Fix hitobjects in TestCaseHitObjects not receiving actions.

This commit is contained in:
smoogipooo
2017-08-17 12:16:33 +09:00
parent 166301fb2d
commit cceeb864d5
2 changed files with 11 additions and 7 deletions

View File

@ -17,7 +17,7 @@ namespace osu.Game.Input.Bindings
{
private readonly RulesetInfo ruleset;
private readonly int? variant;
private readonly int variant;
private KeyBindingStore store;
@ -29,7 +29,7 @@ namespace osu.Game.Input.Bindings
/// <param name="ruleset">A reference to identify the current <see cref="Ruleset"/>. Used to lookup mappings. Null for global mappings.</param>
/// <param name="variant">An optional variant for the specified <see cref="Ruleset"/>. Used when a ruleset has more than one possible keyboard layouts.</param>
/// <param name="simultaneousMode">Specify how to deal with multiple matches of <see cref="KeyCombination"/>s and <see cref="T"/>s.</param>
protected DatabasedKeyBindingInputManager(RulesetInfo ruleset = null, int? variant = null, SimultaneousBindingMode simultaneousMode = SimultaneousBindingMode.None)
protected DatabasedKeyBindingInputManager(RulesetInfo ruleset = null, int variant = 0, SimultaneousBindingMode simultaneousMode = SimultaneousBindingMode.None)
: base(simultaneousMode)
{
this.ruleset = ruleset;