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Fix hitobjects in TestCaseHitObjects not receiving actions.
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@ -17,7 +17,7 @@ namespace osu.Game.Input.Bindings
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{
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private readonly RulesetInfo ruleset;
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private readonly int? variant;
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private readonly int variant;
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private KeyBindingStore store;
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@ -29,7 +29,7 @@ namespace osu.Game.Input.Bindings
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/// <param name="ruleset">A reference to identify the current <see cref="Ruleset"/>. Used to lookup mappings. Null for global mappings.</param>
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/// <param name="variant">An optional variant for the specified <see cref="Ruleset"/>. Used when a ruleset has more than one possible keyboard layouts.</param>
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/// <param name="simultaneousMode">Specify how to deal with multiple matches of <see cref="KeyCombination"/>s and <see cref="T"/>s.</param>
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protected DatabasedKeyBindingInputManager(RulesetInfo ruleset = null, int? variant = null, SimultaneousBindingMode simultaneousMode = SimultaneousBindingMode.None)
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protected DatabasedKeyBindingInputManager(RulesetInfo ruleset = null, int variant = 0, SimultaneousBindingMode simultaneousMode = SimultaneousBindingMode.None)
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: base(simultaneousMode)
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{
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this.ruleset = ruleset;
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