optimize imports

This commit is contained in:
itsMapleLeaf
2023-02-01 19:22:28 -06:00
parent a8ce0a3278
commit ccd68a6263

View File

@ -2,14 +2,15 @@
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osuTK.Graphics;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.UI.Scrolling; using osu.Game.Rulesets.UI.Scrolling;
using osu.Framework.Graphics; using osuTK;
using osu.Framework.Extensions.Color4Extensions; using osuTK.Graphics;
namespace osu.Game.Rulesets.Mania.Skinning.Argon namespace osu.Game.Rulesets.Mania.Skinning.Argon
{ {
@ -69,7 +70,7 @@ namespace osu.Game.Rulesets.Mania.Skinning.Argon
private void onDirectionChanged(ValueChangedEvent<ScrollingDirection> direction) private void onDirectionChanged(ValueChangedEvent<ScrollingDirection> direction)
{ {
Scale = new osuTK.Vector2(1, direction.NewValue == ScrollingDirection.Up ? -1 : 1); Scale = new Vector2(1, direction.NewValue == ScrollingDirection.Up ? -1 : 1);
} }
private void onAccentChanged(ValueChangedEvent<Color4> accent) private void onAccentChanged(ValueChangedEvent<Color4> accent)