFile https://github.com/peppy/CodeFileSanity/releases/download/v0.2.3/CodeFileSanity.exe
before_build: before_build:
- cmd: CodeFileSanity.exe - cmd: CodeFileSanity.exe
- cmd: nuget restore - cmd: nuget restore -verbosity quiet
build: build:
project: osu.sln project: osu.sln
parallel: true parallel: true
verbosity: minimal verbosity: minimal
after_build: after_build:
- cmd: inspectcode /o="inspectcodereport.xml" /caches-home="inspectcode" osu.sln - cmd: inspectcode --o="inspectcodereport.xml" --projects:osu.Game* --caches-home="inspectcode" osu.sln > NUL
- cmd: NVika parsereport "inspectcodereport.xml" --treatwarningsaserrors - cmd: NVika parsereport "inspectcodereport.xml" --treatwarningsaserrors

@ -1 +1 @@
Subproject commit fe49ccb3c8f8661d653752d225ae1dc183944bb4 Subproject commit 8480ab5009b2b4a7810a817a12433959424d5339

@ -1 +1 @@
Subproject commit 1750ab8f6761ab35592fd46da71fbe0c141bfd93 Subproject commit 4287ee8043fb1419017359bc3a5db5dc06bc643f

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@ -13,7 +13,7 @@ Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/maste
<add key="ProjectName" value="osu.Desktop" /> <add key="ProjectName" value="osu.Desktop" />
<add key="NuSpecName" value="osu.Desktop\osu.nuspec" /> <add key="NuSpecName" value="osu.Desktop\osu.nuspec" />
<add key="SolutionName" value="osu" /> <add key="SolutionName" value="osu" />
<add key="TargetName" value="Client\osu.Desktop" /> <add key="TargetName" value="osu.Desktop" />
<add key="PackageName" value="osulazer" /> <add key="PackageName" value="osulazer" />
<add key="IconName" value="lazer.ico" /> <add key="IconName" value="lazer.ico" />
<add key="CodeSigningCertificate" value="" /> <add key="CodeSigningCertificate" value="" />

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@ -145,6 +145,8 @@ namespace osu.Desktop.Deploy
/// </summary> /// </summary>
private static void checkReleaseFiles() private static void checkReleaseFiles()
{ {
if (!canGitHub) return;
var releaseLines = getReleaseLines(); var releaseLines = getReleaseLines();
//ensure we have all files necessary //ensure we have all files necessary
@ -157,6 +159,8 @@ namespace osu.Desktop.Deploy
private static void pruneReleases() private static void pruneReleases()
{ {
if (!canGitHub) return;
write("Pruning RELEASES..."); write("Pruning RELEASES...");
var releaseLines = getReleaseLines().ToList(); var releaseLines = getReleaseLines().ToList();
@ -190,7 +194,7 @@ namespace osu.Desktop.Deploy
private static void uploadBuild(string version) private static void uploadBuild(string version)
{ {
if (string.IsNullOrEmpty(GitHubAccessToken) || string.IsNullOrEmpty(codeSigningCertPath)) if (!canGitHub || string.IsNullOrEmpty(CodeSigningCertificate))
return; return;
write("Publishing to GitHub..."); write("Publishing to GitHub...");
@ -228,8 +232,12 @@ namespace osu.Desktop.Deploy
private static void openGitHubReleasePage() => Process.Start(GitHubReleasePage); private static void openGitHubReleasePage() => Process.Start(GitHubReleasePage);
private static bool canGitHub => !string.IsNullOrEmpty(GitHubAccessToken);
private static void checkGitHubReleases() private static void checkGitHubReleases()
{ {
if (!canGitHub) return;
write("Checking GitHub releases..."); write("Checking GitHub releases...");
var req = new JsonWebRequest<List<GitHubRelease>>($"{GitHubApiEndpoint}"); var req = new JsonWebRequest<List<GitHubRelease>>($"{GitHubApiEndpoint}");
req.AuthenticatedBlockingPerform(); req.AuthenticatedBlockingPerform();

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@ -1,6 +1,6 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" /> <Import Project="..\osu.Game.props" />
<PropertyGroup> <PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
@ -22,7 +22,6 @@
<DefineConstants>DEBUG;TRACE</DefineConstants> <DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport> <ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel> <WarningLevel>4</WarningLevel>
<LangVersion>6</LangVersion>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget> <PlatformTarget>AnyCPU</PlatformTarget>
@ -102,9 +101,6 @@
<Compile Include="Properties\AssemblyInfo.cs" /> <Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<None Include="..\osu.licenseheader">
<Link>osu.licenseheader</Link>
</None>
<None Include="App.config"> <None Include="App.config">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None> </None>

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@ -1,5 +1,6 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="12.0"> <Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="14.0">
<Import Project="..\osu.Game.props" />
<PropertyGroup> <PropertyGroup>
<ProjectGuid>{419659FD-72EA-4678-9EB8-B22A746CED70}</ProjectGuid> <ProjectGuid>{419659FD-72EA-4678-9EB8-B22A746CED70}</ProjectGuid>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
@ -62,7 +63,6 @@
<TreatWarningsAsErrors>false</TreatWarningsAsErrors> <TreatWarningsAsErrors>false</TreatWarningsAsErrors>
<Commandlineparameters> <Commandlineparameters>
</Commandlineparameters> </Commandlineparameters>
<LangVersion>6</LangVersion>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>none</DebugType> <DebugType>none</DebugType>
@ -98,7 +98,6 @@
<DebugType>full</DebugType> <DebugType>full</DebugType>
<PlatformTarget>AnyCPU</PlatformTarget> <PlatformTarget>AnyCPU</PlatformTarget>
<UseVSHostingProcess>false</UseVSHostingProcess> <UseVSHostingProcess>false</UseVSHostingProcess>
<LangVersion>6</LangVersion>
<ErrorReport>prompt</ErrorReport> <ErrorReport>prompt</ErrorReport>
<StartArguments>--tests</StartArguments> <StartArguments>--tests</StartArguments>
</PropertyGroup> </PropertyGroup>
@ -174,9 +173,6 @@
<Reference Include="System.Windows.Forms" /> <Reference Include="System.Windows.Forms" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<None Include="..\osu.licenseheader">
<Link>osu.licenseheader</Link>
</None>
<None Include="app.config" /> <None Include="app.config" />
<None Include="OpenTK.dll.config" /> <None Include="OpenTK.dll.config" />
<None Include="osu!.res" /> <None Include="osu!.res" />

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@ -11,11 +11,11 @@ using osu.Game.Rulesets.Objects;
namespace osu.Game.Rulesets.Catch.Beatmaps namespace osu.Game.Rulesets.Catch.Beatmaps
{ {
internal class CatchBeatmapConverter : BeatmapConverter<CatchBaseHit> internal class CatchBeatmapConverter : BeatmapConverter<CatchHitObject>
{ {
protected override IEnumerable<Type> ValidConversionTypes { get; } = new[] { typeof(IHasXPosition) }; protected override IEnumerable<Type> ValidConversionTypes { get; } = new[] { typeof(IHasXPosition) };
protected override IEnumerable<CatchBaseHit> ConvertHitObject(HitObject obj, Beatmap beatmap) protected override IEnumerable<CatchHitObject> ConvertHitObject(HitObject obj, Beatmap beatmap)
{ {
var curveData = obj as IHasCurve; var curveData = obj as IHasCurve;
var positionData = obj as IHasXPosition; var positionData = obj as IHasXPosition;

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@ -1,14 +1,20 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>. // Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using System.Linq;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Rulesets.Catch.Objects; using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.UI;
using osu.Game.Rulesets.Objects.Types;
using OpenTK;
namespace osu.Game.Rulesets.Catch.Beatmaps namespace osu.Game.Rulesets.Catch.Beatmaps
{ {
internal class CatchBeatmapProcessor : BeatmapProcessor<CatchBaseHit> internal class CatchBeatmapProcessor : BeatmapProcessor<CatchHitObject>
{ {
public override void PostProcess(Beatmap<CatchBaseHit> beatmap) public override void PostProcess(Beatmap<CatchHitObject> beatmap)
{ {
if (beatmap.ComboColors.Count == 0) if (beatmap.ComboColors.Count == 0)
return; return;
@ -16,7 +22,9 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
int comboIndex = 0; int comboIndex = 0;
int colourIndex = 0; int colourIndex = 0;
CatchBaseHit lastObj = null; CatchHitObject lastObj = null;
initialiseHyperDash(beatmap.HitObjects);
foreach (var obj in beatmap.HitObjects) foreach (var obj in beatmap.HitObjects)
{ {
@ -34,5 +42,49 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
lastObj = obj; lastObj = obj;
} }
} }
private void initialiseHyperDash(List<CatchHitObject> objects)
{
// todo: add difficulty adjust.
double halfCatcherWidth = CatcherArea.CATCHER_SIZE * (objects.FirstOrDefault()?.Scale ?? 1) / CatchPlayfield.BASE_WIDTH / 2;
int lastDirection = 0;
double lastExcess = halfCatcherWidth;
int objCount = objects.Count;
for (int i = 0; i < objCount - 1; i++)
{
CatchHitObject currentObject = objects[i];
// not needed?
// if (currentObject is TinyDroplet) continue;
CatchHitObject nextObject = objects[i + 1];
// while (nextObject is TinyDroplet)
// {
// if (++i == objCount - 1) break;
// nextObject = objects[i + 1];
// }
int thisDirection = nextObject.X > currentObject.X ? 1 : -1;
double timeToNext = nextObject.StartTime - ((currentObject as IHasEndTime)?.EndTime ?? currentObject.StartTime) - 4;
double distanceToNext = Math.Abs(nextObject.X - currentObject.X) - (lastDirection == thisDirection ? lastExcess : halfCatcherWidth);
if (timeToNext * CatcherArea.Catcher.BASE_SPEED < distanceToNext)
{
currentObject.HyperDashTarget = nextObject;
lastExcess = halfCatcherWidth;
}
else
{
//currentObject.DistanceToHyperDash = timeToNext - distanceToNext;
lastExcess = MathHelper.Clamp(timeToNext - distanceToNext, 0, halfCatcherWidth);
}
lastDirection = thisDirection;
}
}
} }
} }

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@ -8,14 +8,14 @@ using System.Collections.Generic;
namespace osu.Game.Rulesets.Catch namespace osu.Game.Rulesets.Catch
{ {
public class CatchDifficultyCalculator : DifficultyCalculator<CatchBaseHit> public class CatchDifficultyCalculator : DifficultyCalculator<CatchHitObject>
{ {
public CatchDifficultyCalculator(Beatmap beatmap) : base(beatmap) public CatchDifficultyCalculator(Beatmap beatmap) : base(beatmap)
{ {
} }
public override double Calculate(Dictionary<string, string> categoryDifficulty = null) => 0; public override double Calculate(Dictionary<string, double> categoryDifficulty = null) => 0;
protected override BeatmapConverter<CatchBaseHit> CreateBeatmapConverter(Beatmap beatmap) => new CatchBeatmapConverter(); protected override BeatmapConverter<CatchHitObject> CreateBeatmapConverter(Beatmap beatmap) => new CatchBeatmapConverter();
} }
} }

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@ -93,6 +93,8 @@ namespace osu.Game.Rulesets.Catch
public override string Description => "osu!catch"; public override string Description => "osu!catch";
public override string ShortName => "fruits";
public override Drawable CreateIcon() => new SpriteIcon { Icon = FontAwesome.fa_osu_fruits_o }; public override Drawable CreateIcon() => new SpriteIcon { Icon = FontAwesome.fa_osu_fruits_o };
public override DifficultyCalculator CreateDifficultyCalculator(Beatmap beatmap, Mod[] mods = null) => new CatchDifficultyCalculator(beatmap); public override DifficultyCalculator CreateDifficultyCalculator(Beatmap beatmap, Mod[] mods = null) => new CatchDifficultyCalculator(beatmap);

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@ -1,24 +0,0 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Types;
using OpenTK.Graphics;
namespace osu.Game.Rulesets.Catch.Objects
{
public abstract class CatchBaseHit : HitObject, IHasXPosition, IHasCombo
{
public float X { get; set; }
public Color4 ComboColour { get; set; } = Color4.Gray;
public int ComboIndex { get; set; }
public virtual bool NewCombo { get; set; }
/// <summary>
/// The next fruit starts a new combo. Used for explodey.
/// </summary>
public virtual bool LastInCombo { get; set; }
}
}

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@ -0,0 +1,47 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Types;
using OpenTK.Graphics;
namespace osu.Game.Rulesets.Catch.Objects
{
public abstract class CatchHitObject : HitObject, IHasXPosition, IHasCombo
{
public const double OBJECT_RADIUS = 44;
public float X { get; set; }
public Color4 ComboColour { get; set; } = Color4.Gray;
public int ComboIndex { get; set; }
public virtual bool NewCombo { get; set; }
/// <summary>
/// The next fruit starts a new combo. Used for explodey.
/// </summary>
public virtual bool LastInCombo { get; set; }
public float Scale { get; set; } = 1;
/// <summary>
/// Whether this fruit can initiate a hyperdash.
/// </summary>
public bool HyperDash => HyperDashTarget != null;
/// <summary>
/// The target fruit if we are to initiate a hyperdash.
/// </summary>
public CatchHitObject HyperDashTarget;
public override void ApplyDefaults(ControlPointInfo controlPointInfo, BeatmapDifficulty difficulty)
{
base.ApplyDefaults(controlPointInfo, difficulty);
Scale = 1.0f - 0.7f * (difficulty.CircleSize - 5) / 5;
}
}
}

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@ -5,11 +5,12 @@ using System;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Objects.Drawables;
using OpenTK;
namespace osu.Game.Rulesets.Catch.Objects.Drawable namespace osu.Game.Rulesets.Catch.Objects.Drawable
{ {
public abstract class DrawableCatchHitObject<TObject> : DrawableCatchHitObject public abstract class DrawableCatchHitObject<TObject> : DrawableCatchHitObject
where TObject : CatchBaseHit where TObject : CatchHitObject
{ {
public new TObject HitObject; public new TObject HitObject;
@ -17,12 +18,14 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
: base(hitObject) : base(hitObject)
{ {
HitObject = hitObject; HitObject = hitObject;
Scale = new Vector2(HitObject.Scale);
} }
} }
public abstract class DrawableCatchHitObject : DrawableScrollingHitObject<CatchBaseHit> public abstract class DrawableCatchHitObject : DrawableScrollingHitObject<CatchHitObject>
{ {
protected DrawableCatchHitObject(CatchBaseHit hitObject) protected DrawableCatchHitObject(CatchHitObject hitObject)
: base(hitObject) : base(hitObject)
{ {
RelativePositionAxes = Axes.Both; RelativePositionAxes = Axes.Both;
@ -30,7 +33,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
Y = (float)HitObject.StartTime; Y = (float)HitObject.StartTime;
} }
public Func<CatchBaseHit, bool> CheckPosition; public Func<CatchHitObject, bool> CheckPosition;
protected override void CheckForJudgements(bool userTriggered, double timeOffset) protected override void CheckForJudgements(bool userTriggered, double timeOffset)
{ {

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@ -7,6 +7,7 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.MathUtils; using osu.Framework.MathUtils;
using osu.Game.Rulesets.Catch.Objects.Drawable.Pieces; using osu.Game.Rulesets.Catch.Objects.Drawable.Pieces;
using OpenTK; using OpenTK;
using OpenTK.Graphics;
namespace osu.Game.Rulesets.Catch.Objects.Drawable namespace osu.Game.Rulesets.Catch.Objects.Drawable
{ {
@ -70,6 +71,20 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
} }
} }
}; };
if (HitObject.HyperDash)
{
Add(new Pulp
{
RelativePositionAxes = Axes.Both,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
AccentColour = Color4.Red,
Blending = BlendingMode.Additive,
Alpha = 0.5f,
Scale = new Vector2(2)
});
}
} }
} }
} }

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@ -25,7 +25,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
RelativeChildSize = new Vector2(1, (float)HitObject.Duration) RelativeChildSize = new Vector2(1, (float)HitObject.Duration)
}; };
foreach (CatchBaseHit tick in s.Ticks) foreach (CatchHitObject tick in s.Ticks)
{ {
TinyDroplet tiny = tick as TinyDroplet; TinyDroplet tiny = tick as TinyDroplet;
if (tiny != null) if (tiny != null)
@ -44,7 +44,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
} }
} }
protected override void AddNested(DrawableHitObject<CatchBaseHit> h) protected override void AddNested(DrawableHitObject<CatchHitObject> h)
{ {
((DrawableCatchHitObject)h).CheckPosition = o => CheckPosition?.Invoke(o) ?? false; ((DrawableCatchHitObject)h).CheckPosition = o => CheckPosition?.Invoke(o) ?? false;
dropletContainer.Add(h); dropletContainer.Add(h);

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@ -13,7 +13,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable.Pieces
{ {
public class Pulp : Circle, IHasAccentColour public class Pulp : Circle, IHasAccentColour
{ {
public const float PULP_SIZE = 20; public const float PULP_SIZE = (float)CatchHitObject.OBJECT_RADIUS / 2.2f;
public Pulp() public Pulp()
{ {

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@ -3,7 +3,7 @@
namespace osu.Game.Rulesets.Catch.Objects namespace osu.Game.Rulesets.Catch.Objects
{ {
public class Droplet : CatchBaseHit public class Droplet : CatchHitObject
{ {
} }
} }

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@ -3,7 +3,7 @@
namespace osu.Game.Rulesets.Catch.Objects namespace osu.Game.Rulesets.Catch.Objects
{ {
public class Fruit : CatchBaseHit public class Fruit : CatchHitObject
{ {
} }
} }

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@ -15,7 +15,7 @@ using osu.Framework.Lists;
namespace osu.Game.Rulesets.Catch.Objects namespace osu.Game.Rulesets.Catch.Objects
{ {
public class JuiceStream : CatchBaseHit, IHasCurve public class JuiceStream : CatchHitObject, IHasCurve
{ {
/// <summary> /// <summary>
/// Positional distance that results in a duration of one second, before any speed adjustments. /// Positional distance that results in a duration of one second, before any speed adjustments.
@ -42,11 +42,11 @@ namespace osu.Game.Rulesets.Catch.Objects
TickDistance = scoringDistance / difficulty.SliderTickRate; TickDistance = scoringDistance / difficulty.SliderTickRate;
} }
public IEnumerable<CatchBaseHit> Ticks public IEnumerable<CatchHitObject> Ticks
{ {
get get
{ {
SortedList<CatchBaseHit> ticks = new SortedList<CatchBaseHit>((a, b) => a.StartTime.CompareTo(b.StartTime)); SortedList<CatchHitObject> ticks = new SortedList<CatchHitObject>((a, b) => a.StartTime.CompareTo(b.StartTime));
if (TickDistance == 0) if (TickDistance == 0)
return ticks; return ticks;

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@ -10,14 +10,14 @@ using osu.Game.Rulesets.UI;
namespace osu.Game.Rulesets.Catch.Scoring namespace osu.Game.Rulesets.Catch.Scoring
{ {
internal class CatchScoreProcessor : ScoreProcessor<CatchBaseHit> internal class CatchScoreProcessor : ScoreProcessor<CatchHitObject>
{ {
public CatchScoreProcessor(RulesetContainer<CatchBaseHit> rulesetContainer) public CatchScoreProcessor(RulesetContainer<CatchHitObject> rulesetContainer)
: base(rulesetContainer) : base(rulesetContainer)
{ {
} }
protected override void SimulateAutoplay(Beatmap<CatchBaseHit> beatmap) protected override void SimulateAutoplay(Beatmap<CatchHitObject> beatmap)
{ {
foreach (var obj in beatmap.HitObjects) foreach (var obj in beatmap.HitObjects)
{ {

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@ -11,16 +11,26 @@ namespace osu.Game.Rulesets.Catch.Tests
[Ignore("getting CI working")] [Ignore("getting CI working")]
public class TestCaseCatchStacker : Game.Tests.Visual.TestCasePlayer public class TestCaseCatchStacker : Game.Tests.Visual.TestCasePlayer
{ {
public TestCaseCatchStacker() : base(typeof(CatchRuleset)) public TestCaseCatchStacker()
: base(typeof(CatchRuleset))
{ {
} }
protected override Beatmap CreateBeatmap() protected override Beatmap CreateBeatmap()
{ {
var beatmap = new Beatmap(); var beatmap = new Beatmap
{
BeatmapInfo = new BeatmapInfo
{
BaseDifficulty = new BeatmapDifficulty
{
CircleSize = 6,
}
}
};
for (int i = 0; i < 256; i++) for (int i = 0; i < 512; i++)
beatmap.HitObjects.Add(new Fruit { X = 0.5f, StartTime = i * 100, NewCombo = i % 8 == 0 }); beatmap.HitObjects.Add(new Fruit { X = 0.5f + i / 2048f * (i % 10 - 5), StartTime = i * 100, NewCombo = i % 8 == 0 });
return beatmap; return beatmap;
} }

View File

@ -1,44 +0,0 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Rulesets.Catch.UI;
using osu.Game.Tests.Visual;
using OpenTK;
namespace osu.Game.Rulesets.Catch.Tests
{
[TestFixture]
[Ignore("getting CI working")]
internal class TestCaseCatcher : OsuTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(Catcher),
};
[BackgroundDependencyLoader]
private void load(RulesetStore rulesets)
{
Children = new Drawable[]
{
new CatchInputManager(rulesets.GetRuleset(2))
{
RelativeSizeAxes = Axes.Both,
Child = new Catcher
{
RelativePositionAxes = Axes.Both,
RelativeSizeAxes = Axes.Both,
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
Size = new Vector2(1, 0.2f),
}
},
};
}
}
}

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@ -0,0 +1,62 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Catch.UI;
using osu.Game.Tests.Visual;
namespace osu.Game.Rulesets.Catch.Tests
{
[TestFixture]
[Ignore("getting CI working")]
internal class TestCaseCatcherArea : OsuTestCase
{
private RulesetInfo catchRuleset;
private TestCatcherArea catcherArea;
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(CatcherArea),
};
public TestCaseCatcherArea()
{
AddSliderStep<float>("CircleSize", 0, 8, 5, createCatcher);
AddToggleStep("Hyperdash", t => catcherArea.ToggleHyperDash(t));
}
private void createCatcher(float size)
{
Child = new CatchInputManager(catchRuleset)
{
RelativeSizeAxes = Axes.Both,
Child = catcherArea = new TestCatcherArea(new BeatmapDifficulty { CircleSize = size })
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.BottomLeft
},
};
}
[BackgroundDependencyLoader]
private void load(RulesetStore rulesets)
{
catchRuleset = rulesets.GetRuleset(2);
}
private class TestCatcherArea : CatcherArea
{
public TestCatcherArea(BeatmapDifficulty beatmapDifficulty)
: base(beatmapDifficulty)
{
}
public void ToggleHyperDash(bool status) => MovableCatcher.HyperDashModifier = status ? 2 : 1;
}
}
}

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@ -0,0 +1,30 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using NUnit.Framework;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Catch.Objects;
namespace osu.Game.Rulesets.Catch.Tests
{
[TestFixture]
[Ignore("getting CI working")]
public class TestCaseHyperdash : Game.Tests.Visual.TestCasePlayer
{
public TestCaseHyperdash()
: base(typeof(CatchRuleset))
{
}
protected override Beatmap CreateBeatmap()
{
var beatmap = new Beatmap();
for (int i = 0; i < 512; i++)
if (i % 5 < 3)
beatmap.HitObjects.Add(new Fruit { X = i % 10 < 5 ? 0.02f : 0.98f, StartTime = i * 100, NewCombo = i % 8 == 0 });
return beatmap;
}
}
}

View File

@ -0,0 +1,16 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using NUnit.Framework;
namespace osu.Game.Rulesets.Catch.Tests
{
[Ignore("getting CI working")]
public class TestCasePerformancePoints : Game.Tests.Visual.TestCasePerformancePoints
{
public TestCasePerformancePoints()
: base(new CatchRuleset(new RulesetInfo()))
{
}
}
}

View File

@ -1,11 +1,11 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>. // Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Game.Rulesets.UI; using osu.Game.Rulesets.UI;
using OpenTK; using OpenTK;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Catch.Objects; using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.Objects.Drawable; using osu.Game.Rulesets.Catch.Objects.Drawable;
using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Judgements;
@ -15,15 +15,14 @@ namespace osu.Game.Rulesets.Catch.UI
{ {
public class CatchPlayfield : ScrollingPlayfield public class CatchPlayfield : ScrollingPlayfield
{ {
public static readonly float BASE_WIDTH = 512; public const float BASE_WIDTH = 512;
protected override Container<Drawable> Content => content; protected override Container<Drawable> Content => content;
private readonly Container<Drawable> content; private readonly Container<Drawable> content;
private readonly Container catcherContainer; private readonly CatcherArea catcherArea;
private readonly Catcher catcher;
public CatchPlayfield() public CatchPlayfield(BeatmapDifficulty difficulty)
: base(Axes.Y) : base(Axes.Y)
{ {
Container explodingFruitContainer; Container explodingFruitContainer;
@ -43,30 +42,16 @@ namespace osu.Game.Rulesets.Catch.UI
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
}, },
catcherContainer = new Container catcherArea = new CatcherArea(difficulty)
{ {
RelativeSizeAxes = Axes.X, ExplodingFruitTarget = explodingFruitContainer,
Anchor = Anchor.BottomLeft, Anchor = Anchor.BottomLeft,
Origin = Anchor.TopLeft, Origin = Anchor.TopLeft,
Height = 180,
Child = catcher = new Catcher
{
ExplodingFruitTarget = explodingFruitContainer,
RelativePositionAxes = Axes.Both,
Origin = Anchor.TopCentre,
X = 0.5f,
}
} }
}; };
} }
protected override void Update() public bool CheckIfWeCanCatch(CatchHitObject obj) => catcherArea.AttemptCatch(obj);
{
base.Update();
catcher.Size = new Vector2(catcherContainer.DrawSize.Y);
}
public bool CheckIfWeCanCatch(CatchBaseHit obj) => Math.Abs(catcher.Position.X - obj.X) < catcher.DrawSize.X / DrawSize.X / 2;
public override void Add(DrawableHitObject h) public override void Add(DrawableHitObject h)
{ {
@ -88,7 +73,7 @@ namespace osu.Game.Rulesets.Catch.UI
(judgedObject.Parent as Container<DrawableHitObject>)?.Remove(judgedObject); (judgedObject.Parent as Container<DrawableHitObject>)?.Remove(judgedObject);
(judgedObject.Parent as Container)?.Remove(judgedObject); (judgedObject.Parent as Container)?.Remove(judgedObject);
catcher.Add(judgedObject, screenPosition); catcherArea.Add(judgedObject, screenPosition);
} }
} }
} }

View File

@ -13,7 +13,7 @@ using osu.Game.Rulesets.UI;
namespace osu.Game.Rulesets.Catch.UI namespace osu.Game.Rulesets.Catch.UI
{ {
public class CatchRulesetContainer : ScrollingRulesetContainer<CatchPlayfield, CatchBaseHit> public class CatchRulesetContainer : ScrollingRulesetContainer<CatchPlayfield, CatchHitObject>
{ {
public CatchRulesetContainer(Ruleset ruleset, WorkingBeatmap beatmap, bool isForCurrentRuleset) public CatchRulesetContainer(Ruleset ruleset, WorkingBeatmap beatmap, bool isForCurrentRuleset)
: base(ruleset, beatmap, isForCurrentRuleset) : base(ruleset, beatmap, isForCurrentRuleset)
@ -22,15 +22,15 @@ namespace osu.Game.Rulesets.Catch.UI
public override ScoreProcessor CreateScoreProcessor() => new CatchScoreProcessor(this); public override ScoreProcessor CreateScoreProcessor() => new CatchScoreProcessor(this);
protected override BeatmapProcessor<CatchBaseHit> CreateBeatmapProcessor() => new CatchBeatmapProcessor(); protected override BeatmapProcessor<CatchHitObject> CreateBeatmapProcessor() => new CatchBeatmapProcessor();
protected override BeatmapConverter<CatchBaseHit> CreateBeatmapConverter() => new CatchBeatmapConverter(); protected override BeatmapConverter<CatchHitObject> CreateBeatmapConverter() => new CatchBeatmapConverter();
protected override Playfield CreatePlayfield() => new CatchPlayfield(); protected override Playfield CreatePlayfield() => new CatchPlayfield(Beatmap.BeatmapInfo.BaseDifficulty);
public override PassThroughInputManager CreateInputManager() => new CatchInputManager(Ruleset.RulesetInfo); public override PassThroughInputManager CreateInputManager() => new CatchInputManager(Ruleset.RulesetInfo);
protected override DrawableHitObject<CatchBaseHit> GetVisualRepresentation(CatchBaseHit h) protected override DrawableHitObject<CatchHitObject> GetVisualRepresentation(CatchHitObject h)
{ {
var fruit = h as Fruit; var fruit = h as Fruit;
if (fruit != null) if (fruit != null)

View File

@ -1,193 +0,0 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Framework.Input.Bindings;
using osu.Framework.MathUtils;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Objects.Drawables;
using OpenTK;
namespace osu.Game.Rulesets.Catch.UI
{
public class Catcher : Container, IKeyBindingHandler<CatchAction>
{
private Texture texture;
private Container<DrawableHitObject> caughtFruit;
public Container ExplodingFruitTarget;
[BackgroundDependencyLoader]
private void load(TextureStore textures)
{
texture = textures.Get(@"Play/Catch/fruit-catcher-idle");
Children = new Drawable[]
{
createCatcherSprite(),
caughtFruit = new Container<DrawableHitObject>
{
Anchor = Anchor.TopCentre,
Origin = Anchor.BottomCentre,
}
};
}
private int currentDirection;
private bool dashing;
protected bool Dashing
{
get { return dashing; }
set
{
if (value == dashing) return;
dashing = value;
if (dashing)
Schedule(addAdditiveSprite);
}
}
private void addAdditiveSprite()
{
if (!dashing) return;
var additive = createCatcherSprite();
additive.RelativePositionAxes = Axes.Both;
additive.Blending = BlendingMode.Additive;
additive.Position = Position;
additive.Scale = Scale;
((Container)Parent).Add(additive);
additive.FadeTo(0.4f).FadeOut(800, Easing.OutQuint).Expire();
Scheduler.AddDelayed(addAdditiveSprite, 50);
}
private Sprite createCatcherSprite() => new Sprite
{
RelativeSizeAxes = Axes.Both,
FillMode = FillMode.Fit,
Texture = texture,
OriginPosition = new Vector2(DrawWidth / 2, 10) //temporary until the sprite is aligned correctly.
};
public bool OnPressed(CatchAction action)
{
switch (action)
{
case CatchAction.MoveLeft:
currentDirection--;
return true;
case CatchAction.MoveRight:
currentDirection++;
return true;
case CatchAction.Dash:
Dashing = true;
return true;
}
return false;
}
public bool OnReleased(CatchAction action)
{
switch (action)
{
case CatchAction.MoveLeft:
currentDirection++;
return true;
case CatchAction.MoveRight:
currentDirection--;
return true;
case CatchAction.Dash:
Dashing = false;
return true;
}
return false;
}
/// <summary>
/// The relative space to cover in 1 millisecond. based on 1 game pixel per millisecond as in osu-stable.
/// </summary>
private const double base_speed = 1.0 / 512;
protected override void Update()
{
base.Update();
if (currentDirection == 0) return;
double dashModifier = Dashing ? 1 : 0.5;
Scale = new Vector2(Math.Sign(currentDirection), 1);
X = (float)MathHelper.Clamp(X + Math.Sign(currentDirection) * Clock.ElapsedFrameTime * base_speed * dashModifier, 0, 1);
}
public void Add(DrawableHitObject fruit, Vector2 absolutePosition)
{
fruit.RelativePositionAxes = Axes.None;
fruit.Position = new Vector2(ToLocalSpace(absolutePosition).X - DrawSize.X / 2, 0);
fruit.Anchor = Anchor.TopCentre;
fruit.Origin = Anchor.BottomCentre;
fruit.Scale *= 0.7f;
fruit.LifetimeEnd = double.MaxValue;
float distance = fruit.DrawSize.X / 2 * fruit.Scale.X;
while (caughtFruit.Any(f => f.LifetimeEnd == double.MaxValue && Vector2Extensions.DistanceSquared(f.Position, fruit.Position) < distance * distance))
{
fruit.X += RNG.Next(-5, 5);
fruit.Y -= RNG.Next(0, 5);
}
caughtFruit.Add(fruit);
if (((CatchBaseHit)fruit.HitObject).LastInCombo)
explode();
}
private void explode()
{
var fruit = caughtFruit.ToArray();
foreach (var f in fruit)
{
var originalX = f.X * Scale.X;
if (ExplodingFruitTarget != null)
{
f.Anchor = Anchor.TopLeft;
f.Position = caughtFruit.ToSpaceOfOtherDrawable(f.DrawPosition, ExplodingFruitTarget);
caughtFruit.Remove(f);
ExplodingFruitTarget.Add(f);
}
f.MoveToY(f.Y - 50, 250, Easing.OutSine)
.Then()
.MoveToY(f.Y + 50, 500, Easing.InSine);
f.MoveToX(f.X + originalX * 6, 1000);
f.FadeOut(750);
f.Expire();
}
}
}
}

View File

@ -0,0 +1,342 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Framework.Input.Bindings;
using osu.Framework.MathUtils;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Objects.Drawables;
using OpenTK;
using OpenTK.Graphics;
namespace osu.Game.Rulesets.Catch.UI
{
public class CatcherArea : Container
{
public const float CATCHER_SIZE = 172;
protected readonly Catcher MovableCatcher;
public Container ExplodingFruitTarget
{
set { MovableCatcher.ExplodingFruitTarget = value; }
}
public CatcherArea(BeatmapDifficulty difficulty = null)
{
RelativeSizeAxes = Axes.X;
Height = CATCHER_SIZE;
Child = MovableCatcher = new Catcher(difficulty)
{
AdditiveTarget = this,
};
}
public void Add(DrawableHitObject fruit, Vector2 absolutePosition)
{
fruit.RelativePositionAxes = Axes.None;
fruit.Position = new Vector2(MovableCatcher.ToLocalSpace(absolutePosition).X - MovableCatcher.DrawSize.X / 2, 0);
fruit.Anchor = Anchor.TopCentre;
fruit.Origin = Anchor.BottomCentre;
fruit.Scale *= 0.7f;
fruit.LifetimeEnd = double.MaxValue;
MovableCatcher.Add(fruit);
}
public bool AttemptCatch(CatchHitObject obj) => MovableCatcher.AttemptCatch(obj);
public class Catcher : Container, IKeyBindingHandler<CatchAction>
{
private Texture texture;
private Container<DrawableHitObject> caughtFruit;
public Container ExplodingFruitTarget;
public Container AdditiveTarget;
public Catcher(BeatmapDifficulty difficulty = null)
{
RelativePositionAxes = Axes.X;
X = 0.5f;
Origin = Anchor.TopCentre;
Anchor = Anchor.TopLeft;
Size = new Vector2(CATCHER_SIZE);
if (difficulty != null)
Scale = new Vector2(1.0f - 0.7f * (difficulty.CircleSize - 5) / 5);
}
[BackgroundDependencyLoader]
private void load(TextureStore textures)
{
texture = textures.Get(@"Play/Catch/fruit-catcher-idle");
Children = new Drawable[]
{
createCatcherSprite(),
caughtFruit = new Container<DrawableHitObject>
{
Anchor = Anchor.TopCentre,
Origin = Anchor.BottomCentre,
}
};
}
private int currentDirection;
private bool dashing;
protected bool Dashing
{
get { return dashing; }
set
{
if (value == dashing) return;
dashing = value;
Trail |= dashing;
}
}
private bool trail;
/// <summary>
/// Activate or deactive the trail. Will be automatically deactivated when conditions to keep the trail displayed are no longer met.
/// </summary>
protected bool Trail
{
get { return trail; }
set
{
if (value == trail) return;
trail = value;
if (Trail)
beginTrail();
}
}
private void beginTrail()
{
Trail &= dashing || HyperDashing;
Trail &= AdditiveTarget != null;
if (!Trail) return;
var additive = createCatcherSprite();
additive.Anchor = Anchor;
additive.OriginPosition = additive.OriginPosition + new Vector2(DrawWidth / 2, 0); // also temporary to align sprite correctly.
additive.Position = Position;
additive.Scale = Scale;
additive.Colour = HyperDashing ? Color4.Red : Color4.White;
additive.RelativePositionAxes = RelativePositionAxes;
additive.Blending = BlendingMode.Additive;
AdditiveTarget.Add(additive);
additive.FadeTo(0.4f).FadeOut(800, Easing.OutQuint).Expire();
Scheduler.AddDelayed(beginTrail, HyperDashing ? 25 : 50);
}
private Sprite createCatcherSprite() => new Sprite
{
Size = new Vector2(CATCHER_SIZE),
FillMode = FillMode.Fill,
Texture = texture,
OriginPosition = new Vector2(-3, 10) // temporary until the sprite is aligned correctly.
};
/// <summary>
/// Add a caught fruit to the catcher's stack.
/// </summary>
/// <param name="fruit">The fruit that was caught.</param>
public void Add(DrawableHitObject fruit)
{
float distance = fruit.DrawSize.X / 2 * fruit.Scale.X;
while (caughtFruit.Any(f => f.LifetimeEnd == double.MaxValue && Vector2Extensions.DistanceSquared(f.Position, fruit.Position) < distance * distance))
{
fruit.X += RNG.Next(-5, 5);
fruit.Y -= RNG.Next(0, 5);
}
caughtFruit.Add(fruit);
var catchObject = (CatchHitObject)fruit.HitObject;
if (catchObject.LastInCombo)
explode();
}
/// <summary>
/// Let the catcher attempt to catch a fruit.
/// </summary>
/// <param name="fruit">The fruit to catch.</param>
/// <returns>Whether the catch is possible.</returns>
public bool AttemptCatch(CatchHitObject fruit)
{
const double relative_catcher_width = CATCHER_SIZE / 2;
// this stuff wil disappear once we move fruit to non-relative coordinate space in the future.
var catchObjectPosition = fruit.X * CatchPlayfield.BASE_WIDTH;
var catcherPosition = Position.X * CatchPlayfield.BASE_WIDTH;
var validCatch =
catchObjectPosition >= catcherPosition - relative_catcher_width / 2 &&
catchObjectPosition <= catcherPosition + relative_catcher_width / 2;
if (validCatch && fruit.HyperDash)
{
HyperDashModifier = Math.Abs(fruit.HyperDashTarget.X - fruit.X) / Math.Abs(fruit.HyperDashTarget.StartTime - fruit.StartTime) / BASE_SPEED;
HyperDashDirection = fruit.HyperDashTarget.X - fruit.X;
}
else
HyperDashModifier = 1;
return validCatch;
}
/// <summary>
/// Whether we are hypderdashing or not.
/// </summary>
public bool HyperDashing => hyperDashModifier != 1;
private double hyperDashModifier = 1;
/// <summary>
/// The direction in which hyperdash is allowed. 0 allows both directions.
/// </summary>
public double HyperDashDirection;
/// <summary>
/// The speed modifier resultant from hyperdash. Will trigger hyperdash when not equal to 1.
/// </summary>
public double HyperDashModifier
{
get { return hyperDashModifier; }
set
{
if (value == hyperDashModifier) return;
hyperDashModifier = value;
const float transition_length = 180;
if (HyperDashing)
{
this.FadeColour(Color4.OrangeRed, transition_length, Easing.OutQuint);
this.FadeTo(0.2f, transition_length, Easing.OutQuint);
Trail = true;
}
else
{
HyperDashDirection = 0;
this.FadeColour(Color4.White, transition_length, Easing.OutQuint);
this.FadeTo(1, transition_length, Easing.OutQuint);
}
}
}
public bool OnPressed(CatchAction action)
{
switch (action)
{
case CatchAction.MoveLeft:
currentDirection--;
return true;
case CatchAction.MoveRight:
currentDirection++;
return true;
case CatchAction.Dash:
Dashing = true;
return true;
}
return false;
}
public bool OnReleased(CatchAction action)
{
switch (action)
{
case CatchAction.MoveLeft:
currentDirection++;
return true;
case CatchAction.MoveRight:
currentDirection--;
return true;
case CatchAction.Dash:
Dashing = false;
return true;
}
return false;
}
/// <summary>
/// The relative space to cover in 1 millisecond. based on 1 game pixel per millisecond as in osu-stable.
/// </summary>
public const double BASE_SPEED = 1.0 / 512;
protected override void Update()
{
base.Update();
if (currentDirection == 0) return;
var direction = Math.Sign(currentDirection);
double dashModifier = Dashing ? 1 : 0.5;
if (hyperDashModifier != 1 && (HyperDashDirection == 0 || direction == Math.Sign(HyperDashDirection)))
dashModifier = hyperDashModifier;
Scale = new Vector2(Math.Abs(Scale.X) * direction, Scale.Y);
X = (float)MathHelper.Clamp(X + direction * Clock.ElapsedFrameTime * BASE_SPEED * dashModifier, 0, 1);
}
private void explode()
{
var fruit = caughtFruit.ToArray();
foreach (var f in fruit)
{
var originalX = f.X * Scale.X;
if (ExplodingFruitTarget != null)
{
f.Anchor = Anchor.TopLeft;
f.Position = caughtFruit.ToSpaceOfOtherDrawable(f.DrawPosition, ExplodingFruitTarget);
caughtFruit.Remove(f);
ExplodingFruitTarget.Add(f);
}
f.MoveToY(f.Y - 50, 250, Easing.OutSine)
.Then()
.MoveToY(f.Y + 50, 500, Easing.InSine);
f.MoveToX(f.X + originalX * 6, 1000);
f.FadeOut(750);
f.Expire();
}
}
}
}
}

View File

@ -1,6 +1,6 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" /> <Import Project="..\osu.Game.props" />
<PropertyGroup> <PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
@ -21,7 +21,6 @@
<ErrorReport>prompt</ErrorReport> <ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel> <WarningLevel>4</WarningLevel>
<TreatWarningsAsErrors>false</TreatWarningsAsErrors> <TreatWarningsAsErrors>false</TreatWarningsAsErrors>
<LangVersion>6</LangVersion>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType> <DebugType>pdbonly</DebugType>
@ -57,25 +56,24 @@
<Compile Include="Objects\JuiceStream.cs" /> <Compile Include="Objects\JuiceStream.cs" />
<Compile Include="Scoring\CatchScoreProcessor.cs" /> <Compile Include="Scoring\CatchScoreProcessor.cs" />
<Compile Include="Judgements\CatchJudgement.cs" /> <Compile Include="Judgements\CatchJudgement.cs" />
<Compile Include="Objects\CatchBaseHit.cs" /> <Compile Include="Objects\CatchHitObject.cs" />
<Compile Include="Objects\Drawable\DrawableFruit.cs" /> <Compile Include="Objects\Drawable\DrawableFruit.cs" />
<Compile Include="Objects\Droplet.cs" /> <Compile Include="Objects\Droplet.cs" />
<Compile Include="Objects\Fruit.cs" /> <Compile Include="Objects\Fruit.cs" />
<Compile Include="Objects\TinyDroplet.cs" /> <Compile Include="Objects\TinyDroplet.cs" />
<Compile Include="Properties\AssemblyInfo.cs" /> <Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Tests\TestCaseCatcher.cs" /> <Compile Include="Tests\TestCaseCatcherArea.cs" />
<Compile Include="Tests\TestCaseCatchStacker.cs" /> <Compile Include="Tests\TestCaseCatchStacker.cs" />
<Compile Include="Tests\TestCasePerformancePoints.cs" />
<Compile Include="Tests\TestCaseCatchPlayer.cs" /> <Compile Include="Tests\TestCaseCatchPlayer.cs" />
<Compile Include="UI\Catcher.cs" /> <Compile Include="Tests\TestCaseHyperdash.cs" />
<Compile Include="UI\CatcherArea.cs" />
<Compile Include="UI\CatchRulesetContainer.cs" /> <Compile Include="UI\CatchRulesetContainer.cs" />
<Compile Include="UI\CatchPlayfield.cs" /> <Compile Include="UI\CatchPlayfield.cs" />
<Compile Include="CatchRuleset.cs" /> <Compile Include="CatchRuleset.cs" />
<Compile Include="Mods\CatchMod.cs" /> <Compile Include="Mods\CatchMod.cs" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<None Include="..\osu.licenseheader">
<Link>osu.licenseheader</Link>
</None>
<None Include="app.config" /> <None Include="app.config" />
<None Include="OpenTK.dll.config" /> <None Include="OpenTK.dll.config" />
<None Include="packages.config" /> <None Include="packages.config" />
@ -92,6 +90,9 @@
<Private>True</Private> <Private>True</Private>
</ProjectReference> </ProjectReference>
</ItemGroup> </ItemGroup>
<ItemGroup>
<Service Include="{82A7F48D-3B50-4B1E-B82E-3ADA8210C358}" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it. <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets. Other similar extension points exist, see Microsoft.Common.targets.

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@ -138,8 +138,8 @@ namespace osu.Game.Rulesets.Mania.Beatmaps
Pattern newPattern = conversion.Generate(); Pattern newPattern = conversion.Generate();
lastPattern = newPattern; lastPattern = newPattern;
var stairPatternGenerator = (HitObjectPatternGenerator)conversion; var stairPatternGenerator = conversion as HitObjectPatternGenerator;
lastStair = stairPatternGenerator.StairType; lastStair = stairPatternGenerator?.StairType ?? lastStair;
return newPattern.HitObjects; return newPattern.HitObjects;
} }

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@ -16,7 +16,7 @@ namespace osu.Game.Rulesets.Mania
{ {
} }
public override double Calculate(Dictionary<string, string> categoryDifficulty = null) => 0; public override double Calculate(Dictionary<string, double> categoryDifficulty = null) => 0;
protected override BeatmapConverter<ManiaHitObject> CreateBeatmapConverter(Beatmap beatmap) => new ManiaBeatmapConverter(true, (int)Math.Max(1, Math.Round(beatmap.BeatmapInfo.BaseDifficulty.CircleSize))); protected override BeatmapConverter<ManiaHitObject> CreateBeatmapConverter(Beatmap beatmap) => new ManiaBeatmapConverter(true, (int)Math.Max(1, Math.Round(beatmap.BeatmapInfo.BaseDifficulty.CircleSize)));
} }

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@ -105,6 +105,8 @@ namespace osu.Game.Rulesets.Mania
public override string Description => "osu!mania"; public override string Description => "osu!mania";
public override string ShortName => "mania";
public override Drawable CreateIcon() => new SpriteIcon { Icon = FontAwesome.fa_osu_mania_o }; public override Drawable CreateIcon() => new SpriteIcon { Icon = FontAwesome.fa_osu_mania_o };
public override DifficultyCalculator CreateDifficultyCalculator(Beatmap beatmap, Mod[] mods = null) => new ManiaDifficultyCalculator(beatmap); public override DifficultyCalculator CreateDifficultyCalculator(Beatmap beatmap, Mod[] mods = null) => new ManiaDifficultyCalculator(beatmap);

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@ -176,22 +176,10 @@ namespace osu.Game.Rulesets.Mania.Mods
public class ManiaModAutoplay : ModAutoplay<ManiaHitObject> public class ManiaModAutoplay : ModAutoplay<ManiaHitObject>
{ {
private int availableColumns;
public override void ApplyToRulesetContainer(RulesetContainer<ManiaHitObject> rulesetContainer)
{
// Todo: This shouldn't be done, we should be getting a ManiaBeatmap which should store AvailableColumns
// But this is dependent on a _lot_ of refactoring
var maniaRulesetContainer = (ManiaRulesetContainer)rulesetContainer;
availableColumns = maniaRulesetContainer.AvailableColumns;
base.ApplyToRulesetContainer(rulesetContainer);
}
protected override Score CreateReplayScore(Beatmap<ManiaHitObject> beatmap) => new Score protected override Score CreateReplayScore(Beatmap<ManiaHitObject> beatmap) => new Score
{ {
User = new User { Username = "osu!topus!" }, User = new User { Username = "osu!topus!" },
Replay = new ManiaAutoGenerator(beatmap, availableColumns).Generate(), Replay = new ManiaAutoGenerator(beatmap).Generate(),
}; };
} }
} }

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@ -1,7 +1,7 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>. // Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System; using System.Collections.Generic;
using System.Linq; using System.Linq;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Rulesets.Mania.Objects; using osu.Game.Rulesets.Mania.Objects;
@ -13,15 +13,11 @@ namespace osu.Game.Rulesets.Mania.Replays
{ {
internal class ManiaAutoGenerator : AutoGenerator<ManiaHitObject> internal class ManiaAutoGenerator : AutoGenerator<ManiaHitObject>
{ {
private const double release_delay = 20; public const double RELEASE_DELAY = 20;
private readonly int availableColumns; public ManiaAutoGenerator(Beatmap<ManiaHitObject> beatmap)
public ManiaAutoGenerator(Beatmap<ManiaHitObject> beatmap, int availableColumns)
: base(beatmap) : base(beatmap)
{ {
this.availableColumns = availableColumns;
Replay = new Replay { User = new User { Username = @"Autoplay" } }; Replay = new Replay { User = new User { Username = @"Autoplay" } };
} }
@ -30,104 +26,52 @@ namespace osu.Game.Rulesets.Mania.Replays
public override Replay Generate() public override Replay Generate()
{ {
// Todo: Realistically this shouldn't be needed, but the first frame is skipped with the way replays are currently handled // Todo: Realistically this shouldn't be needed, but the first frame is skipped with the way replays are currently handled
Replay.Frames.Add(new ReplayFrame(-100000, null, null, ReplayButtonState.None)); Replay.Frames.Add(new ManiaReplayFrame(-100000, 0));
double[] holdEndTimes = new double[availableColumns]; var pointGroups = generateActionPoints().GroupBy(a => a.Time).OrderBy(g => g.First().Time);
for (int i = 0; i < availableColumns; i++)
holdEndTimes[i] = double.NegativeInfinity;
// Notes are handled row-by-row int activeColumns = 0;
foreach (var objGroup in Beatmap.HitObjects.GroupBy(h => h.StartTime)) foreach (var group in pointGroups)
{ {
double groupTime = objGroup.Key; foreach (var point in group)
int activeColumns = 0;
// Get the previously held-down active columns
for (int i = 0; i < availableColumns; i++)
{ {
if (holdEndTimes[i] > groupTime) if (point is HitPoint)
activeColumns |= 1 << i; activeColumns |= 1 << point.Column;
if (point is ReleasePoint)
activeColumns ^= 1 << point.Column;
} }
// Add on the group columns, keeping track of the held notes for the next rows Replay.Frames.Add(new ManiaReplayFrame(group.First().Time, activeColumns));
foreach (var obj in objGroup)
{
var holdNote = obj as HoldNote;
if (holdNote != null)
holdEndTimes[obj.Column] = Math.Max(holdEndTimes[obj.Column], holdNote.EndTime);
activeColumns |= 1 << obj.Column;
}
Replay.Frames.Add(new ReplayFrame(groupTime, activeColumns, null, ReplayButtonState.None));
// Add the release frames. We can't do this with the loop above because we need activeColumns to be fully populated
foreach (var obj in objGroup.GroupBy(h => (h as IHasEndTime)?.EndTime ?? h.StartTime + release_delay).OrderBy(h => h.Key))
{
var groupEndTime = obj.Key;
int activeColumnsAtEnd = 0;
for (int i = 0; i < availableColumns; i++)
{
if (holdEndTimes[i] > groupEndTime)
activeColumnsAtEnd |= 1 << i;
}
Replay.Frames.Add(new ReplayFrame(groupEndTime, activeColumnsAtEnd, 0, ReplayButtonState.None));
}
} }
Replay.Frames = Replay.Frames
// Pick the maximum activeColumns for all frames at the same time
.GroupBy(f => f.Time)
.Select(g => new ReplayFrame(g.First().Time, maxMouseX(g), 0, ReplayButtonState.None))
// The addition of release frames above maybe result in unordered frames, but we need them ordered
.OrderBy(f => f.Time)
.ToList();
return Replay; return Replay;
} }
/// <summary> private IEnumerable<IActionPoint> generateActionPoints()
/// Finds the maximum <see cref="ReplayFrame.MouseX"/> by count of bits from a grouping of <see cref="ReplayFrame"/>s.
/// </summary>
/// <param name="group">The <see cref="ReplayFrame"/> grouping to search.</param>
/// <returns>The maximum <see cref="ReplayFrame.MouseX"/> by count of bits.</returns>
private float maxMouseX(IGrouping<double, ReplayFrame> group)
{ {
int currentCount = -1; foreach (var obj in Beatmap.HitObjects)
int currentMax = 0;
foreach (var val in group)
{ {
int newCount = countBits((int)(val.MouseX ?? 0)); yield return new HitPoint { Time = obj.StartTime, Column = obj.Column };
if (newCount > currentCount) yield return new ReleasePoint { Time = ((obj as IHasEndTime)?.EndTime ?? obj.StartTime) + RELEASE_DELAY, Column = obj.Column };
{
currentCount = newCount;
currentMax = (int)(val.MouseX ?? 0);
}
} }
return currentMax;
} }
/// <summary> private interface IActionPoint
/// Counts the number of bits set in a value.
/// </summary>
/// <param name="value">The value to count.</param>
/// <returns>The number of set bits.</returns>
private int countBits(int value)
{ {
int count = 0; double Time { get; set; }
while (value > 0) int Column { get; set; }
{ }
if ((value & 1) > 0)
count++;
value >>= 1;
}
return count; private struct HitPoint : IActionPoint
{
public double Time { get; set; }
public int Column { get; set; }
}
private struct ReleasePoint : IActionPoint
{
public double Time { get; set; }
public int Column { get; set; }
} }
} }
} }

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@ -2,29 +2,37 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq;
using osu.Framework.Input; using osu.Framework.Input;
using osu.Game.Rulesets.Mania.UI;
using osu.Game.Rulesets.Replays; using osu.Game.Rulesets.Replays;
namespace osu.Game.Rulesets.Mania.Replays namespace osu.Game.Rulesets.Mania.Replays
{ {
internal class ManiaFramedReplayInputHandler : FramedReplayInputHandler internal class ManiaFramedReplayInputHandler : FramedReplayInputHandler
{ {
public ManiaFramedReplayInputHandler(Replay replay) private readonly ManiaRulesetContainer container;
public ManiaFramedReplayInputHandler(Replay replay, ManiaRulesetContainer container)
: base(replay) : base(replay)
{ {
this.container = container;
} }
private ManiaPlayfield playfield;
public override List<InputState> GetPendingStates() public override List<InputState> GetPendingStates()
{ {
var actions = new List<ManiaAction>(); var actions = new List<ManiaAction>();
int activeColumns = (int)(CurrentFrame.MouseX ?? 0); if (playfield == null)
playfield = (ManiaPlayfield)container.Playfield;
int activeColumns = (int)(CurrentFrame.MouseX ?? 0);
int counter = 0; int counter = 0;
while (activeColumns > 0) while (activeColumns > 0)
{ {
if ((activeColumns & 1) > 0) if ((activeColumns & 1) > 0)
actions.Add(ManiaAction.Key1 + counter); actions.Add(playfield.Columns.ElementAt(counter).Action);
counter++; counter++;
activeColumns >>= 1; activeColumns >>= 1;
} }

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@ -0,0 +1,17 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Rulesets.Replays;
namespace osu.Game.Rulesets.Mania.Replays
{
public class ManiaReplayFrame : ReplayFrame
{
public override bool IsImportant => MouseX > 0;
public ManiaReplayFrame(double time, int activeColumns)
: base(time, activeColumns, null, ReplayButtonState.None)
{
}
}
}

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@ -0,0 +1,173 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using NUnit.Framework;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Mania.Objects;
using osu.Game.Rulesets.Mania.Replays;
using osu.Game.Tests.Visual;
namespace osu.Game.Rulesets.Mania.Tests
{
[Ignore("getting CI working")]
public class TestCaseAutoGeneration : OsuTestCase
{
[Test]
public void TestSingleNote()
{
// | |
// | - |
// | |
var beatmap = new Beatmap<ManiaHitObject>();
beatmap.HitObjects.Add(new Note { StartTime = 1000 });
var generated = new ManiaAutoGenerator(beatmap).Generate();
Assert.IsTrue(generated.Frames.Count == 3, "Replay must have 3 frames");
Assert.AreEqual(1000, generated.Frames[1].Time, "Incorrect hit time");
Assert.AreEqual(1000 + ManiaAutoGenerator.RELEASE_DELAY, generated.Frames[2].Time, "Incorrect release time");
Assert.AreEqual(1, generated.Frames[1].MouseX, "Key 0 has not been pressed");
Assert.AreEqual(0, generated.Frames[2].MouseX, "Key 0 has not been released");
}
[Test]
public void TestSingleHoldNote()
{
// | |
// | * |
// | * |
// | * |
// | |
var beatmap = new Beatmap<ManiaHitObject>();
beatmap.HitObjects.Add(new HoldNote { StartTime = 1000, Duration = 2000 });
var generated = new ManiaAutoGenerator(beatmap).Generate();
Assert.IsTrue(generated.Frames.Count == 3, "Replay must have 3 frames");
Assert.AreEqual(1000, generated.Frames[1].Time, "Incorrect hit time");
Assert.AreEqual(3000 + ManiaAutoGenerator.RELEASE_DELAY, generated.Frames[2].Time, "Incorrect release time");
Assert.AreEqual(1, generated.Frames[1].MouseX, "Key 0 has not been pressed");
Assert.AreEqual(0, generated.Frames[2].MouseX, "Key 0 has not been released");
}
[Test]
public void TestSingleNoteChord()
{
// | | |
// | - | - |
// | | |
var beatmap = new Beatmap<ManiaHitObject>();
beatmap.HitObjects.Add(new Note { StartTime = 1000 });
beatmap.HitObjects.Add(new Note { StartTime = 1000, Column = 1 });
var generated = new ManiaAutoGenerator(beatmap).Generate();
Assert.IsTrue(generated.Frames.Count == 3, "Replay must have 3 frames");
Assert.AreEqual(1000, generated.Frames[1].Time, "Incorrect hit time");
Assert.AreEqual(1000 + ManiaAutoGenerator.RELEASE_DELAY, generated.Frames[2].Time, "Incorrect release time");
Assert.AreEqual(3, generated.Frames[1].MouseX, "Keys 1 and 2 have not been pressed");
Assert.AreEqual(0, generated.Frames[2].MouseX, "Keys 1 and 2 have not been released");
}
[Test]
public void TestHoldNoteChord()
{
// | | |
// | * | * |
// | * | * |
// | * | * |
// | | |
var beatmap = new Beatmap<ManiaHitObject>();
beatmap.HitObjects.Add(new HoldNote { StartTime = 1000, Duration = 2000 });
beatmap.HitObjects.Add(new HoldNote { StartTime = 1000, Duration = 2000, Column = 1 });
var generated = new ManiaAutoGenerator(beatmap).Generate();
Assert.IsTrue(generated.Frames.Count == 3, "Replay must have 3 frames");
Assert.AreEqual(1000, generated.Frames[1].Time, "Incorrect hit time");
Assert.AreEqual(3000 + ManiaAutoGenerator.RELEASE_DELAY, generated.Frames[2].Time, "Incorrect release time");
Assert.AreEqual(3, generated.Frames[1].MouseX, "Keys 1 and 2 have not been pressed");
Assert.AreEqual(0, generated.Frames[2].MouseX, "Keys 1 and 2 have not been released");
}
[Test]
public void TestSingleNoteStair()
{
// | | |
// | | - |
// | - | |
// | | |
var beatmap = new Beatmap<ManiaHitObject>();
beatmap.HitObjects.Add(new Note { StartTime = 1000 });
beatmap.HitObjects.Add(new Note { StartTime = 2000, Column = 1 });
var generated = new ManiaAutoGenerator(beatmap).Generate();
Assert.IsTrue(generated.Frames.Count == 5, "Replay must have 5 frames");
Assert.AreEqual(1000, generated.Frames[1].Time, "Incorrect first note hit time");
Assert.AreEqual(1000 + ManiaAutoGenerator.RELEASE_DELAY, generated.Frames[2].Time, "Incorrect first note release time");
Assert.AreEqual(2000, generated.Frames[3].Time, "Incorrect second note hit time");
Assert.AreEqual(2000 + ManiaAutoGenerator.RELEASE_DELAY, generated.Frames[4].Time, "Incorrect second note release time");
Assert.AreEqual(1, generated.Frames[1].MouseX, "Key 1 has not been pressed");
Assert.AreEqual(0, generated.Frames[2].MouseX, "Key 1 has not been released");
Assert.AreEqual(2, generated.Frames[3].MouseX, "Key 2 has not been pressed");
Assert.AreEqual(0, generated.Frames[4].MouseX, "Key 2 has not been released");
}
[Test]
public void TestHoldNoteStair()
{
// | | |
// | | * |
// | * | * |
// | * | * |
// | * | |
// | | |
var beatmap = new Beatmap<ManiaHitObject>();
beatmap.HitObjects.Add(new HoldNote { StartTime = 1000, Duration = 2000 });
beatmap.HitObjects.Add(new HoldNote { StartTime = 2000, Duration = 2000, Column = 1 });
var generated = new ManiaAutoGenerator(beatmap).Generate();
Assert.IsTrue(generated.Frames.Count == 5, "Replay must have 5 frames");
Assert.AreEqual(1000, generated.Frames[1].Time, "Incorrect first note hit time");
Assert.AreEqual(3000 + ManiaAutoGenerator.RELEASE_DELAY, generated.Frames[3].Time, "Incorrect first note release time");
Assert.AreEqual(2000, generated.Frames[2].Time, "Incorrect second note hit time");
Assert.AreEqual(4000 + ManiaAutoGenerator.RELEASE_DELAY, generated.Frames[4].Time, "Incorrect second note release time");
Assert.AreEqual(1, generated.Frames[1].MouseX, "Key 1 has not been pressed");
Assert.AreEqual(3, generated.Frames[2].MouseX, "Keys 1 and 2 have not been pressed");
Assert.AreEqual(2, generated.Frames[3].MouseX, "Key 1 has not been released");
Assert.AreEqual(0, generated.Frames[4].MouseX, "Key 2 has not been released");
}
[Test]
public void TestHoldNoteWithReleasePress()
{
// | | |
// | * | - |
// | * | |
// | * | |
// | | |
var beatmap = new Beatmap<ManiaHitObject>();
beatmap.HitObjects.Add(new HoldNote { StartTime = 1000, Duration = 2000 - ManiaAutoGenerator.RELEASE_DELAY });
beatmap.HitObjects.Add(new Note { StartTime = 3000, Column = 1 });
var generated = new ManiaAutoGenerator(beatmap).Generate();
Assert.IsTrue(generated.Frames.Count == 4, "Replay must have 4 frames");
Assert.AreEqual(1000, generated.Frames[1].Time, "Incorrect first note hit time");
Assert.AreEqual(3000, generated.Frames[2].Time, "Incorrect second note press time + first note release time");
Assert.AreEqual(3000 + ManiaAutoGenerator.RELEASE_DELAY, generated.Frames[3].Time, "Incorrect second note release time");
Assert.AreEqual(1, generated.Frames[1].MouseX, "Key 1 has not been pressed");
Assert.AreEqual(2, generated.Frames[2].MouseX, "Key 1 has not been released or key 2 has not been pressed");
Assert.AreEqual(0, generated.Frames[3].MouseX, "Keys 1 and 2 have not been released");
}
}
}

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@ -0,0 +1,16 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using NUnit.Framework;
namespace osu.Game.Rulesets.Mania.Tests
{
[Ignore("getting CI working")]
public class TestCasePerformancePoints : Game.Tests.Visual.TestCasePerformancePoints
{
public TestCasePerformancePoints()
: base(new ManiaRuleset(new RulesetInfo()))
{
}
}
}

View File

@ -124,6 +124,6 @@ namespace osu.Game.Rulesets.Mania.UI
protected override SpeedAdjustmentContainer CreateSpeedAdjustmentContainer(MultiplierControlPoint controlPoint) => new ManiaSpeedAdjustmentContainer(controlPoint, ScrollingAlgorithm.Basic); protected override SpeedAdjustmentContainer CreateSpeedAdjustmentContainer(MultiplierControlPoint controlPoint) => new ManiaSpeedAdjustmentContainer(controlPoint, ScrollingAlgorithm.Basic);
protected override FramedReplayInputHandler CreateReplayInputHandler(Replay replay) => new ManiaFramedReplayInputHandler(replay); protected override FramedReplayInputHandler CreateReplayInputHandler(Replay replay) => new ManiaFramedReplayInputHandler(replay, this);
} }
} }

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@ -1,6 +1,6 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" /> <Import Project="..\osu.Game.props" />
<PropertyGroup> <PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
@ -21,7 +21,6 @@
<ErrorReport>prompt</ErrorReport> <ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel> <WarningLevel>4</WarningLevel>
<TreatWarningsAsErrors>false</TreatWarningsAsErrors> <TreatWarningsAsErrors>false</TreatWarningsAsErrors>
<LangVersion>6</LangVersion>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType> <DebugType>pdbonly</DebugType>
@ -72,6 +71,7 @@
<Compile Include="Objects\Types\IHasColumn.cs" /> <Compile Include="Objects\Types\IHasColumn.cs" />
<Compile Include="Replays\ManiaAutoGenerator.cs" /> <Compile Include="Replays\ManiaAutoGenerator.cs" />
<Compile Include="Replays\ManiaFramedReplayInputHandler.cs" /> <Compile Include="Replays\ManiaFramedReplayInputHandler.cs" />
<Compile Include="Replays\ManiaReplayFrame.cs" />
<Compile Include="Scoring\ManiaScoreProcessor.cs" /> <Compile Include="Scoring\ManiaScoreProcessor.cs" />
<Compile Include="Objects\BarLine.cs" /> <Compile Include="Objects\BarLine.cs" />
<Compile Include="Objects\HoldNote.cs" /> <Compile Include="Objects\HoldNote.cs" />
@ -80,8 +80,10 @@
<Compile Include="Objects\Note.cs" /> <Compile Include="Objects\Note.cs" />
<Compile Include="Properties\AssemblyInfo.cs" /> <Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="ManiaInputManager.cs" /> <Compile Include="ManiaInputManager.cs" />
<Compile Include="Tests\TestCaseAutoGeneration.cs" />
<Compile Include="Tests\TestCaseManiaHitObjects.cs" /> <Compile Include="Tests\TestCaseManiaHitObjects.cs" />
<Compile Include="Tests\TestCaseManiaPlayfield.cs" /> <Compile Include="Tests\TestCaseManiaPlayfield.cs" />
<Compile Include="Tests\TestCasePerformancePoints.cs" />
<Compile Include="Timing\GravityScrollingContainer.cs" /> <Compile Include="Timing\GravityScrollingContainer.cs" />
<Compile Include="Timing\ScrollingAlgorithm.cs" /> <Compile Include="Timing\ScrollingAlgorithm.cs" />
<Compile Include="UI\Column.cs" /> <Compile Include="UI\Column.cs" />
@ -96,9 +98,6 @@
<Compile Include="Timing\ManiaSpeedAdjustmentContainer.cs" /> <Compile Include="Timing\ManiaSpeedAdjustmentContainer.cs" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<None Include="..\osu.licenseheader">
<Link>osu.licenseheader</Link>
</None>
<None Include="app.config" /> <None Include="app.config" />
<None Include="OpenTK.dll.config" /> <None Include="OpenTK.dll.config" />
<None Include="packages.config" /> <None Include="packages.config" />
@ -115,6 +114,9 @@
<Private>True</Private> <Private>True</Private>
</ProjectReference> </ProjectReference>
</ItemGroup> </ItemGroup>
<ItemGroup>
<Service Include="{82A7F48D-3B50-4B1E-B82E-3ADA8210C358}" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it. <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets. Other similar extension points exist, see Microsoft.Common.targets.

View File

@ -0,0 +1,13 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics.Cursor;
using osu.Game.Rulesets.Osu.UI;
namespace osu.Game.Rulesets.Osu.Edit
{
public class OsuEditPlayfield : OsuPlayfield
{
protected override CursorContainer CreateCursor() => null;
}
}

View File

@ -0,0 +1,19 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Osu.UI;
using osu.Game.Rulesets.UI;
namespace osu.Game.Rulesets.Osu.Edit
{
public class OsuEditRulesetContainer : OsuRulesetContainer
{
public OsuEditRulesetContainer(Ruleset ruleset, WorkingBeatmap beatmap, bool isForCurrentRuleset)
: base(ruleset, beatmap, isForCurrentRuleset)
{
}
protected override Playfield CreatePlayfield() => new OsuEditPlayfield();
}
}

View File

@ -0,0 +1,29 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Edit.Tools;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.UI;
namespace osu.Game.Rulesets.Osu.Edit
{
public class OsuHitObjectComposer : HitObjectComposer
{
public OsuHitObjectComposer(Ruleset ruleset)
: base(ruleset)
{
}
protected override RulesetContainer CreateRulesetContainer(Ruleset ruleset, WorkingBeatmap beatmap) => new OsuEditRulesetContainer(ruleset, beatmap, true);
protected override IReadOnlyList<ICompositionTool> CompositionTools => new ICompositionTool[]
{
new HitObjectCompositionTool<HitCircle>(),
new HitObjectCompositionTool<Slider>(),
new HitObjectCompositionTool<Spinner>()
};
}
}

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@ -45,6 +45,18 @@ namespace osu.Game.Rulesets.Osu.Objects
set { Curve.Distance = value; } set { Curve.Distance = value; }
} }
/// <summary>
/// The position of the cursor at the point of completion of this <see cref="Slider"/> if it was hit
/// with as few movements as possible. This is set and used by difficulty calculation.
/// </summary>
internal Vector2? LazyEndPosition;
/// <summary>
/// The distance travelled by the cursor upon completion of this <see cref="Slider"/> if it was hit
/// with as few movements as possible. This is set and used by difficulty calculation.
/// </summary>
internal float LazyTravelDistance;
public List<SampleInfoList> RepeatSamples { get; set; } = new List<SampleInfoList>(); public List<SampleInfoList> RepeatSamples { get; set; } = new List<SampleInfoList>();
public int RepeatCount { get; set; } = 1; public int RepeatCount { get; set; } = 1;

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@ -33,9 +33,9 @@ namespace osu.Game.Rulesets.Osu.OsuDifficulty
(h as Slider)?.Curve?.Calculate(); (h as Slider)?.Curve?.Calculate();
} }
public override double Calculate(Dictionary<string, string> categoryDifficulty = null) public override double Calculate(Dictionary<string, double> categoryDifficulty = null)
{ {
OsuDifficultyBeatmap beatmap = new OsuDifficultyBeatmap(Beatmap.HitObjects); OsuDifficultyBeatmap beatmap = new OsuDifficultyBeatmap(Beatmap.HitObjects, TimeRate);
Skill[] skills = Skill[] skills =
{ {
new Aim(), new Aim(),
@ -67,8 +67,8 @@ namespace osu.Game.Rulesets.Osu.OsuDifficulty
if (categoryDifficulty != null) if (categoryDifficulty != null)
{ {
categoryDifficulty.Add("Aim", aimRating.ToString("0.00")); categoryDifficulty.Add("Aim", aimRating);
categoryDifficulty.Add("Speed", speedRating.ToString("0.00")); categoryDifficulty.Add("Speed", speedRating);
} }
return starRating; return starRating;

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@ -20,12 +20,12 @@ namespace osu.Game.Rulesets.Osu.OsuDifficulty.Preprocessing
/// Creates an enumerator, which preprocesses a list of <see cref="OsuHitObject"/>s recieved as input, wrapping them as /// Creates an enumerator, which preprocesses a list of <see cref="OsuHitObject"/>s recieved as input, wrapping them as
/// <see cref="OsuDifficultyHitObject"/> which contains extra data required for difficulty calculation. /// <see cref="OsuDifficultyHitObject"/> which contains extra data required for difficulty calculation.
/// </summary> /// </summary>
public OsuDifficultyBeatmap(List<OsuHitObject> objects) public OsuDifficultyBeatmap(List<OsuHitObject> objects, double timeRate)
{ {
// Sort OsuHitObjects by StartTime - they are not correctly ordered in some cases. // Sort OsuHitObjects by StartTime - they are not correctly ordered in some cases.
// This should probably happen before the objects reach the difficulty calculator. // This should probably happen before the objects reach the difficulty calculator.
objects.Sort((a, b) => a.StartTime.CompareTo(b.StartTime)); objects.Sort((a, b) => a.StartTime.CompareTo(b.StartTime));
difficultyObjects = createDifficultyObjectEnumerator(objects); difficultyObjects = createDifficultyObjectEnumerator(objects, timeRate);
} }
/// <summary> /// <summary>
@ -67,7 +67,7 @@ namespace osu.Game.Rulesets.Osu.OsuDifficulty.Preprocessing
IEnumerator IEnumerable.GetEnumerator() => GetEnumerator(); IEnumerator IEnumerable.GetEnumerator() => GetEnumerator();
private IEnumerator<OsuDifficultyHitObject> createDifficultyObjectEnumerator(List<OsuHitObject> objects) private IEnumerator<OsuDifficultyHitObject> createDifficultyObjectEnumerator(List<OsuHitObject> objects, double timeRate)
{ {
// We will process OsuHitObjects in groups of three to form a triangle, so we can calculate an angle for each object. // We will process OsuHitObjects in groups of three to form a triangle, so we can calculate an angle for each object.
OsuHitObject[] triangle = new OsuHitObject[3]; OsuHitObject[] triangle = new OsuHitObject[3];
@ -87,7 +87,7 @@ namespace osu.Game.Rulesets.Osu.OsuDifficulty.Preprocessing
triangle[1] = triangle[0]; triangle[1] = triangle[0];
triangle[0] = objects[i]; triangle[0] = objects[i];
yield return new OsuDifficultyHitObject(triangle); yield return new OsuDifficultyHitObject(triangle, timeRate);
} }
} }
} }

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@ -2,6 +2,8 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System; using System;
using System.Linq;
using OpenTK;
using osu.Game.Rulesets.Osu.Objects; using osu.Game.Rulesets.Osu.Objects;
namespace osu.Game.Rulesets.Osu.OsuDifficulty.Preprocessing namespace osu.Game.Rulesets.Osu.OsuDifficulty.Preprocessing
@ -33,13 +35,17 @@ namespace osu.Game.Rulesets.Osu.OsuDifficulty.Preprocessing
private const int normalized_radius = 52; private const int normalized_radius = 52;
private readonly double timeRate;
private readonly OsuHitObject[] t; private readonly OsuHitObject[] t;
/// <summary> /// <summary>
/// Initializes the object calculating extra data required for difficulty calculation. /// Initializes the object calculating extra data required for difficulty calculation.
/// </summary> /// </summary>
public OsuDifficultyHitObject(OsuHitObject[] triangle) public OsuDifficultyHitObject(OsuHitObject[] triangle, double timeRate)
{ {
this.timeRate = timeRate;
t = triangle; t = triangle;
BaseObject = t[0]; BaseObject = t[0];
setDistances(); setDistances();
@ -57,14 +63,53 @@ namespace osu.Game.Rulesets.Osu.OsuDifficulty.Preprocessing
scalingFactor *= 1 + smallCircleBonus; scalingFactor *= 1 + smallCircleBonus;
} }
Distance = (t[0].StackedPosition - t[1].StackedPosition).Length * scalingFactor; Vector2 lastCursorPosition = t[1].StackedPosition;
float lastTravelDistance = 0;
var lastSlider = t[1] as Slider;
if (lastSlider != null)
{
computeSliderCursorPosition(lastSlider);
lastCursorPosition = lastSlider.LazyEndPosition ?? lastCursorPosition;
lastTravelDistance = lastSlider.LazyTravelDistance;
}
Distance = (lastTravelDistance + (BaseObject.StackedPosition - lastCursorPosition).Length) * scalingFactor;
} }
private void setTimingValues() private void setTimingValues()
{ {
// Every timing inverval is hard capped at the equivalent of 375 BPM streaming speed as a safety measure. // Every timing inverval is hard capped at the equivalent of 375 BPM streaming speed as a safety measure.
DeltaTime = Math.Max(40, t[0].StartTime - t[1].StartTime); DeltaTime = Math.Max(40, (t[0].StartTime - t[1].StartTime) / timeRate);
TimeUntilHit = 450; // BaseObject.PreEmpt; TimeUntilHit = 450; // BaseObject.PreEmpt;
} }
private void computeSliderCursorPosition(Slider slider)
{
if (slider.LazyEndPosition != null)
return;
slider.LazyEndPosition = slider.StackedPosition;
float approxFollowCircleRadius = (float)(slider.Radius * 3);
var computeVertex = new Action<double>(t =>
{
var diff = slider.PositionAt(t) - slider.LazyEndPosition.Value;
float dist = diff.Length;
if (dist > approxFollowCircleRadius)
{
// The cursor would be outside the follow circle, we need to move it
diff.Normalize(); // Obtain direction of diff
dist -= approxFollowCircleRadius;
slider.LazyEndPosition += diff * dist;
slider.LazyTravelDistance += dist;
}
});
var scoringTimes = slider.Ticks.Select(t => t.StartTime).Concat(slider.RepeatPoints.Select(r => r.StartTime)).OrderBy(t => t);
foreach (var time in scoringTimes)
computeVertex(time);
computeVertex(slider.EndTime);
}
} }
} }

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@ -1,6 +1,7 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>. // Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;
using System.ComponentModel; using System.ComponentModel;
using osu.Framework.Input.Bindings; using osu.Framework.Input.Bindings;
using osu.Game.Rulesets.UI; using osu.Game.Rulesets.UI;
@ -9,6 +10,8 @@ namespace osu.Game.Rulesets.Osu
{ {
public class OsuInputManager : RulesetInputManager<OsuAction> public class OsuInputManager : RulesetInputManager<OsuAction>
{ {
public IEnumerable<OsuAction> PressedActions => KeyBindingContainer.PressedActions;
public OsuInputManager(RulesetInfo ruleset) : base(ruleset, 0, SimultaneousBindingMode.Unique) public OsuInputManager(RulesetInfo ruleset) : base(ruleset, 0, SimultaneousBindingMode.Unique)
{ {
} }

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@ -14,6 +14,10 @@ using System.Linq;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Game.Overlays.Settings; using osu.Game.Overlays.Settings;
using osu.Framework.Input.Bindings; using osu.Framework.Input.Bindings;
using osu.Game.Rulesets.Scoring;
using osu.Game.Rulesets.Osu.Scoring;
using osu.Game.Rulesets.Osu.Edit;
using osu.Game.Rulesets.Edit;
namespace osu.Game.Rulesets.Osu namespace osu.Game.Rulesets.Osu
{ {
@ -114,8 +118,14 @@ namespace osu.Game.Rulesets.Osu
public override DifficultyCalculator CreateDifficultyCalculator(Beatmap beatmap, Mod[] mods = null) => new OsuDifficultyCalculator(beatmap, mods); public override DifficultyCalculator CreateDifficultyCalculator(Beatmap beatmap, Mod[] mods = null) => new OsuDifficultyCalculator(beatmap, mods);
public override PerformanceCalculator CreatePerformanceCalculator(Beatmap beatmap, Score score) => new OsuPerformanceCalculator(this, beatmap, score);
public override HitObjectComposer CreateHitObjectComposer() => new OsuHitObjectComposer(this);
public override string Description => "osu!"; public override string Description => "osu!";
public override string ShortName => "osu";
public override SettingsSubsection CreateSettings() => new OsuSettings(); public override SettingsSubsection CreateSettings() => new OsuSettings();
public override int LegacyID => 0; public override int LegacyID => 0;

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@ -0,0 +1,199 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using System.Linq;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu.Beatmaps;
using osu.Game.Rulesets.Osu.Mods;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Scoring;
namespace osu.Game.Rulesets.Osu.Scoring
{
public class OsuPerformanceCalculator : PerformanceCalculator<OsuHitObject>
{
private readonly int countHitCircles;
private readonly int beatmapMaxCombo;
private Mod[] mods;
private double realApproachRate;
private double accuracy;
private int scoreMaxCombo;
private int count300;
private int count100;
private int count50;
private int countMiss;
public OsuPerformanceCalculator(Ruleset ruleset, Beatmap beatmap, Score score)
: base(ruleset, beatmap, score)
{
countHitCircles = Beatmap.HitObjects.Count(h => h is HitCircle);
beatmapMaxCombo = Beatmap.HitObjects.Count;
beatmapMaxCombo += Beatmap.HitObjects.OfType<Slider>().Sum(s => s.RepeatCount + s.Ticks.Count());
}
public override double Calculate(Dictionary<string, double> categoryRatings = null)
{
mods = Score.Mods;
accuracy = Score.Accuracy;
scoreMaxCombo = Score.MaxCombo;
count300 = Convert.ToInt32(Score.Statistics["300"]);
count100 = Convert.ToInt32(Score.Statistics["100"]);
count50 = Convert.ToInt32(Score.Statistics["50"]);
countMiss = Convert.ToInt32(Score.Statistics["x"]);
// Don't count scores made with supposedly unranked mods
if (mods.Any(m => !m.Ranked))
return 0;
// Todo: In the future we should apply changes to PreEmpt/AR at an OsuHitObject/BaseDifficulty level, but this is done
// locally for now as doing so would modify animations and other things unexpectedly
// DO NOT MODIFY THIS
double ar = Beatmap.BeatmapInfo.BaseDifficulty.ApproachRate;
if (mods.Any(m => m is OsuModHardRock))
ar = Math.Min(10, ar * 1.4);
if (mods.Any(m => m is OsuModEasy))
ar = Math.Max(0, ar / 2);
double preEmpt = BeatmapDifficulty.DifficultyRange(ar, 1800, 1200, 450);
realApproachRate = preEmpt > 1200 ? (1800 - preEmpt) / 120 : (1200 - preEmpt) / 150 + 5;
// Custom multipliers for NoFail and SpunOut.
double multiplier = 1.12f; // This is being adjusted to keep the final pp value scaled around what it used to be when changing things
if (mods.Any(m => m is OsuModNoFail))
multiplier *= 0.90f;
if (mods.Any(m => m is OsuModSpunOut))
multiplier *= 0.95f;
double aimValue = computeAimValue();
double speedValue = computeSpeedValue();
double accuracyValue = computeAccuracyValue();
double totalValue =
Math.Pow(
Math.Pow(aimValue, 1.1f) +
Math.Pow(speedValue, 1.1f) +
Math.Pow(accuracyValue, 1.1f), 1.0f / 1.1f
) * multiplier;
if (categoryRatings != null)
{
categoryRatings.Add("Aim", aimValue);
categoryRatings.Add("Speed", speedValue);
categoryRatings.Add("Accuracy", accuracyValue);
}
return totalValue;
}
private double computeAimValue()
{
double aimValue = Math.Pow(5.0f * Math.Max(1.0f, Attributes["Aim"] / 0.0675f) - 4.0f, 3.0f) / 100000.0f;
// Longer maps are worth more
double lengthBonus = 0.95f + 0.4f * Math.Min(1.0f, totalHits / 2000.0f) +
(totalHits > 2000 ? Math.Log10(totalHits / 2000.0f) * 0.5f : 0.0f);
aimValue *= lengthBonus;
// Penalize misses exponentially. This mainly fixes tag4 maps and the likes until a per-hitobject solution is available
aimValue *= Math.Pow(0.97f, countMiss);
// Combo scaling
if (beatmapMaxCombo > 0)
aimValue *= Math.Min(Math.Pow(scoreMaxCombo, 0.8f) / Math.Pow(beatmapMaxCombo, 0.8f), 1.0f);
double approachRateFactor = 1.0f;
if (realApproachRate > 10.33f)
approachRateFactor += 0.45f * (realApproachRate - 10.33f);
else if (realApproachRate < 8.0f)
{
// HD is worth more with lower ar!
if (mods.Any(h => h is OsuModHidden))
approachRateFactor += 0.02f * (8.0f - realApproachRate);
else
approachRateFactor += 0.01f * (8.0f - realApproachRate);
}
aimValue *= approachRateFactor;
if (mods.Any(h => h is OsuModHidden))
aimValue *= 1.18f;
if (mods.Any(h => h is OsuModFlashlight))
{
// Apply length bonus again if flashlight is on simply because it becomes a lot harder on longer maps.
aimValue *= 1.45f * lengthBonus;
}
// Scale the aim value with accuracy _slightly_
aimValue *= 0.5f + accuracy / 2.0f;
// It is important to also consider accuracy difficulty when doing that
aimValue *= 0.98f + Math.Pow(Beatmap.BeatmapInfo.BaseDifficulty.OverallDifficulty, 2) / 2500;
return aimValue;
}
private double computeSpeedValue()
{
double speedValue = Math.Pow(5.0f * Math.Max(1.0f, Attributes["Speed"] / 0.0675f) - 4.0f, 3.0f) / 100000.0f;
// Longer maps are worth more
speedValue *= 0.95f + 0.4f * Math.Min(1.0f, totalHits / 2000.0f) +
(totalHits > 2000 ? Math.Log10(totalHits / 2000.0f) * 0.5f : 0.0f);
// Penalize misses exponentially. This mainly fixes tag4 maps and the likes until a per-hitobject solution is available
speedValue *= Math.Pow(0.97f, countMiss);
// Combo scaling
if (beatmapMaxCombo > 0)
speedValue *= Math.Min(Math.Pow(scoreMaxCombo, 0.8f) / Math.Pow(beatmapMaxCombo, 0.8f), 1.0f);
// Scale the speed value with accuracy _slightly_
speedValue *= 0.5f + accuracy / 2.0f;
// It is important to also consider accuracy difficulty when doing that
speedValue *= 0.98f + Math.Pow(Beatmap.BeatmapInfo.BaseDifficulty.OverallDifficulty, 2) / 2500;
return speedValue;
}
private double computeAccuracyValue()
{
// This percentage only considers HitCircles of any value - in this part of the calculation we focus on hitting the timing hit window
double betterAccuracyPercentage;
int amountHitObjectsWithAccuracy = countHitCircles;
if (amountHitObjectsWithAccuracy > 0)
betterAccuracyPercentage = ((count300 - (totalHits - amountHitObjectsWithAccuracy)) * 6 + count100 * 2 + count50) / (amountHitObjectsWithAccuracy * 6);
else
betterAccuracyPercentage = 0;
// It is possible to reach a negative accuracy with this formula. Cap it at zero - zero points
if (betterAccuracyPercentage < 0)
betterAccuracyPercentage = 0;
// Lots of arbitrary values from testing.
// Considering to use derivation from perfect accuracy in a probabilistic manner - assume normal distribution
double accuracyValue = Math.Pow(1.52163f, Beatmap.BeatmapInfo.BaseDifficulty.OverallDifficulty) * Math.Pow(betterAccuracyPercentage, 24) * 2.83f;
// Bonus for many hitcircles - it's harder to keep good accuracy up for longer
accuracyValue *= Math.Min(1.15f, Math.Pow(amountHitObjectsWithAccuracy / 1000.0f, 0.3f));
if (mods.Any(m => m is OsuModHidden))
accuracyValue *= 1.02f;
if (mods.Any(m => m is OsuModFlashlight))
accuracyValue *= 1.02f;
return accuracyValue;
}
private double totalHits => count300 + count100 + count50 + countMiss;
private double totalSuccessfulHits => count300 + count100 + count50;
protected override BeatmapConverter<OsuHitObject> CreateBeatmapConverter() => new OsuBeatmapConverter();
}
}

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@ -0,0 +1,16 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using NUnit.Framework;
namespace osu.Game.Rulesets.Osu.Tests
{
[Ignore("getting CI working")]
public class TestCasePerformancePoints : Game.Tests.Visual.TestCasePerformancePoints
{
public TestCasePerformancePoints()
: base(new OsuRuleset(new RulesetInfo()))
{
}
}
}

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@ -20,8 +20,6 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
{ {
internal class CursorTrail : Drawable internal class CursorTrail : Drawable
{ {
public override bool HandleInput => true;
private int currentIndex; private int currentIndex;
private Shader shader; private Shader shader;

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@ -13,6 +13,7 @@ using System.Linq;
using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Osu.Judgements; using osu.Game.Rulesets.Osu.Judgements;
using osu.Game.Rulesets.Osu.UI.Cursor; using osu.Game.Rulesets.Osu.UI.Cursor;
using osu.Framework.Graphics.Cursor;
namespace osu.Game.Rulesets.Osu.UI namespace osu.Game.Rulesets.Osu.UI
{ {
@ -65,7 +66,10 @@ namespace osu.Game.Rulesets.Osu.UI
protected override void LoadComplete() protected override void LoadComplete()
{ {
base.LoadComplete(); base.LoadComplete();
AddInternal(new GameplayCursor());
var cursor = CreateCursor();
if (cursor != null)
AddInternal(cursor);
} }
public override void Add(DrawableHitObject h) public override void Add(DrawableHitObject h)
@ -102,5 +106,7 @@ namespace osu.Game.Rulesets.Osu.UI
judgementLayer.Add(explosion); judgementLayer.Add(explosion);
} }
protected virtual CursorContainer CreateCursor() => new GameplayCursor();
} }
} }

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@ -1,6 +1,6 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" /> <Import Project="..\osu.Game.props" />
<PropertyGroup> <PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
@ -22,7 +22,6 @@
<ErrorReport>prompt</ErrorReport> <ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel> <WarningLevel>4</WarningLevel>
<TreatWarningsAsErrors>false</TreatWarningsAsErrors> <TreatWarningsAsErrors>false</TreatWarningsAsErrors>
<LangVersion>6</LangVersion>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType> <DebugType>pdbonly</DebugType>
@ -49,6 +48,9 @@
<ItemGroup> <ItemGroup>
<Compile Include="Beatmaps\OsuBeatmapConverter.cs" /> <Compile Include="Beatmaps\OsuBeatmapConverter.cs" />
<Compile Include="Beatmaps\OsuBeatmapProcessor.cs" /> <Compile Include="Beatmaps\OsuBeatmapProcessor.cs" />
<Compile Include="Edit\OsuEditPlayfield.cs" />
<Compile Include="Edit\OsuEditRulesetContainer.cs" />
<Compile Include="Edit\OsuHitObjectComposer.cs" />
<Compile Include="Objects\Drawables\DrawableOsuHitObject.cs" /> <Compile Include="Objects\Drawables\DrawableOsuHitObject.cs" />
<Compile Include="Objects\Drawables\Connections\ConnectionRenderer.cs" /> <Compile Include="Objects\Drawables\Connections\ConnectionRenderer.cs" />
<Compile Include="Objects\Drawables\Connections\FollowPointRenderer.cs" /> <Compile Include="Objects\Drawables\Connections\FollowPointRenderer.cs" />
@ -85,9 +87,11 @@
<Compile Include="OsuInputManager.cs" /> <Compile Include="OsuInputManager.cs" />
<Compile Include="Replays\OsuReplayInputHandler.cs" /> <Compile Include="Replays\OsuReplayInputHandler.cs" />
<Compile Include="Tests\TestCaseHitObjects.cs" /> <Compile Include="Tests\TestCaseHitObjects.cs" />
<Compile Include="Tests\TestCasePerformancePoints.cs" />
<Compile Include="UI\Cursor\CursorTrail.cs" /> <Compile Include="UI\Cursor\CursorTrail.cs" />
<Compile Include="UI\Cursor\GameplayCursor.cs" /> <Compile Include="UI\Cursor\GameplayCursor.cs" />
<Compile Include="UI\OsuSettings.cs" /> <Compile Include="UI\OsuSettings.cs" />
<Compile Include="Scoring\OsuPerformanceCalculator.cs" />
<Compile Include="Scoring\OsuScoreProcessor.cs" /> <Compile Include="Scoring\OsuScoreProcessor.cs" />
<Compile Include="UI\OsuRulesetContainer.cs" /> <Compile Include="UI\OsuRulesetContainer.cs" />
<Compile Include="UI\OsuPlayfield.cs" /> <Compile Include="UI\OsuPlayfield.cs" />
@ -103,9 +107,6 @@
<Compile Include="Replays\OsuAutoGeneratorBase.cs" /> <Compile Include="Replays\OsuAutoGeneratorBase.cs" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<None Include="..\osu.licenseheader">
<Link>osu.licenseheader</Link>
</None>
<None Include="app.config" /> <None Include="app.config" />
<None Include="OpenTK.dll.config" /> <None Include="OpenTK.dll.config" />
<None Include="packages.config" /> <None Include="packages.config" />
@ -122,7 +123,9 @@
<Private>True</Private> <Private>True</Private>
</ProjectReference> </ProjectReference>
</ItemGroup> </ItemGroup>
<ItemGroup /> <ItemGroup>
<Service Include="{82A7F48D-3B50-4B1E-B82E-3ADA8210C358}" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it. <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets. Other similar extension points exist, see Microsoft.Common.targets.

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@ -5,7 +5,6 @@ using osu.Game.Beatmaps;
using osu.Game.Rulesets.Taiko.Beatmaps; using osu.Game.Rulesets.Taiko.Beatmaps;
using osu.Game.Rulesets.Taiko.Objects; using osu.Game.Rulesets.Taiko.Objects;
using System.Collections.Generic; using System.Collections.Generic;
using System.Globalization;
using System; using System;
namespace osu.Game.Rulesets.Taiko namespace osu.Game.Rulesets.Taiko
@ -36,7 +35,7 @@ namespace osu.Game.Rulesets.Taiko
{ {
} }
public override double Calculate(Dictionary<string, string> categoryDifficulty = null) public override double Calculate(Dictionary<string, double> categoryDifficulty = null)
{ {
// Fill our custom DifficultyHitObject class, that carries additional information // Fill our custom DifficultyHitObject class, that carries additional information
difficultyHitObjects.Clear(); difficultyHitObjects.Clear();
@ -53,8 +52,8 @@ namespace osu.Game.Rulesets.Taiko
if (categoryDifficulty != null) if (categoryDifficulty != null)
{ {
categoryDifficulty.Add("Strain", starRating.ToString("0.00", CultureInfo.InvariantCulture)); categoryDifficulty.Add("Strain", starRating);
categoryDifficulty.Add("Hit window 300", (35 /*HitObjectManager.HitWindow300*/ / TimeRate).ToString("0.00", CultureInfo.InvariantCulture)); categoryDifficulty.Add("Hit window 300", 35 /*HitObjectManager.HitWindow300*/ / TimeRate);
} }
return starRating; return starRating;

View File

@ -95,6 +95,8 @@ namespace osu.Game.Rulesets.Taiko
public override string Description => "osu!taiko"; public override string Description => "osu!taiko";
public override string ShortName => "taiko";
public override Drawable CreateIcon() => new SpriteIcon { Icon = FontAwesome.fa_osu_taiko_o }; public override Drawable CreateIcon() => new SpriteIcon { Icon = FontAwesome.fa_osu_taiko_o };
public override DifficultyCalculator CreateDifficultyCalculator(Beatmap beatmap, Mod[] mods = null) => new TaikoDifficultyCalculator(beatmap); public override DifficultyCalculator CreateDifficultyCalculator(Beatmap beatmap, Mod[] mods = null) => new TaikoDifficultyCalculator(beatmap);

View File

@ -0,0 +1,16 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using NUnit.Framework;
namespace osu.Game.Rulesets.Taiko.Tests
{
[Ignore("getting CI working")]
public class TestCasePerformancePoints : Game.Tests.Visual.TestCasePerformancePoints
{
public TestCasePerformancePoints()
: base(new TaikoRuleset(new RulesetInfo()))
{
}
}
}

View File

@ -1,6 +1,6 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" /> <Import Project="..\osu.Game.props" />
<PropertyGroup> <PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
@ -21,7 +21,6 @@
<ErrorReport>prompt</ErrorReport> <ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel> <WarningLevel>4</WarningLevel>
<TreatWarningsAsErrors>false</TreatWarningsAsErrors> <TreatWarningsAsErrors>false</TreatWarningsAsErrors>
<LangVersion>6</LangVersion>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType> <DebugType>pdbonly</DebugType>
@ -83,6 +82,7 @@
<Compile Include="Properties\AssemblyInfo.cs" /> <Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Scoring\TaikoScoreProcessor.cs" /> <Compile Include="Scoring\TaikoScoreProcessor.cs" />
<Compile Include="TaikoInputManager.cs" /> <Compile Include="TaikoInputManager.cs" />
<Compile Include="Tests\TestCasePerformancePoints.cs" />
<Compile Include="Tests\TestCaseTaikoPlayfield.cs" /> <Compile Include="Tests\TestCaseTaikoPlayfield.cs" />
<Compile Include="UI\HitTarget.cs" /> <Compile Include="UI\HitTarget.cs" />
<Compile Include="UI\InputDrum.cs" /> <Compile Include="UI\InputDrum.cs" />
@ -95,9 +95,6 @@
<Compile Include="Mods\TaikoMod.cs" /> <Compile Include="Mods\TaikoMod.cs" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<None Include="..\osu.licenseheader">
<Link>osu.licenseheader</Link>
</None>
<None Include="app.config" /> <None Include="app.config" />
<None Include="OpenTK.dll.config" /> <None Include="OpenTK.dll.config" />
<None Include="packages.config" /> <None Include="packages.config" />
@ -114,6 +111,9 @@
<Private>True</Private> <Private>True</Private>
</ProjectReference> </ProjectReference>
</ItemGroup> </ItemGroup>
<ItemGroup>
<Service Include="{82A7F48D-3B50-4B1E-B82E-3ADA8210C358}" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it. <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets. Other similar extension points exist, see Microsoft.Common.targets.

View File

@ -0,0 +1,214 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.IO;
using NUnit.Framework;
using OpenTK;
using OpenTK.Graphics;
using osu.Game.Tests.Resources;
using System.Linq;
using osu.Game.Audio;
using osu.Game.Rulesets.Objects.Types;
using osu.Game.Beatmaps.Formats;
using osu.Game.Beatmaps.Timing;
namespace osu.Game.Tests.Beatmaps.Formats
{
[TestFixture]
public class LegacyBeatmapDecoderTest
{
[Test]
public void TestDecodeBeatmapGeneral()
{
var decoder = new LegacyBeatmapDecoder();
using (var resStream = Resource.OpenResource("Soleily - Renatus (Gamu) [Insane].osu"))
using (var stream = new StreamReader(resStream))
{
var beatmap = decoder.DecodeBeatmap(stream);
var beatmapInfo = beatmap.BeatmapInfo;
var metadata = beatmap.Metadata;
Assert.AreEqual("03. Renatus - Soleily 192kbps.mp3", metadata.AudioFile);
Assert.AreEqual(0, beatmapInfo.AudioLeadIn);
Assert.AreEqual(164471, metadata.PreviewTime);
Assert.IsFalse(beatmapInfo.Countdown);
Assert.AreEqual(0.7f, beatmapInfo.StackLeniency);
Assert.IsTrue(beatmapInfo.RulesetID == 0);
Assert.IsFalse(beatmapInfo.LetterboxInBreaks);
Assert.IsFalse(beatmapInfo.SpecialStyle);
Assert.IsFalse(beatmapInfo.WidescreenStoryboard);
}
}
[Test]
public void TestDecodeBeatmapEditor()
{
var decoder = new LegacyBeatmapDecoder();
using (var resStream = Resource.OpenResource("Soleily - Renatus (Gamu) [Insane].osu"))
using (var stream = new StreamReader(resStream))
{
var beatmapInfo = decoder.DecodeBeatmap(stream).BeatmapInfo;
int[] expectedBookmarks =
{
11505, 22054, 32604, 43153, 53703, 64252, 74802, 85351,
95901, 106450, 116999, 119637, 130186, 140735, 151285,
161834, 164471, 175020, 185570, 196119, 206669, 209306
};
Assert.AreEqual(expectedBookmarks.Length, beatmapInfo.Bookmarks.Length);
for (int i = 0; i < expectedBookmarks.Length; i++)
Assert.AreEqual(expectedBookmarks[i], beatmapInfo.Bookmarks[i]);
Assert.AreEqual(1.8, beatmapInfo.DistanceSpacing);
Assert.AreEqual(4, beatmapInfo.BeatDivisor);
Assert.AreEqual(4, beatmapInfo.GridSize);
Assert.AreEqual(2, beatmapInfo.TimelineZoom);
}
}
[Test]
public void TestDecodeBeatmapMetadata()
{
var decoder = new LegacyBeatmapDecoder();
using (var resStream = Resource.OpenResource("Soleily - Renatus (Gamu) [Insane].osu"))
using (var stream = new StreamReader(resStream))
{
var beatmap = decoder.DecodeBeatmap(stream);
var beatmapInfo = beatmap.BeatmapInfo;
var metadata = beatmap.Metadata;
Assert.AreEqual("Renatus", metadata.Title);
Assert.AreEqual("Renatus", metadata.TitleUnicode);
Assert.AreEqual("Soleily", metadata.Artist);
Assert.AreEqual("Soleily", metadata.ArtistUnicode);
Assert.AreEqual("Gamu", metadata.AuthorString);
Assert.AreEqual("Insane", beatmapInfo.Version);
Assert.AreEqual(string.Empty, metadata.Source);
Assert.AreEqual("MBC7 Unisphere 地球ヤバイEP Chikyu Yabai", metadata.Tags);
Assert.AreEqual(557821, beatmapInfo.OnlineBeatmapID);
Assert.AreEqual(241526, metadata.OnlineBeatmapSetID);
}
}
[Test]
public void TestDecodeBeatmapDifficulty()
{
var decoder = new LegacyBeatmapDecoder();
using (var resStream = Resource.OpenResource("Soleily - Renatus (Gamu) [Insane].osu"))
using (var stream = new StreamReader(resStream))
{
var difficulty = decoder.DecodeBeatmap(stream).BeatmapInfo.BaseDifficulty;
Assert.AreEqual(6.5f, difficulty.DrainRate);
Assert.AreEqual(4, difficulty.CircleSize);
Assert.AreEqual(8, difficulty.OverallDifficulty);
Assert.AreEqual(9, difficulty.ApproachRate);
Assert.AreEqual(1.8f, difficulty.SliderMultiplier);
Assert.AreEqual(2, difficulty.SliderTickRate);
}
}
[Test]
public void TestDecodeBeatmapEvents()
{
var decoder = new LegacyBeatmapDecoder();
using (var resStream = Resource.OpenResource("Soleily - Renatus (Gamu) [Insane].osu"))
using (var stream = new StreamReader(resStream))
{
var beatmap = decoder.DecodeBeatmap(stream);
var metadata = beatmap.Metadata;
var breakPoint = beatmap.Breaks[0];
Assert.AreEqual("machinetop_background.jpg", metadata.BackgroundFile);
Assert.AreEqual(122474, breakPoint.StartTime);
Assert.AreEqual(140135, breakPoint.EndTime);
Assert.IsTrue(breakPoint.HasEffect);
}
}
[Test]
public void TestDecodeBeatmapTimingPoints()
{
var decoder = new LegacyBeatmapDecoder();
using (var resStream = Resource.OpenResource("Soleily - Renatus (Gamu) [Insane].osu"))
using (var stream = new StreamReader(resStream))
{
var beatmap = decoder.DecodeBeatmap(stream);
var controlPoints = beatmap.ControlPointInfo;
Assert.AreEqual(4, controlPoints.TimingPoints.Count);
var timingPoint = controlPoints.TimingPoints[0];
Assert.AreEqual(956, timingPoint.Time);
Assert.AreEqual(329.67032967033d, timingPoint.BeatLength);
Assert.AreEqual(TimeSignatures.SimpleQuadruple, timingPoint.TimeSignature);
Assert.AreEqual(5, controlPoints.DifficultyPoints.Count);
var difficultyPoint = controlPoints.DifficultyPoints[0];
Assert.AreEqual(116999, difficultyPoint.Time);
Assert.AreEqual(0.75000000000000189d, difficultyPoint.SpeedMultiplier);
Assert.AreEqual(34, controlPoints.SoundPoints.Count);
var soundPoint = controlPoints.SoundPoints[0];
Assert.AreEqual(956, soundPoint.Time);
Assert.AreEqual("soft", soundPoint.SampleBank);
Assert.AreEqual(60, soundPoint.SampleVolume);
Assert.AreEqual(8, controlPoints.EffectPoints.Count);
var effectPoint = controlPoints.EffectPoints[0];
Assert.AreEqual(53703, effectPoint.Time);
Assert.IsTrue(effectPoint.KiaiMode);
Assert.IsFalse(effectPoint.OmitFirstBarLine);
}
}
[Test]
public void TestDecodeBeatmapColors()
{
var decoder = new LegacyBeatmapDecoder();
using (var resStream = Resource.OpenResource("Soleily - Renatus (Gamu) [Insane].osu"))
using (var stream = new StreamReader(resStream))
{
var comboColors = decoder.DecodeBeatmap(stream).ComboColors;
Color4[] expectedColors =
{
new Color4(142, 199, 255, 255),
new Color4(255, 128, 128, 255),
new Color4(128, 255, 255, 255),
new Color4(128, 255, 128, 255),
new Color4(255, 187, 255, 255),
new Color4(255, 177, 140, 255),
};
Assert.AreEqual(expectedColors.Length, comboColors.Count);
for (int i = 0; i < expectedColors.Length; i++)
Assert.AreEqual(expectedColors[i], comboColors[i]);
}
}
[Test]
public void TestDecodeBeatmapHitObjects()
{
var decoder = new LegacyBeatmapDecoder();
using (var resStream = Resource.OpenResource("Soleily - Renatus (Gamu) [Insane].osu"))
using (var stream = new StreamReader(resStream))
{
var hitObjects = decoder.DecodeBeatmap(stream).HitObjects;
var curveData = hitObjects[0] as IHasCurve;
var positionData = hitObjects[0] as IHasPosition;
Assert.IsNotNull(positionData);
Assert.IsNotNull(curveData);
Assert.AreEqual(new Vector2(192, 168), positionData.Position);
Assert.AreEqual(956, hitObjects[0].StartTime);
Assert.IsTrue(hitObjects[0].Samples.Any(s => s.Name == SampleInfo.HIT_NORMAL));
positionData = hitObjects[1] as IHasPosition;
Assert.IsNotNull(positionData);
Assert.AreEqual(new Vector2(304, 56), positionData.Position);
Assert.AreEqual(1285, hitObjects[1].StartTime);
Assert.IsTrue(hitObjects[1].Samples.Any(s => s.Name == SampleInfo.HIT_CLAP));
}
}
}
}

View File

@ -0,0 +1,90 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.IO;
using System.Linq;
using NUnit.Framework;
using OpenTK;
using osu.Framework.Graphics;
using osu.Game.Beatmaps.Formats;
using osu.Game.Storyboards;
using osu.Game.Tests.Resources;
namespace osu.Game.Tests.Beatmaps.Formats
{
[TestFixture]
public class LegacyStoryboardDecoderTest
{
[Test]
public void TestDecodeStoryboardEvents()
{
var decoder = new LegacyBeatmapDecoder();
using (var resStream = Resource.OpenResource("Himeringo - Yotsuya-san ni Yoroshiku (RLC) [Winber1's Extreme].osu"))
using (var stream = new StreamReader(resStream))
{
var storyboard = decoder.GetStoryboardDecoder().DecodeStoryboard(stream);
Assert.IsTrue(storyboard.HasDrawable);
Assert.AreEqual(4, storyboard.Layers.Count());
StoryboardLayer background = storyboard.Layers.FirstOrDefault(l => l.Depth == 3);
Assert.IsNotNull(background);
Assert.AreEqual(16, background.Elements.Count());
Assert.IsTrue(background.EnabledWhenFailing);
Assert.IsTrue(background.EnabledWhenPassing);
Assert.AreEqual("Background", background.Name);
StoryboardLayer fail = storyboard.Layers.FirstOrDefault(l => l.Depth == 2);
Assert.IsNotNull(fail);
Assert.AreEqual(0, fail.Elements.Count());
Assert.IsTrue(fail.EnabledWhenFailing);
Assert.IsFalse(fail.EnabledWhenPassing);
Assert.AreEqual("Fail", fail.Name);
StoryboardLayer pass = storyboard.Layers.FirstOrDefault(l => l.Depth == 1);
Assert.IsNotNull(pass);
Assert.AreEqual(0, pass.Elements.Count());
Assert.IsFalse(pass.EnabledWhenFailing);
Assert.IsTrue(pass.EnabledWhenPassing);
Assert.AreEqual("Pass", pass.Name);
StoryboardLayer foreground = storyboard.Layers.FirstOrDefault(l => l.Depth == 0);
Assert.IsNotNull(foreground);
Assert.AreEqual(151, foreground.Elements.Count());
Assert.IsTrue(foreground.EnabledWhenFailing);
Assert.IsTrue(foreground.EnabledWhenPassing);
Assert.AreEqual("Foreground", foreground.Name);
int spriteCount = background.Elements.Count(x => x.GetType() == typeof(StoryboardSprite));
int animationCount = background.Elements.Count(x => x.GetType() == typeof(StoryboardAnimation));
int sampleCount = background.Elements.Count(x => x.GetType() == typeof(StoryboardSample));
Assert.AreEqual(15, spriteCount);
Assert.AreEqual(1, animationCount);
Assert.AreEqual(0, sampleCount);
Assert.AreEqual(background.Elements.Count(), spriteCount + animationCount + sampleCount);
var sprite = background.Elements.ElementAt(0) as StoryboardSprite;
Assert.NotNull(sprite);
Assert.IsTrue(sprite.HasCommands);
Assert.AreEqual(new Vector2(320, 240), sprite.InitialPosition);
Assert.IsTrue(sprite.IsDrawable);
Assert.AreEqual(Anchor.Centre, sprite.Origin);
Assert.AreEqual("SB/lyric/ja-21.png", sprite.Path);
var animation = background.Elements.ElementAt(12) as StoryboardAnimation;
Assert.NotNull(animation);
Assert.AreEqual(141175, animation.EndTime);
Assert.AreEqual(10, animation.FrameCount);
Assert.AreEqual(30, animation.FrameDelay);
Assert.IsTrue(animation.HasCommands);
Assert.AreEqual(new Vector2(320, 240), animation.InitialPosition);
Assert.IsTrue(animation.IsDrawable);
Assert.AreEqual(AnimationLoopType.LoopForever, animation.LoopType);
Assert.AreEqual(Anchor.Centre, animation.Origin);
Assert.AreEqual("SB/red jitter/red_0000.jpg", animation.Path);
Assert.AreEqual(78993, animation.StartTime);
}
}
}
}

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@ -1,146 +0,0 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.IO;
using NUnit.Framework;
using OpenTK;
using OpenTK.Graphics;
using osu.Game.Beatmaps.Formats;
using osu.Game.Tests.Resources;
using System.Linq;
using osu.Game.Audio;
using osu.Game.Rulesets.Objects.Types;
namespace osu.Game.Tests.Beatmaps.Formats
{
[TestFixture]
public class OsuLegacyDecoderTest
{
[Test]
public void TestDecodeMetadata()
{
var decoder = new OsuLegacyDecoder();
using (var stream = Resource.OpenResource("Soleily - Renatus (Gamu) [Insane].osu"))
{
var beatmap = decoder.Decode(new StreamReader(stream));
var meta = beatmap.BeatmapInfo.Metadata;
Assert.AreEqual(241526, meta.OnlineBeatmapSetID);
Assert.AreEqual("Soleily", meta.Artist);
Assert.AreEqual("Soleily", meta.ArtistUnicode);
Assert.AreEqual("03. Renatus - Soleily 192kbps.mp3", meta.AudioFile);
Assert.AreEqual("Gamu", meta.AuthorString);
Assert.AreEqual("machinetop_background.jpg", meta.BackgroundFile);
Assert.AreEqual(164471, meta.PreviewTime);
Assert.AreEqual(string.Empty, meta.Source);
Assert.AreEqual("MBC7 Unisphere 地球ヤバイEP Chikyu Yabai", meta.Tags);
Assert.AreEqual("Renatus", meta.Title);
Assert.AreEqual("Renatus", meta.TitleUnicode);
}
}
[Test]
public void TestDecodeGeneral()
{
var decoder = new OsuLegacyDecoder();
using (var stream = Resource.OpenResource("Soleily - Renatus (Gamu) [Insane].osu"))
{
var beatmapInfo = decoder.Decode(new StreamReader(stream)).BeatmapInfo;
Assert.AreEqual(0, beatmapInfo.AudioLeadIn);
Assert.AreEqual(false, beatmapInfo.Countdown);
Assert.AreEqual(0.7f, beatmapInfo.StackLeniency);
Assert.AreEqual(false, beatmapInfo.SpecialStyle);
Assert.IsTrue(beatmapInfo.RulesetID == 0);
Assert.AreEqual(false, beatmapInfo.LetterboxInBreaks);
Assert.AreEqual(false, beatmapInfo.WidescreenStoryboard);
}
}
[Test]
public void TestDecodeEditor()
{
var decoder = new OsuLegacyDecoder();
using (var stream = Resource.OpenResource("Soleily - Renatus (Gamu) [Insane].osu"))
{
var beatmap = decoder.Decode(new StreamReader(stream)).BeatmapInfo;
int[] expectedBookmarks =
{
11505, 22054, 32604, 43153, 53703, 64252, 74802, 85351,
95901, 106450, 116999, 119637, 130186, 140735, 151285,
161834, 164471, 175020, 185570, 196119, 206669, 209306
};
Assert.AreEqual(expectedBookmarks.Length, beatmap.Bookmarks.Length);
for (int i = 0; i < expectedBookmarks.Length; i++)
Assert.AreEqual(expectedBookmarks[i], beatmap.Bookmarks[i]);
Assert.AreEqual(1.8, beatmap.DistanceSpacing);
Assert.AreEqual(4, beatmap.BeatDivisor);
Assert.AreEqual(4, beatmap.GridSize);
Assert.AreEqual(2, beatmap.TimelineZoom);
}
}
[Test]
public void TestDecodeDifficulty()
{
var decoder = new OsuLegacyDecoder();
using (var stream = Resource.OpenResource("Soleily - Renatus (Gamu) [Insane].osu"))
{
var beatmap = decoder.Decode(new StreamReader(stream));
var difficulty = beatmap.BeatmapInfo.BaseDifficulty;
Assert.AreEqual(6.5f, difficulty.DrainRate);
Assert.AreEqual(4, difficulty.CircleSize);
Assert.AreEqual(8, difficulty.OverallDifficulty);
Assert.AreEqual(9, difficulty.ApproachRate);
Assert.AreEqual(1.8f, difficulty.SliderMultiplier);
Assert.AreEqual(2, difficulty.SliderTickRate);
}
}
[Test]
public void TestDecodeColors()
{
var decoder = new OsuLegacyDecoder();
using (var stream = Resource.OpenResource("Soleily - Renatus (Gamu) [Insane].osu"))
{
var beatmap = decoder.Decode(new StreamReader(stream));
Color4[] expected =
{
new Color4(142, 199, 255, 255),
new Color4(255, 128, 128, 255),
new Color4(128, 255, 255, 255),
new Color4(128, 255, 128, 255),
new Color4(255, 187, 255, 255),
new Color4(255, 177, 140, 255),
};
Assert.AreEqual(expected.Length, beatmap.ComboColors.Count);
for (int i = 0; i < expected.Length; i++)
Assert.AreEqual(expected[i], beatmap.ComboColors[i]);
}
}
[Test]
public void TestDecodeHitObjects()
{
var decoder = new OsuLegacyDecoder();
using (var stream = Resource.OpenResource("Soleily - Renatus (Gamu) [Insane].osu"))
{
var beatmap = decoder.Decode(new StreamReader(stream));
var curveData = beatmap.HitObjects[0] as IHasCurve;
var positionData = beatmap.HitObjects[0] as IHasPosition;
Assert.IsNotNull(positionData);
Assert.IsNotNull(curveData);
Assert.AreEqual(new Vector2(192, 168), positionData.Position);
Assert.AreEqual(956, beatmap.HitObjects[0].StartTime);
Assert.IsTrue(beatmap.HitObjects[0].Samples.Any(s => s.Name == SampleInfo.HIT_NORMAL));
positionData = beatmap.HitObjects[1] as IHasPosition;
Assert.IsNotNull(positionData);
Assert.AreEqual(new Vector2(304, 56), positionData.Position);
Assert.AreEqual(1285, beatmap.HitObjects[1].StartTime);
Assert.IsTrue(beatmap.HitObjects[1].Samples.Any(s => s.Name == SampleInfo.HIT_CLAP));
}
}
}
}

View File

@ -50,7 +50,7 @@ namespace osu.Game.Tests.Beatmaps.IO
BeatmapMetadata meta; BeatmapMetadata meta;
using (var stream = new StreamReader(reader.GetStream("Soleily - Renatus (Deif) [Platter].osu"))) using (var stream = new StreamReader(reader.GetStream("Soleily - Renatus (Deif) [Platter].osu")))
meta = BeatmapDecoder.GetDecoder(stream).Decode(stream).Metadata; meta = Decoder.GetDecoder(stream).DecodeBeatmap(stream).Metadata;
Assert.AreEqual(241526, meta.OnlineBeatmapSetID); Assert.AreEqual(241526, meta.OnlineBeatmapSetID);
Assert.AreEqual("Soleily", meta.Artist); Assert.AreEqual("Soleily", meta.Artist);

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@ -0,0 +1,46 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using osu.Framework.Allocation;
using osu.Game.Beatmaps;
using osu.Game.Screens.Edit.Screens.Compose;
namespace osu.Game.Tests.Visual
{
public class TestCaseEditorCompose : OsuTestCase
{
private readonly Random random;
private readonly Compose compose;
public TestCaseEditorCompose()
{
random = new Random(1337);
Add(compose = new Compose());
AddStep("Next beatmap", nextBeatmap);
}
private OsuGameBase osuGame;
private BeatmapManager beatmaps;
[BackgroundDependencyLoader]
private void load(OsuGameBase osuGame, BeatmapManager beatmaps)
{
this.osuGame = osuGame;
this.beatmaps = beatmaps;
compose.Beatmap.BindTo(osuGame.Beatmap);
}
private void nextBeatmap()
{
var sets = beatmaps.GetAllUsableBeatmapSets();
if (sets.Count == 0)
return;
var b = sets[random.Next(0, sets.Count)].Beatmaps[0];
osuGame.Beatmap.Value = beatmaps.GetWorkingBeatmap(b);
}
}
}

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@ -0,0 +1,41 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using osu.Framework.Graphics;
using osu.Game.Screens.Edit.Screens.Compose.RadioButtons;
namespace osu.Game.Tests.Visual
{
public class TestCaseEditorComposeRadioButtons : OsuTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[] { typeof(DrawableRadioButton) };
public TestCaseEditorComposeRadioButtons()
{
RadioButtonCollection collection;
Add(collection = new RadioButtonCollection
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Width = 150,
Items = new[]
{
new RadioButton("Item 1", () => { }),
new RadioButton("Item 2", () => { }),
new RadioButton("Item 3", () => { }),
new RadioButton("Item 4", () => { }),
new RadioButton("Item 5", () => { })
}
});
for (int i = 0; i < collection.Items.Count; i++)
{
int l = i;
AddStep($"Select item {l + 1}", () => collection.Items[l].Select());
AddStep($"Deselect item {l + 1}", () => collection.Items[l].Deselect());
}
}
}
}

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@ -0,0 +1,47 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using osu.Game.Overlays.Profile.Sections;
using osu.Game.Overlays.Profile.Sections.Historical;
using osu.Game.Users;
namespace osu.Game.Tests.Visual
{
internal class TestCaseHistoricalSection : OsuTestCase
{
public override IReadOnlyList<Type> RequiredTypes =>
new[]
{
typeof(HistoricalSection),
typeof(PaginatedMostPlayedBeatmapContainer),
typeof(DrawableMostPlayedRow),
typeof(DrawableProfileRow)
};
public TestCaseHistoricalSection()
{
HistoricalSection section;
Add(new Box
{
RelativeSizeAxes = Axes.Both,
Colour = OsuColour.Gray(0.2f)
});
Add(new ScrollContainer
{
RelativeSizeAxes = Axes.Both,
Child = section = new HistoricalSection(),
});
AddStep("Show peppy", () => section.User.Value = new User { Id = 2 });
AddStep("Show WubWoofWolf", () => section.User.Value = new User { Id = 39828 });
}
}
}

View File

@ -22,7 +22,7 @@ namespace osu.Game.Tests.Visual
Add(container = new ExampleContainer()); Add(container = new ExampleContainer());
AddStep(@"Add button", () => container.Add(new OsuButton AddStep(@"Add button", () => container.Add(new TriangleButton
{ {
RelativeSizeAxes = Axes.X, RelativeSizeAxes = Axes.X,
Text = @"Button", Text = @"Button",

View File

@ -79,7 +79,7 @@ namespace osu.Game.Tests.Visual
var decoupledClock = new DecoupleableInterpolatingFramedClock { IsCoupled = true }; var decoupledClock = new DecoupleableInterpolatingFramedClock { IsCoupled = true };
storyboardContainer.Clock = decoupledClock; storyboardContainer.Clock = decoupledClock;
storyboard = working.Beatmap.Storyboard.CreateDrawable(beatmapBacking); storyboard = working.Storyboard.CreateDrawable(beatmapBacking);
storyboard.Passing = false; storyboard.Passing = false;
storyboardContainer.Add(storyboard); storyboardContainer.Add(storyboard);

View File

@ -15,7 +15,7 @@ namespace osu.Game.Tests.Visual
{ {
internal class TestCaseUserRanks : OsuTestCase internal class TestCaseUserRanks : OsuTestCase
{ {
public override IReadOnlyList<Type> RequiredTypes => new[] { typeof(DrawableScore), typeof(RanksSection) }; public override IReadOnlyList<Type> RequiredTypes => new[] { typeof(DrawableProfileScore), typeof(RanksSection) };
public TestCaseUserRanks() public TestCaseUserRanks()
{ {

View File

@ -1,5 +1,6 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="..\osu.Game.props" />
<PropertyGroup> <PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
@ -19,7 +20,6 @@
<WarningLevel>4</WarningLevel> <WarningLevel>4</WarningLevel>
<ConsolePause>false</ConsolePause> <ConsolePause>false</ConsolePause>
<TreatWarningsAsErrors>false</TreatWarningsAsErrors> <TreatWarningsAsErrors>false</TreatWarningsAsErrors>
<LangVersion>6</LangVersion>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<Optimize>true</Optimize> <Optimize>true</Optimize>
@ -45,9 +45,6 @@
</Reference> </Reference>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<None Include="..\osu.licenseheader">
<Link>osu.licenseheader</Link>
</None>
<None Include="app.config" /> <None Include="app.config" />
<None Include="packages.config" /> <None Include="packages.config" />
<None Include="OpenTK.dll.config" /> <None Include="OpenTK.dll.config" />
@ -86,10 +83,11 @@
<Service Include="{82A7F48D-3B50-4B1E-B82E-3ADA8210C358}" /> <Service Include="{82A7F48D-3B50-4B1E-B82E-3ADA8210C358}" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<Compile Include="Beatmaps\Formats\LegacyStoryboardDecoderTest.cs" />
<Compile Include="Beatmaps\IO\OszArchiveReaderTest.cs" /> <Compile Include="Beatmaps\IO\OszArchiveReaderTest.cs" />
<Compile Include="Beatmaps\IO\ImportBeatmapTest.cs" /> <Compile Include="Beatmaps\IO\ImportBeatmapTest.cs" />
<Compile Include="Resources\Resource.cs" /> <Compile Include="Resources\Resource.cs" />
<Compile Include="Beatmaps\Formats\OsuLegacyDecoderTest.cs" /> <Compile Include="Beatmaps\Formats\LegacyBeatmapDecoderTest.cs" />
<Compile Include="Visual\TestCaseBeatmapDetailArea.cs" /> <Compile Include="Visual\TestCaseBeatmapDetailArea.cs" />
<Compile Include="Visual\TestCaseBeatmapDetails.cs" /> <Compile Include="Visual\TestCaseBeatmapDetails.cs" />
<Compile Include="Visual\TestCaseBeatmapOptionsOverlay.cs" /> <Compile Include="Visual\TestCaseBeatmapOptionsOverlay.cs" />
@ -105,11 +103,14 @@
<Compile Include="Visual\TestCaseDrawableRoom.cs" /> <Compile Include="Visual\TestCaseDrawableRoom.cs" />
<Compile Include="Visual\TestCaseDrawings.cs" /> <Compile Include="Visual\TestCaseDrawings.cs" />
<Compile Include="Visual\TestCaseEditor.cs" /> <Compile Include="Visual\TestCaseEditor.cs" />
<Compile Include="Visual\TestCaseEditorCompose.cs" />
<Compile Include="Visual\TestCaseEditorComposeRadioButtons.cs" />
<Compile Include="Visual\TestCaseEditorComposeTimeline.cs" /> <Compile Include="Visual\TestCaseEditorComposeTimeline.cs" />
<Compile Include="Visual\TestCaseEditorMenuBar.cs" /> <Compile Include="Visual\TestCaseEditorMenuBar.cs" />
<Compile Include="Visual\TestCaseEditorSummaryTimeline.cs" /> <Compile Include="Visual\TestCaseEditorSummaryTimeline.cs" />
<Compile Include="Visual\TestCaseGamefield.cs" /> <Compile Include="Visual\TestCaseGamefield.cs" />
<Compile Include="Visual\TestCaseGraph.cs" /> <Compile Include="Visual\TestCaseGraph.cs" />
<Compile Include="Visual\TestCaseHistoricalSection.cs" />
<Compile Include="Visual\TestCaseIconButton.cs" /> <Compile Include="Visual\TestCaseIconButton.cs" />
<Compile Include="Visual\TestCaseIntroSequence.cs" /> <Compile Include="Visual\TestCaseIntroSequence.cs" />
<Compile Include="Visual\TestCaseKeyConfiguration.cs" /> <Compile Include="Visual\TestCaseKeyConfiguration.cs" />
@ -147,6 +148,7 @@
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<EmbeddedResource Include="Resources\Soleily - Renatus %28Gamu%29 [Insane].osu" /> <EmbeddedResource Include="Resources\Soleily - Renatus %28Gamu%29 [Insane].osu" />
<EmbeddedResource Include="Resources\Himeringo - Yotsuya-san ni Yoroshiku %28RLC%29 [Winber1%27s Extreme].osu" />
</ItemGroup> </ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" /> <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
</Project> </Project>

13
osu.Game.props Normal file
View File

@ -0,0 +1,13 @@
<!-- Contains required properties for osu!framework projects. -->
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(SolutionDir)\packages\Microsoft.Net.Compilers.2.3.2\build\Microsoft.Net.Compilers.props" Condition="Exists('$(SolutionDir)\packages\Microsoft.Net.Compilers.2.3.2\build\Microsoft.Net.Compilers.props')" />
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup Label="C#">
<LangVersion>7</LangVersion>
</PropertyGroup>
<ItemGroup Label="License">
<None Include="..\osu.licenseheader">
<Link>osu.licenseheader</Link>
</None>
</ItemGroup>
</Project>

View File

@ -8,7 +8,6 @@ using System.Collections.Generic;
using System.Linq; using System.Linq;
using osu.Game.Beatmaps.ControlPoints; using osu.Game.Beatmaps.ControlPoints;
using osu.Game.IO.Serialization; using osu.Game.IO.Serialization;
using osu.Game.Storyboards;
namespace osu.Game.Beatmaps namespace osu.Game.Beatmaps
{ {
@ -41,11 +40,6 @@ namespace osu.Game.Beatmaps
/// </summary> /// </summary>
public double TotalBreakTime => Breaks.Sum(b => b.Duration); public double TotalBreakTime => Breaks.Sum(b => b.Duration);
/// <summary>
/// The Beatmap's Storyboard.
/// </summary>
public Storyboard Storyboard = new Storyboard();
/// <summary> /// <summary>
/// Constructs a new beatmap. /// Constructs a new beatmap.
/// </summary> /// </summary>
@ -57,7 +51,6 @@ namespace osu.Game.Beatmaps
Breaks = original?.Breaks ?? Breaks; Breaks = original?.Breaks ?? Breaks;
ComboColors = original?.ComboColors ?? ComboColors; ComboColors = original?.ComboColors ?? ComboColors;
HitObjects = original?.HitObjects ?? HitObjects; HitObjects = original?.HitObjects ?? HitObjects;
Storyboard = original?.Storyboard ?? Storyboard;
if (original == null && Metadata == null) if (original == null && Metadata == null)
{ {

View File

@ -80,6 +80,7 @@ namespace osu.Game.Beatmaps
/// <summary> /// <summary>
/// Performs the conversion of a hit object. /// Performs the conversion of a hit object.
/// This method is generally executed sequentially for all objects in a beatmap.
/// </summary> /// </summary>
/// <param name="original">The hit object to convert.</param> /// <param name="original">The hit object to convert.</param>
/// <param name="beatmap">The un-converted Beatmap.</param> /// <param name="beatmap">The un-converted Beatmap.</param>

View File

@ -115,6 +115,7 @@ namespace osu.Game.Beatmaps
// Metadata // Metadata
public string Version { get; set; } public string Version { get; set; }
[JsonProperty("difficulty_rating")]
public double StarDifficulty { get; set; } public double StarDifficulty { get; set; }
public bool Equals(BeatmapInfo other) public bool Equals(BeatmapInfo other)

View File

@ -25,6 +25,7 @@ using osu.Game.Online.API;
using osu.Game.Online.API.Requests; using osu.Game.Online.API.Requests;
using osu.Game.Overlays.Notifications; using osu.Game.Overlays.Notifications;
using osu.Game.Rulesets; using osu.Game.Rulesets;
using osu.Game.Storyboards;
namespace osu.Game.Beatmaps namespace osu.Game.Beatmaps
{ {
@ -494,17 +495,23 @@ namespace osu.Game.Beatmaps
BeatmapMetadata metadata; BeatmapMetadata metadata;
using (var stream = new StreamReader(reader.GetStream(mapName))) using (var stream = new StreamReader(reader.GetStream(mapName)))
metadata = BeatmapDecoder.GetDecoder(stream).Decode(stream).Metadata; metadata = Decoder.GetDecoder(stream).DecodeBeatmap(stream).Metadata;
// check if a set already exists with the same online id. // check if a set already exists with the same online id.
beatmapSet = beatmaps.BeatmapSets.FirstOrDefault(b => b.OnlineBeatmapSetID == metadata.OnlineBeatmapSetID) ?? new BeatmapSetInfo if (metadata.OnlineBeatmapSetID != null)
{ beatmapSet = beatmaps.BeatmapSets.FirstOrDefault(b => b.OnlineBeatmapSetID == metadata.OnlineBeatmapSetID);
OnlineBeatmapSetID = metadata.OnlineBeatmapSetID,
Beatmaps = new List<BeatmapInfo>(), if (beatmapSet == null)
Hash = hash, beatmapSet = new BeatmapSetInfo
Files = fileInfos, {
Metadata = metadata OnlineBeatmapSetID = metadata.OnlineBeatmapSetID,
}; Beatmaps = new List<BeatmapInfo>(),
Hash = hash,
Files = fileInfos,
Metadata = metadata
};
var mapNames = reader.Filenames.Where(f => f.EndsWith(".osu")); var mapNames = reader.Filenames.Where(f => f.EndsWith(".osu"));
@ -517,19 +524,20 @@ namespace osu.Game.Beatmaps
raw.CopyTo(ms); raw.CopyTo(ms);
ms.Position = 0; ms.Position = 0;
var decoder = BeatmapDecoder.GetDecoder(sr); var decoder = Decoder.GetDecoder(sr);
Beatmap beatmap = decoder.Decode(sr); Beatmap beatmap = decoder.DecodeBeatmap(sr);
beatmap.BeatmapInfo.Path = name; beatmap.BeatmapInfo.Path = name;
beatmap.BeatmapInfo.Hash = ms.ComputeSHA2Hash(); beatmap.BeatmapInfo.Hash = ms.ComputeSHA2Hash();
beatmap.BeatmapInfo.MD5Hash = ms.ComputeMD5Hash(); beatmap.BeatmapInfo.MD5Hash = ms.ComputeMD5Hash();
var existing = beatmaps.Beatmaps.FirstOrDefault(b => b.Hash == beatmap.BeatmapInfo.Hash || b.OnlineBeatmapID == beatmap.BeatmapInfo.OnlineBeatmapID); var existing = beatmaps.Beatmaps.FirstOrDefault(b => b.Hash == beatmap.BeatmapInfo.Hash || beatmap.BeatmapInfo.OnlineBeatmapID != null && b.OnlineBeatmapID == beatmap.BeatmapInfo.OnlineBeatmapID);
if (existing == null) if (existing == null)
{ {
// TODO: Diff beatmap metadata with set metadata and leave it here if necessary // Exclude beatmap-metadata if it's equal to beatmapset-metadata
beatmap.BeatmapInfo.Metadata = null; if (metadata.Equals(beatmap.Metadata))
beatmap.BeatmapInfo.Metadata = null;
RulesetInfo ruleset = rulesets.GetRuleset(beatmap.BeatmapInfo.RulesetID); RulesetInfo ruleset = rulesets.GetRuleset(beatmap.BeatmapInfo.RulesetID);
@ -568,23 +576,11 @@ namespace osu.Game.Beatmaps
{ {
try try
{ {
Beatmap beatmap;
BeatmapDecoder decoder;
using (var stream = new StreamReader(store.GetStream(getPathForFile(BeatmapInfo.Path)))) using (var stream = new StreamReader(store.GetStream(getPathForFile(BeatmapInfo.Path))))
{ {
decoder = BeatmapDecoder.GetDecoder(stream); Decoder decoder = Decoder.GetDecoder(stream);
beatmap = decoder.Decode(stream); return decoder.DecodeBeatmap(stream);
} }
if (beatmap == null || BeatmapSetInfo.StoryboardFile == null)
return beatmap;
using (var stream = new StreamReader(store.GetStream(getPathForFile(BeatmapSetInfo.StoryboardFile))))
decoder.Decode(stream, beatmap);
return beatmap;
} }
catch catch
{ {
@ -623,6 +619,28 @@ namespace osu.Game.Beatmaps
} }
protected override Waveform GetWaveform() => new Waveform(store.GetStream(getPathForFile(Metadata.AudioFile))); protected override Waveform GetWaveform() => new Waveform(store.GetStream(getPathForFile(Metadata.AudioFile)));
protected override Storyboard GetStoryboard()
{
if (BeatmapInfo?.Path == null && BeatmapSetInfo?.StoryboardFile == null)
return new Storyboard();
try
{
Decoder decoder;
using (var stream = new StreamReader(store.GetStream(getPathForFile(BeatmapInfo?.Path))))
decoder = Decoder.GetDecoder(stream);
// try for .osb first and fall back to .osu
string storyboardFile = BeatmapSetInfo.StoryboardFile ?? BeatmapInfo.Path;
using (var stream = new StreamReader(store.GetStream(getPathForFile(storyboardFile))))
return decoder.GetStoryboardDecoder().DecodeStoryboard(stream);
}
catch
{
return new Storyboard();
}
}
} }
/// <summary> /// <summary>

View File

@ -1,6 +1,7 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>. // Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.ComponentModel.DataAnnotations.Schema; using System.ComponentModel.DataAnnotations.Schema;
using System.Linq; using System.Linq;
@ -9,7 +10,7 @@ using osu.Game.Users;
namespace osu.Game.Beatmaps namespace osu.Game.Beatmaps
{ {
public class BeatmapMetadata public class BeatmapMetadata : IEquatable<BeatmapMetadata>
{ {
[DatabaseGenerated(DatabaseGeneratedOption.Identity)] [DatabaseGenerated(DatabaseGeneratedOption.Identity)]
public int ID { get; set; } public int ID { get; set; }
@ -66,5 +67,23 @@ namespace osu.Game.Beatmaps
Source, Source,
Tags Tags
}.Where(s => !string.IsNullOrEmpty(s)).ToArray(); }.Where(s => !string.IsNullOrEmpty(s)).ToArray();
public bool Equals(BeatmapMetadata other)
{
if (other == null)
return false;
return onlineBeatmapSetID == other.onlineBeatmapSetID
&& Title == other.Title
&& TitleUnicode == other.TitleUnicode
&& Artist == other.Artist
&& ArtistUnicode == other.ArtistUnicode
&& AuthorString == other.AuthorString
&& Source == other.Source
&& Tags == other.Tags
&& PreviewTime == other.PreviewTime
&& AudioFile == other.AudioFile
&& BackgroundFile == other.BackgroundFile;
}
} }
} }

View File

@ -32,6 +32,18 @@ namespace osu.Game.Beatmaps
{ {
var context = GetContext(); var context = GetContext();
foreach (var beatmap in beatmapSet.Beatmaps.Where(b => b.Metadata != null))
{
// If we detect a new metadata object it'll be attached to the current context so it can be reused
// to prevent duplicate entries when persisting. To accomplish this we look in the cache (.Local)
// of the corresponding table (.Set<BeatmapMetadata>()) for matching entries to our criteria.
var contextMetadata = context.Set<BeatmapMetadata>().Local.SingleOrDefault(e => e.Equals(beatmap.Metadata));
if (contextMetadata != null)
beatmap.Metadata = contextMetadata;
else
context.BeatmapMetadata.Attach(beatmap.Metadata);
}
context.BeatmapSetInfo.Attach(beatmapSet); context.BeatmapSetInfo.Attach(beatmapSet);
context.SaveChanges(); context.SaveChanges();

View File

@ -14,7 +14,7 @@ namespace osu.Game.Beatmaps
{ {
protected double TimeRate = 1; protected double TimeRate = 1;
public abstract double Calculate(Dictionary<string, string> categoryDifficulty = null); public abstract double Calculate(Dictionary<string, double> categoryDifficulty = null);
} }
public abstract class DifficultyCalculator<T> : DifficultyCalculator where T : HitObject public abstract class DifficultyCalculator<T> : DifficultyCalculator where T : HitObject

View File

@ -11,21 +11,44 @@ namespace osu.Game.Beatmaps.Drawables
public class BeatmapSetCover : Sprite public class BeatmapSetCover : Sprite
{ {
private readonly BeatmapSetInfo set; private readonly BeatmapSetInfo set;
public BeatmapSetCover(BeatmapSetInfo set) private readonly BeatmapSetCoverType type;
public BeatmapSetCover(BeatmapSetInfo set, BeatmapSetCoverType type = BeatmapSetCoverType.Cover)
{ {
if (set == null) if (set == null)
throw new ArgumentNullException(nameof(set)); throw new ArgumentNullException(nameof(set));
this.set = set; this.set = set;
this.type = type;
} }
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(TextureStore textures) private void load(TextureStore textures)
{ {
string resource = set.OnlineInfo.Covers.Cover; string resource = null;
switch (type)
{
case BeatmapSetCoverType.Cover:
resource = set.OnlineInfo.Covers.Cover;
break;
case BeatmapSetCoverType.Card:
resource = set.OnlineInfo.Covers.Card;
break;
case BeatmapSetCoverType.List:
resource = set.OnlineInfo.Covers.List;
break;
}
if (resource != null) if (resource != null)
Texture = textures.Get(resource); Texture = textures.Get(resource);
} }
} }
public enum BeatmapSetCoverType
{
Cover,
Card,
List,
}
} }

View File

@ -3,12 +3,18 @@
using System; using System;
using osu.Framework; using osu.Framework;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Input; using osu.Framework.Input;
using OpenTK; using OpenTK;
using OpenTK.Graphics; using OpenTK.Graphics;
using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.MathUtils;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
namespace osu.Game.Beatmaps.Drawables namespace osu.Game.Beatmaps.Drawables
{ {
@ -22,6 +28,10 @@ namespace osu.Game.Beatmaps.Drawables
private readonly Container nestedContainer; private readonly Container nestedContainer;
private readonly Container borderContainer;
private readonly Box hoverLayer;
protected override Container<Drawable> Content => nestedContainer; protected override Container<Drawable> Content => nestedContainer;
protected Panel() protected Panel()
@ -29,20 +39,56 @@ namespace osu.Game.Beatmaps.Drawables
Height = MAX_HEIGHT; Height = MAX_HEIGHT;
RelativeSizeAxes = Axes.X; RelativeSizeAxes = Axes.X;
AddInternal(nestedContainer = new Container AddInternal(borderContainer = new Container
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Masking = true, Masking = true,
CornerRadius = 10, CornerRadius = 10,
BorderColour = new Color4(221, 255, 255, 255), BorderColour = new Color4(221, 255, 255, 255),
Children = new Drawable[]
{
nestedContainer = new Container
{
RelativeSizeAxes = Axes.Both,
},
hoverLayer = new Box
{
RelativeSizeAxes = Axes.Both,
Alpha = 0,
Blending = BlendingMode.Additive,
},
}
}); });
Alpha = 0; Alpha = 0;
} }
private SampleChannel sampleHover;
[BackgroundDependencyLoader]
private void load(AudioManager audio, OsuColour colours)
{
sampleHover = audio.Sample.Get($@"SongSelect/song-ping-variation-{RNG.Next(1, 5)}");
hoverLayer.Colour = colours.Blue.Opacity(0.1f);
}
protected override bool OnHover(InputState state)
{
sampleHover?.Play();
hoverLayer.FadeIn(100, Easing.OutQuint);
return base.OnHover(state);
}
protected override void OnHoverLost(InputState state)
{
hoverLayer.FadeOut(1000, Easing.OutQuint);
base.OnHoverLost(state);
}
public void SetMultiplicativeAlpha(float alpha) public void SetMultiplicativeAlpha(float alpha)
{ {
nestedContainer.Alpha = alpha; borderContainer.Alpha = alpha;
} }
protected override void LoadComplete() protected override void LoadComplete()
@ -94,8 +140,8 @@ namespace osu.Game.Beatmaps.Drawables
protected virtual void Selected() protected virtual void Selected()
{ {
nestedContainer.BorderThickness = 2.5f; borderContainer.BorderThickness = 2.5f;
nestedContainer.EdgeEffect = new EdgeEffectParameters borderContainer.EdgeEffect = new EdgeEffectParameters
{ {
Type = EdgeEffectType.Glow, Type = EdgeEffectType.Glow,
Colour = new Color4(130, 204, 255, 150), Colour = new Color4(130, 204, 255, 150),
@ -106,8 +152,8 @@ namespace osu.Game.Beatmaps.Drawables
protected virtual void Deselected() protected virtual void Deselected()
{ {
nestedContainer.BorderThickness = 0; borderContainer.BorderThickness = 0;
nestedContainer.EdgeEffect = new EdgeEffectParameters borderContainer.EdgeEffect = new EdgeEffectParameters
{ {
Type = EdgeEffectType.Shadow, Type = EdgeEffectType.Shadow,
Offset = new Vector2(1), Offset = new Vector2(1),

View File

@ -63,6 +63,8 @@ namespace osu.Game.Beatmaps
public override string Description => "dummy"; public override string Description => "dummy";
public override string ShortName => "dummy";
public DummyRuleset(RulesetInfo rulesetInfo) public DummyRuleset(RulesetInfo rulesetInfo)
: base(rulesetInfo) : base(rulesetInfo)
{ {

View File

@ -1,65 +0,0 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using System.IO;
namespace osu.Game.Beatmaps.Formats
{
public abstract class BeatmapDecoder
{
private static readonly Dictionary<string, Type> decoders = new Dictionary<string, Type>();
static BeatmapDecoder()
{
OsuLegacyDecoder.Register();
}
public static BeatmapDecoder GetDecoder(StreamReader stream)
{
if (stream == null)
throw new ArgumentNullException(nameof(stream));
string line;
do { line = stream.ReadLine()?.Trim(); }
while (line != null && line.Length == 0);
if (line == null || !decoders.ContainsKey(line))
throw new IOException(@"Unknown file format");
return (BeatmapDecoder)Activator.CreateInstance(decoders[line], line);
}
protected static void AddDecoder<T>(string magic) where T : BeatmapDecoder
{
decoders[magic] = typeof(T);
}
public virtual Beatmap Decode(StreamReader stream)
{
return ParseFile(stream);
}
public virtual void Decode(StreamReader stream, Beatmap beatmap)
{
ParseFile(stream, beatmap);
}
protected virtual Beatmap ParseFile(StreamReader stream)
{
var beatmap = new Beatmap
{
BeatmapInfo = new BeatmapInfo
{
Metadata = new BeatmapMetadata(),
BaseDifficulty = new BeatmapDifficulty(),
},
};
ParseFile(stream, beatmap);
return beatmap;
}
protected abstract void ParseFile(StreamReader stream, Beatmap beatmap);
}
}

View File

@ -0,0 +1,80 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using System.IO;
using osu.Game.Storyboards;
namespace osu.Game.Beatmaps.Formats
{
public abstract class Decoder
{
private static readonly Dictionary<string, Type> decoders = new Dictionary<string, Type>();
static Decoder()
{
LegacyDecoder.Register();
}
/// <summary>
/// Retrieves a <see cref="Decoder"/> to parse a <see cref="Beatmap"/>.
/// </summary>
/// <param name="stream">A stream pointing to the <see cref="Beatmap"/>.</param>
public static Decoder GetDecoder(StreamReader stream)
{
if (stream == null)
throw new ArgumentNullException(nameof(stream));
string line;
do
{ line = stream.ReadLine()?.Trim(); }
while (line != null && line.Length == 0);
if (line == null || !decoders.ContainsKey(line))
throw new IOException(@"Unknown file format");
return (Decoder)Activator.CreateInstance(decoders[line], line);
}
/// <summary>
/// Adds the <see cref="Decoder"/> to the list of <see cref="Beatmap"/> and <see cref="Storyboard"/> decoder.
/// </summary>
/// <typeparam name="T">Type to decode a <see cref="Beatmap"/> with.</typeparam>
/// <param name="version">A string representation of the version.</param>
protected static void AddDecoder<T>(string version) where T : Decoder
{
decoders[version] = typeof(T);
}
/// <summary>
/// Retrieves a <see cref="Decoder"/> to parse a <see cref="Storyboard"/>
/// </summary>
public abstract Decoder GetStoryboardDecoder();
public virtual Beatmap DecodeBeatmap(StreamReader stream)
{
var beatmap = new Beatmap
{
BeatmapInfo = new BeatmapInfo
{
Metadata = new BeatmapMetadata(),
BaseDifficulty = new BeatmapDifficulty(),
},
};
ParseBeatmap(stream, beatmap);
return beatmap;
}
protected abstract void ParseBeatmap(StreamReader stream, Beatmap beatmap);
public virtual Storyboard DecodeStoryboard(StreamReader stream)
{
var storyboard = new Storyboard();
ParseStoryboard(stream, storyboard);
return storyboard;
}
protected abstract void ParseStoryboard(StreamReader stream, Storyboard storyboard);
}
}

View File

@ -0,0 +1,421 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Globalization;
using System.IO;
using OpenTK.Graphics;
using osu.Game.Beatmaps.Timing;
using osu.Game.Rulesets.Objects.Legacy;
using osu.Game.Beatmaps.ControlPoints;
using System.Collections.Generic;
namespace osu.Game.Beatmaps.Formats
{
public class LegacyBeatmapDecoder : LegacyDecoder
{
private Beatmap beatmap;
private bool hasCustomColours;
private ConvertHitObjectParser parser;
private LegacySampleBank defaultSampleBank;
private int defaultSampleVolume = 100;
public LegacyBeatmapDecoder()
{
}
public LegacyBeatmapDecoder(string header)
{
BeatmapVersion = int.Parse(header.Substring(17));
}
protected override void ParseBeatmap(StreamReader stream, Beatmap beatmap)
{
if (stream == null)
throw new ArgumentNullException(nameof(stream));
if (beatmap == null)
throw new ArgumentNullException(nameof(beatmap));
this.beatmap = beatmap;
this.beatmap.BeatmapInfo.BeatmapVersion = BeatmapVersion;
ParseContent(stream);
foreach (var hitObject in this.beatmap.HitObjects)
hitObject.ApplyDefaults(this.beatmap.ControlPointInfo, this.beatmap.BeatmapInfo.BaseDifficulty);
}
protected override bool ShouldSkipLine(string line)
{
if (base.ShouldSkipLine(line) || line.StartsWith(" ") || line.StartsWith("_"))
return true;
return false;
}
protected override void ProcessSection(Section section, string line)
{
switch (section)
{
case Section.General:
handleGeneral(line);
break;
case Section.Editor:
handleEditor(line);
break;
case Section.Metadata:
handleMetadata(line);
break;
case Section.Difficulty:
handleDifficulty(line);
break;
case Section.Events:
handleEvents(line);
break;
case Section.TimingPoints:
handleTimingPoints(line);
break;
case Section.Colours:
handleColours(line);
break;
case Section.HitObjects:
handleHitObjects(line);
break;
case Section.Variables:
handleVariables(line);
break;
}
}
private void handleGeneral(string line)
{
var pair = splitKeyVal(line, ':');
var metadata = beatmap.BeatmapInfo.Metadata;
switch (pair.Key)
{
case @"AudioFilename":
metadata.AudioFile = pair.Value;
break;
case @"AudioLeadIn":
beatmap.BeatmapInfo.AudioLeadIn = int.Parse(pair.Value);
break;
case @"PreviewTime":
metadata.PreviewTime = int.Parse(pair.Value);
break;
case @"Countdown":
beatmap.BeatmapInfo.Countdown = int.Parse(pair.Value) == 1;
break;
case @"SampleSet":
defaultSampleBank = (LegacySampleBank)Enum.Parse(typeof(LegacySampleBank), pair.Value);
break;
case @"SampleVolume":
defaultSampleVolume = int.Parse(pair.Value);
break;
case @"StackLeniency":
beatmap.BeatmapInfo.StackLeniency = float.Parse(pair.Value, NumberFormatInfo.InvariantInfo);
break;
case @"Mode":
beatmap.BeatmapInfo.RulesetID = int.Parse(pair.Value);
switch (beatmap.BeatmapInfo.RulesetID)
{
case 0:
parser = new Rulesets.Objects.Legacy.Osu.ConvertHitObjectParser();
break;
case 1:
parser = new Rulesets.Objects.Legacy.Taiko.ConvertHitObjectParser();
break;
case 2:
parser = new Rulesets.Objects.Legacy.Catch.ConvertHitObjectParser();
break;
case 3:
parser = new Rulesets.Objects.Legacy.Mania.ConvertHitObjectParser();
break;
}
break;
case @"LetterboxInBreaks":
beatmap.BeatmapInfo.LetterboxInBreaks = int.Parse(pair.Value) == 1;
break;
case @"SpecialStyle":
beatmap.BeatmapInfo.SpecialStyle = int.Parse(pair.Value) == 1;
break;
case @"WidescreenStoryboard":
beatmap.BeatmapInfo.WidescreenStoryboard = int.Parse(pair.Value) == 1;
break;
}
}
private void handleEditor(string line)
{
var pair = splitKeyVal(line, ':');
switch (pair.Key)
{
case @"Bookmarks":
beatmap.BeatmapInfo.StoredBookmarks = pair.Value;
break;
case @"DistanceSpacing":
beatmap.BeatmapInfo.DistanceSpacing = double.Parse(pair.Value, NumberFormatInfo.InvariantInfo);
break;
case @"BeatDivisor":
beatmap.BeatmapInfo.BeatDivisor = int.Parse(pair.Value);
break;
case @"GridSize":
beatmap.BeatmapInfo.GridSize = int.Parse(pair.Value);
break;
case @"TimelineZoom":
beatmap.BeatmapInfo.TimelineZoom = double.Parse(pair.Value, NumberFormatInfo.InvariantInfo);
break;
}
}
private void handleMetadata(string line)
{
var pair = splitKeyVal(line, ':');
var metadata = beatmap.BeatmapInfo.Metadata;
switch (pair.Key)
{
case @"Title":
metadata.Title = pair.Value;
break;
case @"TitleUnicode":
metadata.TitleUnicode = pair.Value;
break;
case @"Artist":
metadata.Artist = pair.Value;
break;
case @"ArtistUnicode":
metadata.ArtistUnicode = pair.Value;
break;
case @"Creator":
metadata.AuthorString = pair.Value;
break;
case @"Version":
beatmap.BeatmapInfo.Version = pair.Value;
break;
case @"Source":
beatmap.BeatmapInfo.Metadata.Source = pair.Value;
break;
case @"Tags":
beatmap.BeatmapInfo.Metadata.Tags = pair.Value;
break;
case @"BeatmapID":
beatmap.BeatmapInfo.OnlineBeatmapID = int.Parse(pair.Value);
break;
case @"BeatmapSetID":
beatmap.BeatmapInfo.OnlineBeatmapSetID = int.Parse(pair.Value);
metadata.OnlineBeatmapSetID = int.Parse(pair.Value);
break;
}
}
private void handleDifficulty(string line)
{
var pair = splitKeyVal(line, ':');
var difficulty = beatmap.BeatmapInfo.BaseDifficulty;
switch (pair.Key)
{
case @"HPDrainRate":
difficulty.DrainRate = float.Parse(pair.Value, NumberFormatInfo.InvariantInfo);
break;
case @"CircleSize":
difficulty.CircleSize = float.Parse(pair.Value, NumberFormatInfo.InvariantInfo);
break;
case @"OverallDifficulty":
difficulty.OverallDifficulty = float.Parse(pair.Value, NumberFormatInfo.InvariantInfo);
break;
case @"ApproachRate":
difficulty.ApproachRate = float.Parse(pair.Value, NumberFormatInfo.InvariantInfo);
break;
case @"SliderMultiplier":
difficulty.SliderMultiplier = float.Parse(pair.Value, NumberFormatInfo.InvariantInfo);
break;
case @"SliderTickRate":
difficulty.SliderTickRate = float.Parse(pair.Value, NumberFormatInfo.InvariantInfo);
break;
}
}
private void handleEvents(string line)
{
DecodeVariables(ref line);
string[] split = line.Split(',');
EventType type;
if (!Enum.TryParse(split[0], out type))
throw new InvalidDataException($@"Unknown event type {split[0]}");
switch (type)
{
case EventType.Background:
string filename = split[2].Trim('"');
beatmap.BeatmapInfo.Metadata.BackgroundFile = filename;
break;
case EventType.Break:
var breakEvent = new BreakPeriod
{
StartTime = double.Parse(split[1], NumberFormatInfo.InvariantInfo),
EndTime = double.Parse(split[2], NumberFormatInfo.InvariantInfo)
};
if (!breakEvent.HasEffect)
return;
beatmap.Breaks.Add(breakEvent);
break;
}
}
private void handleTimingPoints(string line)
{
string[] split = line.Split(',');
double time = double.Parse(split[0].Trim(), NumberFormatInfo.InvariantInfo);
double beatLength = double.Parse(split[1].Trim(), NumberFormatInfo.InvariantInfo);
double speedMultiplier = beatLength < 0 ? 100.0 / -beatLength : 1;
TimeSignatures timeSignature = TimeSignatures.SimpleQuadruple;
if (split.Length >= 3)
timeSignature = split[2][0] == '0' ? TimeSignatures.SimpleQuadruple : (TimeSignatures)int.Parse(split[2]);
LegacySampleBank sampleSet = defaultSampleBank;
if (split.Length >= 4)
sampleSet = (LegacySampleBank)int.Parse(split[3]);
//SampleBank sampleBank = SampleBank.Default;
//if (split.Length >= 5)
// sampleBank = (SampleBank)int.Parse(split[4]);
int sampleVolume = defaultSampleVolume;
if (split.Length >= 6)
sampleVolume = int.Parse(split[5]);
bool timingChange = true;
if (split.Length >= 7)
timingChange = split[6][0] == '1';
bool kiaiMode = false;
bool omitFirstBarSignature = false;
if (split.Length >= 8)
{
int effectFlags = int.Parse(split[7]);
kiaiMode = (effectFlags & 1) > 0;
omitFirstBarSignature = (effectFlags & 8) > 0;
}
string stringSampleSet = sampleSet.ToString().ToLower();
if (stringSampleSet == @"none")
stringSampleSet = @"normal";
DifficultyControlPoint difficultyPoint = beatmap.ControlPointInfo.DifficultyPointAt(time);
SoundControlPoint soundPoint = beatmap.ControlPointInfo.SoundPointAt(time);
EffectControlPoint effectPoint = beatmap.ControlPointInfo.EffectPointAt(time);
if (timingChange)
{
beatmap.ControlPointInfo.TimingPoints.Add(new TimingControlPoint
{
Time = time,
BeatLength = beatLength,
TimeSignature = timeSignature
});
}
if (speedMultiplier != difficultyPoint.SpeedMultiplier)
{
beatmap.ControlPointInfo.DifficultyPoints.RemoveAll(x => x.Time == time);
beatmap.ControlPointInfo.DifficultyPoints.Add(new DifficultyControlPoint
{
Time = time,
SpeedMultiplier = speedMultiplier
});
}
if (stringSampleSet != soundPoint.SampleBank || sampleVolume != soundPoint.SampleVolume)
{
beatmap.ControlPointInfo.SoundPoints.Add(new SoundControlPoint
{
Time = time,
SampleBank = stringSampleSet,
SampleVolume = sampleVolume
});
}
if (kiaiMode != effectPoint.KiaiMode || omitFirstBarSignature != effectPoint.OmitFirstBarLine)
{
beatmap.ControlPointInfo.EffectPoints.Add(new EffectControlPoint
{
Time = time,
KiaiMode = kiaiMode,
OmitFirstBarLine = omitFirstBarSignature
});
}
}
private void handleColours(string line)
{
var pair = splitKeyVal(line, ':');
string[] split = pair.Value.Split(',');
if (split.Length != 3)
throw new InvalidOperationException($@"Color specified in incorrect format (should be R,G,B): {pair.Value}");
byte r, g, b;
if (!byte.TryParse(split[0], out r) || !byte.TryParse(split[1], out g) || !byte.TryParse(split[2], out b))
throw new InvalidOperationException(@"Color must be specified with 8-bit integer components");
if (!hasCustomColours)
{
beatmap.ComboColors.Clear();
hasCustomColours = true;
}
// Note: the combo index specified in the beatmap is discarded
if (pair.Key.StartsWith(@"Combo"))
{
beatmap.ComboColors.Add(new Color4
{
R = r / 255f,
G = g / 255f,
B = b / 255f,
A = 1f,
});
}
}
private void handleHitObjects(string line)
{
// If the ruleset wasn't specified, assume the osu!standard ruleset.
if (parser == null)
parser = new Rulesets.Objects.Legacy.Osu.ConvertHitObjectParser();
var obj = parser.Parse(line);
if (obj != null)
beatmap.HitObjects.Add(obj);
}
private void handleVariables(string line)
{
var pair = splitKeyVal(line, '=');
Variables[pair.Key] = pair.Value;
}
private KeyValuePair<string, string> splitKeyVal(string line, char separator)
{
var split = line.Trim().Split(new[] { separator }, 2);
return new KeyValuePair<string, string>
(
split[0].Trim(),
split.Length > 1 ? split[1].Trim() : string.Empty
);
}
}
}

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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using System.IO;
using osu.Game.Beatmaps.Legacy;
using osu.Game.Storyboards;
namespace osu.Game.Beatmaps.Formats
{
public abstract class LegacyDecoder : Decoder
{
public static void Register()
{
AddDecoder<LegacyBeatmapDecoder>(@"osu file format v14");
AddDecoder<LegacyBeatmapDecoder>(@"osu file format v13");
AddDecoder<LegacyBeatmapDecoder>(@"osu file format v12");
AddDecoder<LegacyBeatmapDecoder>(@"osu file format v11");
AddDecoder<LegacyBeatmapDecoder>(@"osu file format v10");
AddDecoder<LegacyBeatmapDecoder>(@"osu file format v9");
AddDecoder<LegacyBeatmapDecoder>(@"osu file format v8");
AddDecoder<LegacyBeatmapDecoder>(@"osu file format v7");
AddDecoder<LegacyBeatmapDecoder>(@"osu file format v6");
AddDecoder<LegacyBeatmapDecoder>(@"osu file format v5");
AddDecoder<LegacyBeatmapDecoder>(@"osu file format v4");
AddDecoder<LegacyBeatmapDecoder>(@"osu file format v3");
// TODO: differences between versions
}
protected int BeatmapVersion;
protected readonly Dictionary<string, string> Variables = new Dictionary<string, string>();
public override Decoder GetStoryboardDecoder() => new LegacyStoryboardDecoder(BeatmapVersion);
public override Beatmap DecodeBeatmap(StreamReader stream) => new LegacyBeatmap(base.DecodeBeatmap(stream));
protected override void ParseBeatmap(StreamReader stream, Beatmap beatmap)
{
throw new NotImplementedException();
}
protected override void ParseStoryboard(StreamReader stream, Storyboard storyboard)
{
throw new NotImplementedException();
}
protected void ParseContent(StreamReader stream)
{
Section section = Section.None;
string line;
while ((line = stream.ReadLine()) != null)
{
if (ShouldSkipLine(line))
continue;
// It's already set in ParseBeatmap... why do it again?
//if (line.StartsWith(@"osu file format v"))
//{
// Beatmap.BeatmapInfo.BeatmapVersion = int.Parse(line.Substring(17));
// continue;
//}
if (line.StartsWith(@"[") && line.EndsWith(@"]"))
{
if (!Enum.TryParse(line.Substring(1, line.Length - 2), out section))
throw new InvalidDataException($@"Unknown osu section {line}");
continue;
}
ProcessSection(section, line);
}
}
protected virtual bool ShouldSkipLine(string line)
{
if (string.IsNullOrWhiteSpace(line) || line.StartsWith("//"))
return true;
return false;
}
protected abstract void ProcessSection(Section section, string line);
/// <summary>
/// Decodes any beatmap variables present in a line into their real values.
/// </summary>
/// <param name="line">The line which may contains variables.</param>
protected void DecodeVariables(ref string line)
{
while (line.IndexOf('$') >= 0)
{
string origLine = line;
string[] split = line.Split(',');
for (int i = 0; i < split.Length; i++)
{
var item = split[i];
if (item.StartsWith("$") && Variables.ContainsKey(item))
split[i] = Variables[item];
}
line = string.Join(",", split);
if (line == origLine)
break;
}
}
protected enum Section
{
None,
General,
Editor,
Metadata,
Difficulty,
Events,
TimingPoints,
Colours,
HitObjects,
Variables,
}
internal enum LegacySampleBank
{
None = 0,
Normal = 1,
Soft = 2,
Drum = 3
}
internal enum EventType
{
Background = 0,
Video = 1,
Break = 2,
Colour = 3,
Sprite = 4,
Sample = 5,
Animation = 6
}
internal enum LegacyOrigins
{
TopLeft,
Centre,
CentreLeft,
TopRight,
BottomCentre,
TopCentre,
Custom,
CentreRight,
BottomLeft,
BottomRight
};
internal enum StoryLayer
{
Background = 0,
Fail = 1,
Pass = 2,
Foreground = 3
}
}
}

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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Globalization;
using System.IO;
using OpenTK;
using OpenTK.Graphics;
using osu.Framework.Graphics;
using osu.Framework.IO.File;
using osu.Game.Storyboards;
namespace osu.Game.Beatmaps.Formats
{
public class LegacyStoryboardDecoder : LegacyDecoder
{
private Storyboard storyboard;
private StoryboardSprite storyboardSprite;
private CommandTimelineGroup timelineGroup;
public LegacyStoryboardDecoder()
{
}
public LegacyStoryboardDecoder(int beatmapVersion)
{
BeatmapVersion = beatmapVersion;
}
protected override void ParseStoryboard(StreamReader stream, Storyboard storyboard)
{
if (stream == null)
throw new ArgumentNullException(nameof(stream));
if (storyboard == null)
throw new ArgumentNullException(nameof(storyboard));
this.storyboard = storyboard;
ParseContent(stream);
}
protected override void ProcessSection(Section section, string line)
{
switch (section)
{
case Section.Events:
handleEvents(line);
break;
}
}
private void handleEvents(string line)
{
var depth = 0;
while (line.StartsWith(" ") || line.StartsWith("_"))
{
++depth;
line = line.Substring(1);
}
DecodeVariables(ref line);
string[] split = line.Split(',');
if (depth == 0)
{
storyboardSprite = null;
EventType type;
if (!Enum.TryParse(split[0], out type))
throw new InvalidDataException($@"Unknown event type {split[0]}");
switch (type)
{
case EventType.Sprite:
{
var layer = parseLayer(split[1]);
var origin = parseOrigin(split[2]);
var path = cleanFilename(split[3]);
var x = float.Parse(split[4], NumberFormatInfo.InvariantInfo);
var y = float.Parse(split[5], NumberFormatInfo.InvariantInfo);
storyboardSprite = new StoryboardSprite(path, origin, new Vector2(x, y));
storyboard.GetLayer(layer).Add(storyboardSprite);
}
break;
case EventType.Animation:
{
var layer = parseLayer(split[1]);
var origin = parseOrigin(split[2]);
var path = cleanFilename(split[3]);
var x = float.Parse(split[4], NumberFormatInfo.InvariantInfo);
var y = float.Parse(split[5], NumberFormatInfo.InvariantInfo);
var frameCount = int.Parse(split[6]);
var frameDelay = double.Parse(split[7], NumberFormatInfo.InvariantInfo);
var loopType = split.Length > 8 ? (AnimationLoopType)Enum.Parse(typeof(AnimationLoopType), split[8]) : AnimationLoopType.LoopForever;
storyboardSprite = new StoryboardAnimation(path, origin, new Vector2(x, y), frameCount, frameDelay, loopType);
storyboard.GetLayer(layer).Add(storyboardSprite);
}
break;
case EventType.Sample:
{
var time = double.Parse(split[1], CultureInfo.InvariantCulture);
var layer = parseLayer(split[2]);
var path = cleanFilename(split[3]);
var volume = split.Length > 4 ? float.Parse(split[4], CultureInfo.InvariantCulture) : 100;
storyboard.GetLayer(layer).Add(new StoryboardSample(path, time, volume));
}
break;
}
}
else
{
if (depth < 2)
timelineGroup = storyboardSprite?.TimelineGroup;
var commandType = split[0];
switch (commandType)
{
case "T":
{
var triggerName = split[1];
var startTime = split.Length > 2 ? double.Parse(split[2], CultureInfo.InvariantCulture) : double.MinValue;
var endTime = split.Length > 3 ? double.Parse(split[3], CultureInfo.InvariantCulture) : double.MaxValue;
var groupNumber = split.Length > 4 ? int.Parse(split[4]) : 0;
timelineGroup = storyboardSprite?.AddTrigger(triggerName, startTime, endTime, groupNumber);
}
break;
case "L":
{
var startTime = double.Parse(split[1], CultureInfo.InvariantCulture);
var loopCount = int.Parse(split[2]);
timelineGroup = storyboardSprite?.AddLoop(startTime, loopCount);
}
break;
default:
{
if (string.IsNullOrEmpty(split[3]))
split[3] = split[2];
var easing = (Easing)int.Parse(split[1]);
var startTime = double.Parse(split[2], CultureInfo.InvariantCulture);
var endTime = double.Parse(split[3], CultureInfo.InvariantCulture);
switch (commandType)
{
case "F":
{
var startValue = float.Parse(split[4], CultureInfo.InvariantCulture);
var endValue = split.Length > 5 ? float.Parse(split[5], CultureInfo.InvariantCulture) : startValue;
timelineGroup?.Alpha.Add(easing, startTime, endTime, startValue, endValue);
}
break;
case "S":
{
var startValue = float.Parse(split[4], CultureInfo.InvariantCulture);
var endValue = split.Length > 5 ? float.Parse(split[5], CultureInfo.InvariantCulture) : startValue;
timelineGroup?.Scale.Add(easing, startTime, endTime, new Vector2(startValue), new Vector2(endValue));
}
break;
case "V":
{
var startX = float.Parse(split[4], CultureInfo.InvariantCulture);
var startY = float.Parse(split[5], CultureInfo.InvariantCulture);
var endX = split.Length > 6 ? float.Parse(split[6], CultureInfo.InvariantCulture) : startX;
var endY = split.Length > 7 ? float.Parse(split[7], CultureInfo.InvariantCulture) : startY;
timelineGroup?.Scale.Add(easing, startTime, endTime, new Vector2(startX, startY), new Vector2(endX, endY));
}
break;
case "R":
{
var startValue = float.Parse(split[4], CultureInfo.InvariantCulture);
var endValue = split.Length > 5 ? float.Parse(split[5], CultureInfo.InvariantCulture) : startValue;
timelineGroup?.Rotation.Add(easing, startTime, endTime, MathHelper.RadiansToDegrees(startValue), MathHelper.RadiansToDegrees(endValue));
}
break;
case "M":
{
var startX = float.Parse(split[4], CultureInfo.InvariantCulture);
var startY = float.Parse(split[5], CultureInfo.InvariantCulture);
var endX = split.Length > 6 ? float.Parse(split[6], CultureInfo.InvariantCulture) : startX;
var endY = split.Length > 7 ? float.Parse(split[7], CultureInfo.InvariantCulture) : startY;
timelineGroup?.X.Add(easing, startTime, endTime, startX, endX);
timelineGroup?.Y.Add(easing, startTime, endTime, startY, endY);
}
break;
case "MX":
{
var startValue = float.Parse(split[4], CultureInfo.InvariantCulture);
var endValue = split.Length > 5 ? float.Parse(split[5], CultureInfo.InvariantCulture) : startValue;
timelineGroup?.X.Add(easing, startTime, endTime, startValue, endValue);
}
break;
case "MY":
{
var startValue = float.Parse(split[4], CultureInfo.InvariantCulture);
var endValue = split.Length > 5 ? float.Parse(split[5], CultureInfo.InvariantCulture) : startValue;
timelineGroup?.Y.Add(easing, startTime, endTime, startValue, endValue);
}
break;
case "C":
{
var startRed = float.Parse(split[4], CultureInfo.InvariantCulture);
var startGreen = float.Parse(split[5], CultureInfo.InvariantCulture);
var startBlue = float.Parse(split[6], CultureInfo.InvariantCulture);
var endRed = split.Length > 7 ? float.Parse(split[7], CultureInfo.InvariantCulture) : startRed;
var endGreen = split.Length > 8 ? float.Parse(split[8], CultureInfo.InvariantCulture) : startGreen;
var endBlue = split.Length > 9 ? float.Parse(split[9], CultureInfo.InvariantCulture) : startBlue;
timelineGroup?.Colour.Add(easing, startTime, endTime,
new Color4(startRed / 255f, startGreen / 255f, startBlue / 255f, 1),
new Color4(endRed / 255f, endGreen / 255f, endBlue / 255f, 1));
}
break;
case "P":
{
var type = split[4];
switch (type)
{
case "A":
timelineGroup?.BlendingMode.Add(easing, startTime, endTime, BlendingMode.Additive, startTime == endTime ? BlendingMode.Additive : BlendingMode.Inherit);
break;
case "H":
timelineGroup?.FlipH.Add(easing, startTime, endTime, true, startTime == endTime);
break;
case "V":
timelineGroup?.FlipV.Add(easing, startTime, endTime, true, startTime == endTime);
break;
}
}
break;
default:
throw new InvalidDataException($@"Unknown command type: {commandType}");
}
}
break;
}
}
}
private string parseLayer(string value) => Enum.Parse(typeof(StoryLayer), value).ToString();
private Anchor parseOrigin(string value)
{
var origin = (LegacyOrigins)Enum.Parse(typeof(LegacyOrigins), value);
switch (origin)
{
case LegacyOrigins.TopLeft:
return Anchor.TopLeft;
case LegacyOrigins.TopCentre:
return Anchor.TopCentre;
case LegacyOrigins.TopRight:
return Anchor.TopRight;
case LegacyOrigins.CentreLeft:
return Anchor.CentreLeft;
case LegacyOrigins.Centre:
return Anchor.Centre;
case LegacyOrigins.CentreRight:
return Anchor.CentreRight;
case LegacyOrigins.BottomLeft:
return Anchor.BottomLeft;
case LegacyOrigins.BottomCentre:
return Anchor.BottomCentre;
case LegacyOrigins.BottomRight:
return Anchor.BottomRight;
}
throw new InvalidDataException($@"Unknown origin: {value}");
}
private string cleanFilename(string path) => FileSafety.PathStandardise(path.Trim('\"'));
}
}

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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using System.Globalization;
using System.IO;
using OpenTK.Graphics;
using osu.Game.Beatmaps.Timing;
using osu.Game.Beatmaps.Legacy;
using osu.Game.Rulesets.Objects.Legacy;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Storyboards;
using OpenTK;
using osu.Framework.Graphics;
using osu.Framework.IO.File;
namespace osu.Game.Beatmaps.Formats
{
public class OsuLegacyDecoder : BeatmapDecoder
{
public static void Register()
{
AddDecoder<OsuLegacyDecoder>(@"osu file format v14");
AddDecoder<OsuLegacyDecoder>(@"osu file format v13");
AddDecoder<OsuLegacyDecoder>(@"osu file format v12");
AddDecoder<OsuLegacyDecoder>(@"osu file format v11");
AddDecoder<OsuLegacyDecoder>(@"osu file format v10");
AddDecoder<OsuLegacyDecoder>(@"osu file format v9");
AddDecoder<OsuLegacyDecoder>(@"osu file format v8");
AddDecoder<OsuLegacyDecoder>(@"osu file format v7");
AddDecoder<OsuLegacyDecoder>(@"osu file format v6");
AddDecoder<OsuLegacyDecoder>(@"osu file format v5");
AddDecoder<OsuLegacyDecoder>(@"osu file format v4");
AddDecoder<OsuLegacyDecoder>(@"osu file format v3");
// TODO: differences between versions
}
private ConvertHitObjectParser parser;
private readonly Dictionary<string, string> variables = new Dictionary<string, string>();
private LegacySampleBank defaultSampleBank;
private int defaultSampleVolume = 100;
private readonly int beatmapVersion;
public OsuLegacyDecoder()
{
}
public OsuLegacyDecoder(string header)
{
beatmapVersion = int.Parse(header.Substring(17));
}
private enum Section
{
None,
General,
Editor,
Metadata,
Difficulty,
Events,
TimingPoints,
Colours,
HitObjects,
Variables,
}
private void handleGeneral(Beatmap beatmap, string line)
{
if (beatmap == null)
throw new ArgumentNullException(nameof(beatmap));
if (line == null)
throw new ArgumentNullException(nameof(line));
var pair = splitKeyVal(line, ':');
var metadata = beatmap.BeatmapInfo.Metadata;
switch (pair.Key)
{
case @"AudioFilename":
metadata.AudioFile = pair.Value;
break;
case @"AudioLeadIn":
beatmap.BeatmapInfo.AudioLeadIn = int.Parse(pair.Value);
break;
case @"PreviewTime":
metadata.PreviewTime = int.Parse(pair.Value);
break;
case @"Countdown":
beatmap.BeatmapInfo.Countdown = int.Parse(pair.Value) == 1;
break;
case @"SampleSet":
defaultSampleBank = (LegacySampleBank)Enum.Parse(typeof(LegacySampleBank), pair.Value);
break;
case @"SampleVolume":
defaultSampleVolume = int.Parse(pair.Value);
break;
case @"StackLeniency":
beatmap.BeatmapInfo.StackLeniency = float.Parse(pair.Value, NumberFormatInfo.InvariantInfo);
break;
case @"Mode":
beatmap.BeatmapInfo.RulesetID = int.Parse(pair.Value);
switch (beatmap.BeatmapInfo.RulesetID)
{
case 0:
parser = new Rulesets.Objects.Legacy.Osu.ConvertHitObjectParser();
break;
case 1:
parser = new Rulesets.Objects.Legacy.Taiko.ConvertHitObjectParser();
break;
case 2:
parser = new Rulesets.Objects.Legacy.Catch.ConvertHitObjectParser();
break;
case 3:
parser = new Rulesets.Objects.Legacy.Mania.ConvertHitObjectParser();
break;
}
break;
case @"LetterboxInBreaks":
beatmap.BeatmapInfo.LetterboxInBreaks = int.Parse(pair.Value) == 1;
break;
case @"SpecialStyle":
beatmap.BeatmapInfo.SpecialStyle = int.Parse(pair.Value) == 1;
break;
case @"WidescreenStoryboard":
beatmap.BeatmapInfo.WidescreenStoryboard = int.Parse(pair.Value) == 1;
break;
}
}
private void handleEditor(Beatmap beatmap, string line)
{
if (beatmap == null)
throw new ArgumentNullException(nameof(beatmap));
if (line == null)
throw new ArgumentNullException(nameof(line));
var pair = splitKeyVal(line, ':');
switch (pair.Key)
{
case @"Bookmarks":
beatmap.BeatmapInfo.StoredBookmarks = pair.Value;
break;
case @"DistanceSpacing":
beatmap.BeatmapInfo.DistanceSpacing = double.Parse(pair.Value, NumberFormatInfo.InvariantInfo);
break;
case @"BeatDivisor":
beatmap.BeatmapInfo.BeatDivisor = int.Parse(pair.Value);
break;
case @"GridSize":
beatmap.BeatmapInfo.GridSize = int.Parse(pair.Value);
break;
case @"TimelineZoom":
beatmap.BeatmapInfo.TimelineZoom = double.Parse(pair.Value, NumberFormatInfo.InvariantInfo);
break;
}
}
private void handleMetadata(Beatmap beatmap, string line)
{
if (beatmap == null)
throw new ArgumentNullException(nameof(beatmap));
if (line == null)
throw new ArgumentNullException(nameof(line));
var pair = splitKeyVal(line, ':');
var metadata = beatmap.BeatmapInfo.Metadata;
switch (pair.Key)
{
case @"Title":
metadata.Title = pair.Value;
break;
case @"TitleUnicode":
metadata.TitleUnicode = pair.Value;
break;
case @"Artist":
metadata.Artist = pair.Value;
break;
case @"ArtistUnicode":
metadata.ArtistUnicode = pair.Value;
break;
case @"Creator":
metadata.AuthorString = pair.Value;
break;
case @"Version":
beatmap.BeatmapInfo.Version = pair.Value;
break;
case @"Source":
beatmap.BeatmapInfo.Metadata.Source = pair.Value;
break;
case @"Tags":
beatmap.BeatmapInfo.Metadata.Tags = pair.Value;
break;
case @"BeatmapID":
beatmap.BeatmapInfo.OnlineBeatmapID = int.Parse(pair.Value);
break;
case @"BeatmapSetID":
beatmap.BeatmapInfo.OnlineBeatmapSetID = int.Parse(pair.Value);
metadata.OnlineBeatmapSetID = int.Parse(pair.Value);
break;
}
}
private void handleDifficulty(Beatmap beatmap, string line)
{
if (beatmap == null)
throw new ArgumentNullException(nameof(beatmap));
if (line == null)
throw new ArgumentNullException(nameof(line));
var pair = splitKeyVal(line, ':');
var difficulty = beatmap.BeatmapInfo.BaseDifficulty;
switch (pair.Key)
{
case @"HPDrainRate":
difficulty.DrainRate = float.Parse(pair.Value, NumberFormatInfo.InvariantInfo);
break;
case @"CircleSize":
difficulty.CircleSize = float.Parse(pair.Value, NumberFormatInfo.InvariantInfo);
break;
case @"OverallDifficulty":
difficulty.OverallDifficulty = float.Parse(pair.Value, NumberFormatInfo.InvariantInfo);
break;
case @"ApproachRate":
difficulty.ApproachRate = float.Parse(pair.Value, NumberFormatInfo.InvariantInfo);
break;
case @"SliderMultiplier":
difficulty.SliderMultiplier = float.Parse(pair.Value, NumberFormatInfo.InvariantInfo);
break;
case @"SliderTickRate":
difficulty.SliderTickRate = float.Parse(pair.Value, NumberFormatInfo.InvariantInfo);
break;
}
}
/// <summary>
/// Decodes any beatmap variables present in a line into their real values.
/// </summary>
/// <param name="line">The line which may contains variables.</param>
private void decodeVariables(ref string line)
{
if (line == null)
throw new ArgumentNullException(nameof(line));
while (line.IndexOf('$') >= 0)
{
string origLine = line;
string[] split = line.Split(',');
for (int i = 0; i < split.Length; i++)
{
var item = split[i];
if (item.StartsWith("$") && variables.ContainsKey(item))
split[i] = variables[item];
}
line = string.Join(",", split);
if (line == origLine) break;
}
}
private void handleEvents(Beatmap beatmap, string line, ref StoryboardSprite storyboardSprite, ref CommandTimelineGroup timelineGroup)
{
if (line == null)
throw new ArgumentNullException(nameof(line));
if (beatmap == null)
throw new ArgumentNullException(nameof(beatmap));
var depth = 0;
while (line.StartsWith(" ") || line.StartsWith("_"))
{
++depth;
line = line.Substring(1);
}
decodeVariables(ref line);
string[] split = line.Split(',');
if (depth == 0)
{
storyboardSprite = null;
EventType type;
if (!Enum.TryParse(split[0], out type))
throw new InvalidDataException($@"Unknown event type {split[0]}");
switch (type)
{
case EventType.Video:
case EventType.Background:
string filename = split[2].Trim('"');
if (type == EventType.Background)
beatmap.BeatmapInfo.Metadata.BackgroundFile = filename;
break;
case EventType.Break:
var breakEvent = new BreakPeriod
{
StartTime = double.Parse(split[1], NumberFormatInfo.InvariantInfo),
EndTime = double.Parse(split[2], NumberFormatInfo.InvariantInfo)
};
if (!breakEvent.HasEffect)
return;
beatmap.Breaks.Add(breakEvent);
break;
case EventType.Sprite:
{
var layer = parseLayer(split[1]);
var origin = parseOrigin(split[2]);
var path = cleanFilename(split[3]);
var x = float.Parse(split[4], NumberFormatInfo.InvariantInfo);
var y = float.Parse(split[5], NumberFormatInfo.InvariantInfo);
storyboardSprite = new StoryboardSprite(path, origin, new Vector2(x, y));
beatmap.Storyboard.GetLayer(layer).Add(storyboardSprite);
}
break;
case EventType.Animation:
{
var layer = parseLayer(split[1]);
var origin = parseOrigin(split[2]);
var path = cleanFilename(split[3]);
var x = float.Parse(split[4], NumberFormatInfo.InvariantInfo);
var y = float.Parse(split[5], NumberFormatInfo.InvariantInfo);
var frameCount = int.Parse(split[6]);
var frameDelay = double.Parse(split[7], NumberFormatInfo.InvariantInfo);
var loopType = split.Length > 8 ? (AnimationLoopType)Enum.Parse(typeof(AnimationLoopType), split[8]) : AnimationLoopType.LoopForever;
storyboardSprite = new StoryboardAnimation(path, origin, new Vector2(x, y), frameCount, frameDelay, loopType);
beatmap.Storyboard.GetLayer(layer).Add(storyboardSprite);
}
break;
case EventType.Sample:
{
var time = double.Parse(split[1], CultureInfo.InvariantCulture);
var layer = parseLayer(split[2]);
var path = cleanFilename(split[3]);
var volume = split.Length > 4 ? float.Parse(split[4], CultureInfo.InvariantCulture) : 100;
beatmap.Storyboard.GetLayer(layer).Add(new StoryboardSample(path, time, volume));
}
break;
}
}
else
{
if (depth < 2)
timelineGroup = storyboardSprite?.TimelineGroup;
var commandType = split[0];
switch (commandType)
{
case "T":
{
var triggerName = split[1];
var startTime = split.Length > 2 ? double.Parse(split[2], CultureInfo.InvariantCulture) : double.MinValue;
var endTime = split.Length > 3 ? double.Parse(split[3], CultureInfo.InvariantCulture) : double.MaxValue;
var groupNumber = split.Length > 4 ? int.Parse(split[4]) : 0;
timelineGroup = storyboardSprite?.AddTrigger(triggerName, startTime, endTime, groupNumber);
}
break;
case "L":
{
var startTime = double.Parse(split[1], CultureInfo.InvariantCulture);
var loopCount = int.Parse(split[2]);
timelineGroup = storyboardSprite?.AddLoop(startTime, loopCount);
}
break;
default:
{
if (string.IsNullOrEmpty(split[3]))
split[3] = split[2];
var easing = (Easing)int.Parse(split[1]);
var startTime = double.Parse(split[2], CultureInfo.InvariantCulture);
var endTime = double.Parse(split[3], CultureInfo.InvariantCulture);
switch (commandType)
{
case "F":
{
var startValue = float.Parse(split[4], CultureInfo.InvariantCulture);
var endValue = split.Length > 5 ? float.Parse(split[5], CultureInfo.InvariantCulture) : startValue;
timelineGroup?.Alpha.Add(easing, startTime, endTime, startValue, endValue);
}
break;
case "S":
{
var startValue = float.Parse(split[4], CultureInfo.InvariantCulture);
var endValue = split.Length > 5 ? float.Parse(split[5], CultureInfo.InvariantCulture) : startValue;
timelineGroup?.Scale.Add(easing, startTime, endTime, new Vector2(startValue), new Vector2(endValue));
}
break;
case "V":
{
var startX = float.Parse(split[4], CultureInfo.InvariantCulture);
var startY = float.Parse(split[5], CultureInfo.InvariantCulture);
var endX = split.Length > 6 ? float.Parse(split[6], CultureInfo.InvariantCulture) : startX;
var endY = split.Length > 7 ? float.Parse(split[7], CultureInfo.InvariantCulture) : startY;
timelineGroup?.Scale.Add(easing, startTime, endTime, new Vector2(startX, startY), new Vector2(endX, endY));
}
break;
case "R":
{
var startValue = float.Parse(split[4], CultureInfo.InvariantCulture);
var endValue = split.Length > 5 ? float.Parse(split[5], CultureInfo.InvariantCulture) : startValue;
timelineGroup?.Rotation.Add(easing, startTime, endTime, MathHelper.RadiansToDegrees(startValue), MathHelper.RadiansToDegrees(endValue));
}
break;
case "M":
{
var startX = float.Parse(split[4], CultureInfo.InvariantCulture);
var startY = float.Parse(split[5], CultureInfo.InvariantCulture);
var endX = split.Length > 6 ? float.Parse(split[6], CultureInfo.InvariantCulture) : startX;
var endY = split.Length > 7 ? float.Parse(split[7], CultureInfo.InvariantCulture) : startY;
timelineGroup?.X.Add(easing, startTime, endTime, startX, endX);
timelineGroup?.Y.Add(easing, startTime, endTime, startY, endY);
}
break;
case "MX":
{
var startValue = float.Parse(split[4], CultureInfo.InvariantCulture);
var endValue = split.Length > 5 ? float.Parse(split[5], CultureInfo.InvariantCulture) : startValue;
timelineGroup?.X.Add(easing, startTime, endTime, startValue, endValue);
}
break;
case "MY":
{
var startValue = float.Parse(split[4], CultureInfo.InvariantCulture);
var endValue = split.Length > 5 ? float.Parse(split[5], CultureInfo.InvariantCulture) : startValue;
timelineGroup?.Y.Add(easing, startTime, endTime, startValue, endValue);
}
break;
case "C":
{
var startRed = float.Parse(split[4], CultureInfo.InvariantCulture);
var startGreen = float.Parse(split[5], CultureInfo.InvariantCulture);
var startBlue = float.Parse(split[6], CultureInfo.InvariantCulture);
var endRed = split.Length > 7 ? float.Parse(split[7], CultureInfo.InvariantCulture) : startRed;
var endGreen = split.Length > 8 ? float.Parse(split[8], CultureInfo.InvariantCulture) : startGreen;
var endBlue = split.Length > 9 ? float.Parse(split[9], CultureInfo.InvariantCulture) : startBlue;
timelineGroup?.Colour.Add(easing, startTime, endTime,
new Color4(startRed / 255f, startGreen / 255f, startBlue / 255f, 1),
new Color4(endRed / 255f, endGreen / 255f, endBlue / 255f, 1));
}
break;
case "P":
{
var type = split[4];
switch (type)
{
case "A": timelineGroup?.BlendingMode.Add(easing, startTime, endTime, BlendingMode.Additive, startTime == endTime ? BlendingMode.Additive : BlendingMode.Inherit); break;
case "H": timelineGroup?.FlipH.Add(easing, startTime, endTime, true, startTime == endTime); break;
case "V": timelineGroup?.FlipV.Add(easing, startTime, endTime, true, startTime == endTime); break;
}
}
break;
default:
throw new InvalidDataException($@"Unknown command type: {commandType}");
}
}
break;
}
}
}
private static string cleanFilename(string path)
=> FileSafety.PathStandardise(path.Trim('\"'));
private static Anchor parseOrigin(string value)
{
var origin = (LegacyOrigins)Enum.Parse(typeof(LegacyOrigins), value);
switch (origin)
{
case LegacyOrigins.TopLeft: return Anchor.TopLeft;
case LegacyOrigins.TopCentre: return Anchor.TopCentre;
case LegacyOrigins.TopRight: return Anchor.TopRight;
case LegacyOrigins.CentreLeft: return Anchor.CentreLeft;
case LegacyOrigins.Centre: return Anchor.Centre;
case LegacyOrigins.CentreRight: return Anchor.CentreRight;
case LegacyOrigins.BottomLeft: return Anchor.BottomLeft;
case LegacyOrigins.BottomCentre: return Anchor.BottomCentre;
case LegacyOrigins.BottomRight: return Anchor.BottomRight;
}
throw new InvalidDataException($@"Unknown origin: {value}");
}
private static string parseLayer(string value)
=> Enum.Parse(typeof(StoryLayer), value).ToString();
private void handleTimingPoints(Beatmap beatmap, string line)
{
if (beatmap == null)
throw new ArgumentNullException(nameof(beatmap));
if (line == null)
throw new ArgumentNullException(nameof(line));
string[] split = line.Split(',');
double time = double.Parse(split[0].Trim(), NumberFormatInfo.InvariantInfo);
double beatLength = double.Parse(split[1].Trim(), NumberFormatInfo.InvariantInfo);
double speedMultiplier = beatLength < 0 ? 100.0 / -beatLength : 1;
TimeSignatures timeSignature = TimeSignatures.SimpleQuadruple;
if (split.Length >= 3)
timeSignature = split[2][0] == '0' ? TimeSignatures.SimpleQuadruple : (TimeSignatures)int.Parse(split[2]);
LegacySampleBank sampleSet = defaultSampleBank;
if (split.Length >= 4)
sampleSet = (LegacySampleBank)int.Parse(split[3]);
//SampleBank sampleBank = SampleBank.Default;
//if (split.Length >= 5)
// sampleBank = (SampleBank)int.Parse(split[4]);
int sampleVolume = defaultSampleVolume;
if (split.Length >= 6)
sampleVolume = int.Parse(split[5]);
bool timingChange = true;
if (split.Length >= 7)
timingChange = split[6][0] == '1';
bool kiaiMode = false;
bool omitFirstBarSignature = false;
if (split.Length >= 8)
{
int effectFlags = int.Parse(split[7]);
kiaiMode = (effectFlags & 1) > 0;
omitFirstBarSignature = (effectFlags & 8) > 0;
}
string stringSampleSet = sampleSet.ToString().ToLower();
if (stringSampleSet == @"none")
stringSampleSet = @"normal";
DifficultyControlPoint difficultyPoint = beatmap.ControlPointInfo.DifficultyPointAt(time);
SoundControlPoint soundPoint = beatmap.ControlPointInfo.SoundPointAt(time);
EffectControlPoint effectPoint = beatmap.ControlPointInfo.EffectPointAt(time);
if (timingChange)
{
beatmap.ControlPointInfo.TimingPoints.Add(new TimingControlPoint
{
Time = time,
BeatLength = beatLength,
TimeSignature = timeSignature
});
}
if (speedMultiplier != difficultyPoint.SpeedMultiplier)
{
beatmap.ControlPointInfo.DifficultyPoints.RemoveAll(x => x.Time == time);
beatmap.ControlPointInfo.DifficultyPoints.Add(new DifficultyControlPoint
{
Time = time,
SpeedMultiplier = speedMultiplier
});
}
if (stringSampleSet != soundPoint.SampleBank || sampleVolume != soundPoint.SampleVolume)
{
beatmap.ControlPointInfo.SoundPoints.Add(new SoundControlPoint
{
Time = time,
SampleBank = stringSampleSet,
SampleVolume = sampleVolume
});
}
if (kiaiMode != effectPoint.KiaiMode || omitFirstBarSignature != effectPoint.OmitFirstBarLine)
{
beatmap.ControlPointInfo.EffectPoints.Add(new EffectControlPoint
{
Time = time,
KiaiMode = kiaiMode,
OmitFirstBarLine = omitFirstBarSignature
});
}
}
private void handleColours(Beatmap beatmap, string line, ref bool hasCustomColours)
{
if (beatmap == null)
throw new ArgumentNullException(nameof(beatmap));
if (line == null)
throw new ArgumentNullException(nameof(line));
var pair = splitKeyVal(line, ':');
string[] split = pair.Value.Split(',');
if (split.Length != 3)
throw new InvalidOperationException($@"Color specified in incorrect format (should be R,G,B): {pair.Value}");
byte r, g, b;
if (!byte.TryParse(split[0], out r) || !byte.TryParse(split[1], out g) || !byte.TryParse(split[2], out b))
throw new InvalidOperationException(@"Color must be specified with 8-bit integer components");
if (!hasCustomColours)
{
beatmap.ComboColors.Clear();
hasCustomColours = true;
}
// Note: the combo index specified in the beatmap is discarded
if (pair.Key.StartsWith(@"Combo"))
{
beatmap.ComboColors.Add(new Color4
{
R = r / 255f,
G = g / 255f,
B = b / 255f,
A = 1f,
});
}
}
private void handleVariables(string line)
{
if (line == null)
throw new ArgumentNullException(nameof(line));
var pair = splitKeyVal(line, '=');
variables[pair.Key] = pair.Value;
}
protected override Beatmap ParseFile(StreamReader stream)
{
return new LegacyBeatmap(base.ParseFile(stream));
}
public override Beatmap Decode(StreamReader stream)
{
return new LegacyBeatmap(base.Decode(stream));
}
protected override void ParseFile(StreamReader stream, Beatmap beatmap)
{
if (beatmap == null)
throw new ArgumentNullException(nameof(beatmap));
if (stream == null)
throw new ArgumentNullException(nameof(stream));
beatmap.BeatmapInfo.BeatmapVersion = beatmapVersion;
Section section = Section.None;
bool hasCustomColours = false;
StoryboardSprite storyboardSprite = null;
CommandTimelineGroup timelineGroup = null;
string line;
while ((line = stream.ReadLine()) != null)
{
if (string.IsNullOrWhiteSpace(line))
continue;
if (line.StartsWith("//"))
continue;
if (line.StartsWith(@"osu file format v"))
{
beatmap.BeatmapInfo.BeatmapVersion = int.Parse(line.Substring(17));
continue;
}
if (line.StartsWith(@"[") && line.EndsWith(@"]"))
{
if (!Enum.TryParse(line.Substring(1, line.Length - 2), out section))
throw new InvalidDataException($@"Unknown osu section {line}");
continue;
}
switch (section)
{
case Section.General:
handleGeneral(beatmap, line);
break;
case Section.Editor:
handleEditor(beatmap, line);
break;
case Section.Metadata:
handleMetadata(beatmap, line);
break;
case Section.Difficulty:
handleDifficulty(beatmap, line);
break;
case Section.Events:
handleEvents(beatmap, line, ref storyboardSprite, ref timelineGroup);
break;
case Section.TimingPoints:
handleTimingPoints(beatmap, line);
break;
case Section.Colours:
handleColours(beatmap, line, ref hasCustomColours);
break;
case Section.HitObjects:
// If the ruleset wasn't specified, assume the osu!standard ruleset.
if (parser == null)
parser = new Rulesets.Objects.Legacy.Osu.ConvertHitObjectParser();
var obj = parser.Parse(line);
if (obj != null)
beatmap.HitObjects.Add(obj);
break;
case Section.Variables:
handleVariables(line);
break;
}
}
foreach (var hitObject in beatmap.HitObjects)
hitObject.ApplyDefaults(beatmap.ControlPointInfo, beatmap.BeatmapInfo.BaseDifficulty);
}
private KeyValuePair<string, string> splitKeyVal(string line, char separator)
{
if (line == null)
throw new ArgumentNullException(nameof(line));
var split = line.Trim().Split(new[] { separator }, 2);
return new KeyValuePair<string, string>
(
split[0].Trim(),
split.Length > 1 ? split[1].Trim() : string.Empty
);
}
internal enum LegacySampleBank
{
None = 0,
Normal = 1,
Soft = 2,
Drum = 3
}
internal enum EventType
{
Background = 0,
Video = 1,
Break = 2,
Colour = 3,
Sprite = 4,
Sample = 5,
Animation = 6
}
internal enum LegacyOrigins
{
TopLeft,
Centre,
CentreLeft,
TopRight,
BottomCentre,
TopCentre,
Custom,
CentreRight,
BottomLeft,
BottomRight
};
internal enum StoryLayer
{
Background = 0,
Fail = 1,
Pass = 2,
Foreground = 3
}
}
}

View File

@ -9,6 +9,7 @@ using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using System.Threading.Tasks; using System.Threading.Tasks;
using osu.Game.Storyboards;
namespace osu.Game.Beatmaps namespace osu.Game.Beatmaps
{ {
@ -31,17 +32,19 @@ namespace osu.Game.Beatmaps
Mods.ValueChanged += mods => applyRateAdjustments(); Mods.ValueChanged += mods => applyRateAdjustments();
beatmap = new AsyncLazy<Beatmap>(populateBeatmap); beatmap = new AsyncLazy<Beatmap>(populateBeatmap);
background = new AsyncLazy<Texture>(populateBackground); background = new AsyncLazy<Texture>(populateBackground, b => b == null || !b.IsDisposed);
track = new AsyncLazy<Track>(populateTrack); track = new AsyncLazy<Track>(populateTrack);
waveform = new AsyncLazy<Waveform>(populateWaveform); waveform = new AsyncLazy<Waveform>(populateWaveform);
storyboard = new AsyncLazy<Storyboard>(populateStoryboard);
} }
protected abstract Beatmap GetBeatmap(); protected abstract Beatmap GetBeatmap();
protected abstract Texture GetBackground(); protected abstract Texture GetBackground();
protected abstract Track GetTrack(); protected abstract Track GetTrack();
protected virtual Waveform GetWaveform() => new Waveform(); protected virtual Waveform GetWaveform() => new Waveform();
protected virtual Storyboard GetStoryboard() => new Storyboard();
public bool BeatmapLoaded => beatmap.IsValueCreated; public bool BeatmapLoaded => beatmap.IsResultAvailable;
public Beatmap Beatmap => beatmap.Value.Result; public Beatmap Beatmap => beatmap.Value.Result;
public async Task<Beatmap> GetBeatmapAsync() => await beatmap.Value; public async Task<Beatmap> GetBeatmapAsync() => await beatmap.Value;
@ -57,14 +60,14 @@ namespace osu.Game.Beatmaps
return b; return b;
} }
public bool BackgroundLoaded => background.IsValueCreated; public bool BackgroundLoaded => background.IsResultAvailable;
public Texture Background => background.Value.Result; public Texture Background => background.Value.Result;
public async Task<Texture> GetBackgroundAsync() => await background.Value; public async Task<Texture> GetBackgroundAsync() => await background.Value;
private AsyncLazy<Texture> background; private AsyncLazy<Texture> background;
private Texture populateBackground() => GetBackground(); private Texture populateBackground() => GetBackground();
public bool TrackLoaded => track.IsValueCreated; public bool TrackLoaded => track.IsResultAvailable;
public Track Track => track.Value.Result; public Track Track => track.Value.Result;
public async Task<Track> GetTrackAsync() => await track.Value; public async Task<Track> GetTrackAsync() => await track.Value;
private AsyncLazy<Track> track; private AsyncLazy<Track> track;
@ -77,19 +80,26 @@ namespace osu.Game.Beatmaps
return t; return t;
} }
public bool WaveformLoaded => waveform.IsValueCreated; public bool WaveformLoaded => waveform.IsResultAvailable;
public Waveform Waveform => waveform.Value.Result; public Waveform Waveform => waveform.Value.Result;
public async Task<Waveform> GetWaveformAsync() => await waveform.Value; public async Task<Waveform> GetWaveformAsync() => await waveform.Value;
private readonly AsyncLazy<Waveform> waveform; private readonly AsyncLazy<Waveform> waveform;
private Waveform populateWaveform() => GetWaveform(); private Waveform populateWaveform() => GetWaveform();
public bool StoryboardLoaded => storyboard.IsResultAvailable;
public Storyboard Storyboard => storyboard.Value.Result;
public async Task<Storyboard> GetStoryboardAsync() => await storyboard.Value;
private readonly AsyncLazy<Storyboard> storyboard;
private Storyboard populateStoryboard() => GetStoryboard();
public void TransferTo(WorkingBeatmap other) public void TransferTo(WorkingBeatmap other)
{ {
if (track.IsValueCreated && Track != null && BeatmapInfo.AudioEquals(other.BeatmapInfo)) if (track.IsResultAvailable && Track != null && BeatmapInfo.AudioEquals(other.BeatmapInfo))
other.track = track; other.track = track;
if (background.IsValueCreated && Background != null && BeatmapInfo.BackgroundEquals(other.BeatmapInfo)) if (background.IsResultAvailable && Background != null && BeatmapInfo.BackgroundEquals(other.BeatmapInfo))
other.background = background; other.background = background;
} }
@ -97,16 +107,18 @@ namespace osu.Game.Beatmaps
{ {
if (BackgroundLoaded) Background?.Dispose(); if (BackgroundLoaded) Background?.Dispose();
if (WaveformLoaded) Waveform?.Dispose(); if (WaveformLoaded) Waveform?.Dispose();
if (StoryboardLoaded) Storyboard?.Dispose();
} }
public void DisposeTrack() /// <summary>
{ /// Eagerly dispose of the audio track associated with this <see cref="WorkingBeatmap"/> (if any).
if (TrackLoaded) Track?.Dispose(); /// Accessing track again will load a fresh instance.
} /// </summary>
public void RecycleTrack() => track.Recycle();
private void applyRateAdjustments(Track t = null) private void applyRateAdjustments(Track t = null)
{ {
if (t == null && track.IsValueCreated) t = Track; if (t == null && track.IsResultAvailable) t = Track;
if (t == null) return; if (t == null) return;
t.ResetSpeedAdjustments(); t.ResetSpeedAdjustments();
@ -114,12 +126,65 @@ namespace osu.Game.Beatmaps
mod.ApplyToClock(t); mod.ApplyToClock(t);
} }
public class AsyncLazy<T> : Lazy<Task<T>> public class AsyncLazy<T>
{ {
public AsyncLazy(Func<T> valueFactory) private Lazy<Task<T>> lazy;
: base(() => Task.Run(valueFactory)) private readonly Func<T> valueFactory;
private readonly Func<T, bool> stillValidFunction;
private readonly object initLock = new object();
public AsyncLazy(Func<T> valueFactory, Func<T, bool> stillValidFunction = null)
{ {
this.valueFactory = valueFactory;
this.stillValidFunction = stillValidFunction;
recreate();
} }
public void Recycle()
{
if (!IsResultAvailable) return;
(lazy.Value.Result as IDisposable)?.Dispose();
recreate();
}
public bool IsResultAvailable
{
get
{
recreateIfInvalid();
return lazy.Value.IsCompleted;
}
}
public Task<T> Value
{
get
{
recreateIfInvalid();
return lazy.Value;
}
}
private void recreateIfInvalid()
{
lock (initLock)
{
if (!lazy.IsValueCreated || !lazy.Value.IsCompleted)
// we have not yet been initialised or haven't run the task.
return;
if (stillValidFunction?.Invoke(lazy.Value.Result) ?? true)
// we are still in a valid state.
return;
recreate();
}
}
private void recreate() => lazy = new Lazy<Task<T>>(() => Task.Run(valueFactory));
} }
} }
} }

View File

@ -16,12 +16,13 @@ namespace osu.Game.Configuration
Set(OsuSetting.Ruleset, 0, 0, int.MaxValue); Set(OsuSetting.Ruleset, 0, 0, int.MaxValue);
Set(OsuSetting.BeatmapDetailTab, BeatmapDetailTab.Details); Set(OsuSetting.BeatmapDetailTab, BeatmapDetailTab.Details);
Set(OsuSetting.ShowConvertedBeatmaps, true);
Set(OsuSetting.DisplayStarsMinimum, 0.0, 0, 10, 0.1); Set(OsuSetting.DisplayStarsMinimum, 0.0, 0, 10, 0.1);
Set(OsuSetting.DisplayStarsMaximum, 10.0, 0, 10, 0.1); Set(OsuSetting.DisplayStarsMaximum, 10.0, 0, 10, 0.1);
Set(OsuSetting.SelectionRandomType, SelectionRandomType.RandomPermutation); Set(OsuSetting.SelectionRandomType, SelectionRandomType.RandomPermutation);
Set(OsuSetting.ChatDisplayHeight, ChatOverlay.DEFAULT_HEIGHT, 0.2, 1, 0.01); Set(OsuSetting.ChatDisplayHeight, ChatOverlay.DEFAULT_HEIGHT, 0.2, 1);
// Online settings // Online settings
Set(OsuSetting.Username, string.Empty); Set(OsuSetting.Username, string.Empty);
@ -112,6 +113,7 @@ namespace osu.Game.Configuration
SnakingOutSliders, SnakingOutSliders,
ShowFpsDisplay, ShowFpsDisplay,
ChatDisplayHeight, ChatDisplayHeight,
Version Version,
ShowConvertedBeatmaps
} }
} }

View File

@ -93,6 +93,7 @@ namespace osu.Game.Database
modelBuilder.Entity<FileInfo>().HasIndex(b => b.ReferenceCount); modelBuilder.Entity<FileInfo>().HasIndex(b => b.ReferenceCount);
modelBuilder.Entity<RulesetInfo>().HasIndex(b => b.Available); modelBuilder.Entity<RulesetInfo>().HasIndex(b => b.Available);
modelBuilder.Entity<RulesetInfo>().HasIndex(b => b.ShortName).IsUnique();
modelBuilder.Entity<BeatmapInfo>().HasOne(b => b.BaseDifficulty); modelBuilder.Entity<BeatmapInfo>().HasOne(b => b.BaseDifficulty);
} }

View File

@ -2,34 +2,39 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Audio; using osu.Framework.Graphics;
using osu.Framework.Audio.Sample;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Input; using osu.Game.Graphics.UserInterface;
namespace osu.Game.Graphics.Containers namespace osu.Game.Graphics.Containers
{ {
public class OsuClickableContainer : ClickableContainer public class OsuClickableContainer : ClickableContainer
{ {
protected SampleChannel SampleClick, SampleHover; private readonly HoverSampleSet sampleSet;
private readonly Container content = new Container { RelativeSizeAxes = Axes.Both };
protected override Container<Drawable> Content => content;
public OsuClickableContainer(HoverSampleSet sampleSet = HoverSampleSet.Normal)
{
this.sampleSet = sampleSet;
}
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(AudioManager audio) private void load()
{ {
SampleHover = audio.Sample.Get(@"UI/generic-hover"); if (AutoSizeAxes != Axes.None)
SampleClick = audio.Sample.Get(@"UI/generic-click"); {
} content.RelativeSizeAxes = RelativeSizeAxes;
content.AutoSizeAxes = AutoSizeAxes;
}
protected override bool OnHover(InputState state) InternalChildren = new Drawable[]
{ {
SampleHover?.Play(); content,
return base.OnHover(state); new HoverClickSounds(sampleSet)
} };
protected override bool OnClick(InputState state)
{
SampleClick?.Play();
return base.OnClick(state);
} }
} }
} }

View File

@ -16,8 +16,8 @@ namespace osu.Game.Graphics.Containers
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(AudioManager audio) private void load(AudioManager audio)
{ {
samplePopIn = audio.Sample.Get(@"UI/melodic-5"); samplePopIn = audio.Sample.Get(@"UI/overlay-pop-in");
samplePopOut = audio.Sample.Get(@"UI/melodic-4"); samplePopOut = audio.Sample.Get(@"UI/overlay-pop-out");
StateChanged += onStateChanged; StateChanged += onStateChanged;
} }

View File

@ -57,19 +57,31 @@ namespace osu.Game.Graphics
private void load(FontStore store) private void load(FontStore store)
{ {
this.store = store; this.store = store;
updateTexture(); updateTexture();
} }
protected override void LoadComplete()
{
base.LoadComplete();
updateTexture();
}
private FontAwesome loadedIcon;
private void updateTexture() private void updateTexture()
{ {
var texture = store?.Get(((char)icon).ToString()); var loadableIcon = icon;
if (loadableIcon == loadedIcon) return;
var texture = store?.Get(((char)loadableIcon).ToString());
spriteMain.Texture = texture; spriteMain.Texture = texture;
spriteShadow.Texture = texture; spriteShadow.Texture = texture;
if (Size == Vector2.Zero) if (Size == Vector2.Zero)
Size = new Vector2(texture?.DisplayWidth ?? 0, texture?.DisplayHeight ?? 0); Size = new Vector2(texture?.DisplayWidth ?? 0, texture?.DisplayHeight ?? 0);
loadedIcon = loadableIcon;
} }
public override bool Invalidate(Invalidation invalidation = Invalidation.All, Drawable source = null, bool shallPropagate = true) public override bool Invalidate(Invalidation invalidation = Invalidation.All, Drawable source = null, bool shallPropagate = true)

View File

@ -0,0 +1,36 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osu.Framework.Extensions;
using osu.Framework.Input;
namespace osu.Game.Graphics.UserInterface
{
/// <summary>
/// Adds hover and click sounds to a drawable.
/// Does not draw anything.
/// </summary>
public class HoverClickSounds : HoverSounds
{
private SampleChannel sampleClick;
public HoverClickSounds(HoverSampleSet sampleSet = HoverSampleSet.Normal) : base(sampleSet)
{
}
protected override bool OnClick(InputState state)
{
sampleClick?.Play();
return base.OnClick(state);
}
[BackgroundDependencyLoader]
private void load(AudioManager audio)
{
sampleClick = audio.Sample.Get($@"UI/generic-select{SampleSet.GetDescription()}");
}
}
}

View File

@ -0,0 +1,53 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.ComponentModel;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osu.Framework.Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Input;
namespace osu.Game.Graphics.UserInterface
{
/// <summary>
/// Adds hover sounds to a drawable.
/// Does not draw anything.
/// </summary>
public class HoverSounds : CompositeDrawable
{
private SampleChannel sampleHover;
protected readonly HoverSampleSet SampleSet;
public HoverSounds(HoverSampleSet sampleSet = HoverSampleSet.Normal)
{
SampleSet = sampleSet;
RelativeSizeAxes = Axes.Both;
}
protected override bool OnHover(InputState state)
{
sampleHover?.Play();
return base.OnHover(state);
}
[BackgroundDependencyLoader]
private void load(AudioManager audio)
{
sampleHover = audio.Sample.Get($@"UI/generic-hover{SampleSet.GetDescription()}");
}
}
public enum HoverSampleSet
{
[Description("")]
Loud,
[Description("-soft")]
Normal,
[Description("-softer")]
Soft
}
}

View File

@ -1,126 +1,18 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>. // Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;
using OpenTK.Graphics;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface; using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input;
using osu.Game.Graphics.Backgrounds;
using osu.Game.Graphics.Sprites;
namespace osu.Game.Graphics.UserInterface namespace osu.Game.Graphics.UserInterface
{ {
public class OsuButton : Button, IFilterable /// <summary>
/// A button with added default sound effects.
/// </summary>
public class OsuButton : Button
{ {
private Box hover;
private SampleChannel sampleClick;
private SampleChannel sampleHover;
protected Triangles Triangles;
public OsuButton() public OsuButton()
{ {
Height = 40; Add(new HoverClickSounds(HoverSampleSet.Loud));
}
protected override SpriteText CreateText() => new OsuSpriteText
{
Depth = -1,
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
Font = @"Exo2.0-Bold",
};
public override bool HandleInput => Action != null;
[BackgroundDependencyLoader]
private void load(OsuColour colours, AudioManager audio)
{
if (Action == null)
Colour = OsuColour.Gray(0.5f);
BackgroundColour = colours.BlueDark;
Content.Masking = true;
Content.CornerRadius = 5;
AddRange(new Drawable[]
{
Triangles = new Triangles
{
RelativeSizeAxes = Axes.Both,
ColourDark = colours.BlueDarker,
ColourLight = colours.Blue,
},
hover = new Box
{
RelativeSizeAxes = Axes.Both,
Blending = BlendingMode.Additive,
Colour = Color4.White.Opacity(0.1f),
Alpha = 0,
},
});
sampleClick = audio.Sample.Get(@"UI/generic-click");
sampleHover = audio.Sample.Get(@"UI/generic-hover");
Enabled.ValueChanged += enabled_ValueChanged;
Enabled.TriggerChange();
}
private void enabled_ValueChanged(bool enabled)
{
this.FadeColour(enabled ? Color4.White : Color4.Gray, 200, Easing.OutQuint);
}
protected override bool OnClick(InputState state)
{
sampleClick?.Play();
return base.OnClick(state);
}
protected override bool OnHover(InputState state)
{
sampleHover?.Play();
hover.FadeIn(200);
return base.OnHover(state);
}
protected override void OnHoverLost(InputState state)
{
hover.FadeOut(200);
base.OnHoverLost(state);
}
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
{
Content.ScaleTo(0.9f, 4000, Easing.OutQuint);
return base.OnMouseDown(state, args);
}
protected override bool OnMouseUp(InputState state, MouseUpEventArgs args)
{
Content.ScaleTo(1, 1000, Easing.OutElastic);
return base.OnMouseUp(state, args);
}
public IEnumerable<string> FilterTerms => new[] { Text };
public bool MatchingFilter
{
set
{
this.FadeTo(value ? 1 : 0);
}
} }
} }
} }

View File

@ -70,7 +70,8 @@ namespace osu.Game.Graphics.UserInterface
Anchor = Anchor.CentreRight, Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight, Origin = Anchor.CentreRight,
Margin = new MarginPadding { Right = 5 }, Margin = new MarginPadding { Right = 5 },
} },
new HoverClickSounds()
}; };
Nub.Current.BindTo(Current); Nub.Current.BindTo(Current);

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