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Remove passed in BaetDivisor
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@ -262,21 +262,21 @@ namespace osu.Game.Rulesets.Edit
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public override float DurationToDistance(double referenceTime, double duration)
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{
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double beatLength = beatSnapProvider.GetBeatLengthAtTime(referenceTime, beatSnapProvider.BeatDivisor);
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double beatLength = beatSnapProvider.GetBeatLengthAtTime(referenceTime);
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return (float)(duration / beatLength * GetBeatSnapDistanceAt(referenceTime));
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}
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public override double DistanceToDuration(double referenceTime, float distance)
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{
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double beatLength = beatSnapProvider.GetBeatLengthAtTime(referenceTime, beatSnapProvider.BeatDivisor);
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double beatLength = beatSnapProvider.GetBeatLengthAtTime(referenceTime);
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return distance / GetBeatSnapDistanceAt(referenceTime) * beatLength;
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}
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public override double GetSnappedDurationFromDistance(double referenceTime, float distance)
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=> beatSnapProvider.SnapTime(referenceTime, DistanceToDuration(referenceTime, distance), beatSnapProvider.BeatDivisor);
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=> beatSnapProvider.SnapTime(referenceTime, DistanceToDuration(referenceTime, distance));
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public override float GetSnappedDistanceFromDistance(double referenceTime, float distance)
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=> DurationToDistance(referenceTime, beatSnapProvider.SnapTime(referenceTime, DistanceToDuration(referenceTime, distance), beatSnapProvider.BeatDivisor));
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=> DurationToDistance(referenceTime, beatSnapProvider.SnapTime(referenceTime, DistanceToDuration(referenceTime, distance)));
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protected override void Dispose(bool isDisposing)
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{
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