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Add barebones test for smoke
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@ -7,7 +7,7 @@ using osu.Framework.Graphics.Containers;
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using osu.Framework.Input;
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using osu.Framework.Input.Bindings;
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using osu.Framework.Input.Events;
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using osu.Game.Rulesets.Osu.Skinning;
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using osu.Framework.Logging;
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using osu.Game.Rulesets.Osu.Skinning.Default;
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using osu.Game.Skinning;
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using osuTK;
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@ -30,6 +30,8 @@ namespace osu.Game.Rulesets.Osu.UI
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{
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if (e.Action == OsuAction.Smoke)
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{
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Logger.Log("holy moly");
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isSmoking = true;
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AddInternal(new SkinnableDrawable(new OsuSkinComponent(OsuSkinComponents.Smoke), _ => new DefaultSmoke()));
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