Make DrawableHitObject expires explicit.

This commit is contained in:
smoogipooo
2017-03-17 15:30:19 +09:00
parent 163a21a7bf
commit cce1ae055f
4 changed files with 9 additions and 5 deletions

View File

@ -34,12 +34,11 @@ namespace osu.Game.Modes.Objects.Drawables
set
{
if (state == value) return;
if (state == value)
return;
state = value;
UpdateState(state);
if (IsLoaded)
Expire();
if (State == ArmedState.Hit)
PlaySample();
@ -63,8 +62,6 @@ namespace osu.Game.Modes.Objects.Drawables
//force application of the state that was set before we loaded.
UpdateState(State);
Expire(true);
}
}