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Merge branch 'master' into editor-setup-file-selector-popovers
This commit is contained in:
commit
ccf337bdc2
@ -128,6 +128,7 @@ namespace osu.Game.Beatmaps
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BaseDifficulty = new BeatmapDifficulty(),
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BaseDifficulty = new BeatmapDifficulty(),
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Ruleset = ruleset,
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Ruleset = ruleset,
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Metadata = metadata,
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Metadata = metadata,
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WidescreenStoryboard = true,
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}
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}
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}
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}
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};
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};
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@ -93,8 +93,8 @@ namespace osu.Game.Beatmaps.Formats
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// writer.WriteLine(@"OverlayPosition: " + b.OverlayPosition);
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// writer.WriteLine(@"OverlayPosition: " + b.OverlayPosition);
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// if (!string.IsNullOrEmpty(b.SkinPreference))
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// if (!string.IsNullOrEmpty(b.SkinPreference))
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// writer.WriteLine(@"SkinPreference:" + b.SkinPreference);
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// writer.WriteLine(@"SkinPreference:" + b.SkinPreference);
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// if (b.EpilepsyWarning)
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if (beatmap.BeatmapInfo.EpilepsyWarning)
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// writer.WriteLine(@"EpilepsyWarning: 1");
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writer.WriteLine(@"EpilepsyWarning: 1");
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// if (b.CountdownOffset > 0)
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// if (b.CountdownOffset > 0)
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// writer.WriteLine(@"CountdownOffset: " + b.CountdownOffset.ToString());
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// writer.WriteLine(@"CountdownOffset: " + b.CountdownOffset.ToString());
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if (beatmap.BeatmapInfo.RulesetID == 3)
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if (beatmap.BeatmapInfo.RulesetID == 3)
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60
osu.Game/Screens/Edit/Setup/DesignSection.cs
Normal file
60
osu.Game/Screens/Edit/Setup/DesignSection.cs
Normal file
@ -0,0 +1,60 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Localisation;
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using osu.Game.Graphics.UserInterfaceV2;
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namespace osu.Game.Screens.Edit.Setup
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{
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internal class DesignSection : SetupSection
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{
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private LabelledSwitchButton widescreenSupport;
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private LabelledSwitchButton epilepsyWarning;
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private LabelledSwitchButton letterboxDuringBreaks;
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public override LocalisableString Title => "Design";
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[BackgroundDependencyLoader]
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private void load()
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{
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Children = new[]
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{
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widescreenSupport = new LabelledSwitchButton
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{
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Label = "Widescreen support",
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Description = "Allows storyboards to use the full screen space, rather than be confined to a 4:3 area.",
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Current = { Value = Beatmap.BeatmapInfo.WidescreenStoryboard }
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},
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epilepsyWarning = new LabelledSwitchButton
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{
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Label = "Epilepsy warning",
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Description = "Recommended if the storyboard or video contain scenes with rapidly flashing colours.",
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Current = { Value = Beatmap.BeatmapInfo.EpilepsyWarning }
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},
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letterboxDuringBreaks = new LabelledSwitchButton
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{
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Label = "Letterbox during breaks",
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Description = "Adds horizontal letterboxing to give a cinematic look during breaks.",
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Current = { Value = Beatmap.BeatmapInfo.LetterboxInBreaks }
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}
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};
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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widescreenSupport.Current.BindValueChanged(_ => updateBeatmap());
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epilepsyWarning.Current.BindValueChanged(_ => updateBeatmap());
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letterboxDuringBreaks.Current.BindValueChanged(_ => updateBeatmap());
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}
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private void updateBeatmap()
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{
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Beatmap.BeatmapInfo.WidescreenStoryboard = widescreenSupport.Current.Value;
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Beatmap.BeatmapInfo.EpilepsyWarning = epilepsyWarning.Current.Value;
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Beatmap.BeatmapInfo.LetterboxInBreaks = letterboxDuringBreaks.Current.Value;
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}
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}
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}
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@ -34,7 +34,8 @@ namespace osu.Game.Screens.Edit.Setup
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new ResourcesSection(),
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new ResourcesSection(),
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new MetadataSection(),
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new MetadataSection(),
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new DifficultySection(),
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new DifficultySection(),
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new ColoursSection()
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new ColoursSection(),
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new DesignSection(),
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}
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}
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},
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},
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});
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});
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