Merge pull request #9945 from smoogipoo/skin-colour-fix-2

Exactly reproduce osu!stable skin colour alphas
This commit is contained in:
Dean Herbert
2020-08-29 20:06:26 +09:00
committed by GitHub
14 changed files with 86 additions and 50 deletions

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@ -6,6 +6,7 @@ using osu.Framework.Bindables;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Game.Skinning; using osu.Game.Skinning;
using osuTK; using osuTK;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Catch.Skinning namespace osu.Game.Rulesets.Catch.Skinning
{ {
@ -61,7 +62,12 @@ namespace osu.Game.Rulesets.Catch.Skinning
switch (lookup) switch (lookup)
{ {
case CatchSkinColour colour: case CatchSkinColour colour:
return Source.GetConfig<SkinCustomColourLookup, TValue>(new SkinCustomColourLookup(colour)); var result = (Bindable<Color4>)Source.GetConfig<SkinCustomColourLookup, TValue>(new SkinCustomColourLookup(colour));
if (result == null)
return null;
result.Value = LegacyColourCompatibility.DisallowZeroAlpha(result.Value);
return (IBindable<TValue>)result;
} }
return Source.GetConfig<TLookup, TValue>(lookup); return Source.GetConfig<TLookup, TValue>(lookup);

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@ -40,7 +40,6 @@ namespace osu.Game.Rulesets.Catch.Skinning
colouredSprite = new Sprite colouredSprite = new Sprite
{ {
Texture = skin.GetTexture(lookupName), Texture = skin.GetTexture(lookupName),
Colour = drawableObject.AccentColour.Value,
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
Origin = Anchor.Centre, Origin = Anchor.Centre,
}, },
@ -76,7 +75,7 @@ namespace osu.Game.Rulesets.Catch.Skinning
{ {
base.LoadComplete(); base.LoadComplete();
accentColour.BindValueChanged(colour => colouredSprite.Colour = colour.NewValue, true); accentColour.BindValueChanged(colour => colouredSprite.Colour = LegacyColourCompatibility.DisallowZeroAlpha(colour.NewValue), true);
} }
} }
} }

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@ -49,7 +49,7 @@ namespace osu.Game.Rulesets.Mania.Skinning
{ {
Anchor = Anchor.BottomCentre, Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomCentre, Origin = Anchor.BottomCentre,
Colour = lightColour, Colour = LegacyColourCompatibility.DisallowZeroAlpha(lightColour),
Texture = skin.GetTexture(lightImage), Texture = skin.GetTexture(lightImage),
RelativeSizeAxes = Axes.X, RelativeSizeAxes = Axes.X,
Width = 1, Width = 1,

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@ -51,7 +51,7 @@ namespace osu.Game.Rulesets.Mania.Skinning
Anchor = Anchor.CentreLeft, Anchor = Anchor.CentreLeft,
RelativeSizeAxes = Axes.X, RelativeSizeAxes = Axes.X,
Height = 1, Height = 1,
Colour = lineColour, Colour = LegacyColourCompatibility.DisallowZeroAlpha(lineColour),
Alpha = showJudgementLine ? 0.9f : 0 Alpha = showJudgementLine ? 0.9f : 0
} }
} }

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@ -106,37 +106,38 @@ namespace osu.Game.Rulesets.Mania.Skinning
InternalChildren = new Drawable[] InternalChildren = new Drawable[]
{ {
new Container LegacyColourCompatibility.ApplyWithDoubledAlpha(new Box
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both
Child = new Box }, backgroundColour),
{
RelativeSizeAxes = Axes.Both,
Colour = backgroundColour
},
},
new HitTargetInsetContainer new HitTargetInsetContainer
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Children = new[] Children = new[]
{ {
new Box new Container
{ {
RelativeSizeAxes = Axes.Y, RelativeSizeAxes = Axes.Y,
Width = leftLineWidth, Width = leftLineWidth,
Scale = new Vector2(0.740f, 1), Scale = new Vector2(0.740f, 1),
Colour = lineColour, Alpha = hasLeftLine ? 1 : 0,
Alpha = hasLeftLine ? 1 : 0 Child = LegacyColourCompatibility.ApplyWithDoubledAlpha(new Box
{
RelativeSizeAxes = Axes.Both
}, lineColour)
}, },
new Box new Container
{ {
Anchor = Anchor.TopRight, Anchor = Anchor.TopRight,
Origin = Anchor.TopRight, Origin = Anchor.TopRight,
RelativeSizeAxes = Axes.Y, RelativeSizeAxes = Axes.Y,
Width = rightLineWidth, Width = rightLineWidth,
Scale = new Vector2(0.740f, 1), Scale = new Vector2(0.740f, 1),
Colour = lineColour, Alpha = hasRightLine ? 1 : 0,
Alpha = hasRightLine ? 1 : 0 Child = LegacyColourCompatibility.ApplyWithDoubledAlpha(new Box
{
RelativeSizeAxes = Axes.Both
}, lineColour)
}, },
} }
} }

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@ -59,7 +59,6 @@ namespace osu.Game.Rulesets.Osu.Skinning
hitCircleSprite = new Sprite hitCircleSprite = new Sprite
{ {
Texture = getTextureWithFallback(string.Empty), Texture = getTextureWithFallback(string.Empty),
Colour = drawableObject.AccentColour.Value,
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
Origin = Anchor.Centre, Origin = Anchor.Centre,
}, },
@ -107,7 +106,7 @@ namespace osu.Game.Rulesets.Osu.Skinning
base.LoadComplete(); base.LoadComplete();
state.BindValueChanged(updateState, true); state.BindValueChanged(updateState, true);
accentColour.BindValueChanged(colour => hitCircleSprite.Colour = colour.NewValue, true); accentColour.BindValueChanged(colour => hitCircleSprite.Colour = LegacyColourCompatibility.DisallowZeroAlpha(colour.NewValue), true);
indexInCurrentCombo.BindValueChanged(index => hitCircleText.Text = (index.NewValue + 1).ToString(), true); indexInCurrentCombo.BindValueChanged(index => hitCircleText.Text = (index.NewValue + 1).ToString(), true);
} }

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@ -28,7 +28,7 @@ namespace osu.Game.Rulesets.Osu.Skinning
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(ISkinSource skin, DrawableHitObject drawableObject) private void load(ISkinSource skin, DrawableHitObject drawableObject)
{ {
animationContent.Colour = skin.GetConfig<OsuSkinColour, Color4>(OsuSkinColour.SliderBall)?.Value ?? Color4.White; var ballColour = skin.GetConfig<OsuSkinColour, Color4>(OsuSkinColour.SliderBall)?.Value ?? Color4.White;
InternalChildren = new[] InternalChildren = new[]
{ {
@ -39,11 +39,11 @@ namespace osu.Game.Rulesets.Osu.Skinning
Texture = skin.GetTexture("sliderb-nd"), Texture = skin.GetTexture("sliderb-nd"),
Colour = new Color4(5, 5, 5, 255), Colour = new Color4(5, 5, 5, 255),
}, },
animationContent.With(d => LegacyColourCompatibility.ApplyWithDoubledAlpha(animationContent.With(d =>
{ {
d.Anchor = Anchor.Centre; d.Anchor = Anchor.Centre;
d.Origin = Anchor.Centre; d.Origin = Anchor.Centre;
}), }), ballColour),
layerSpec = new Sprite layerSpec = new Sprite
{ {
Anchor = Anchor.Centre, Anchor = Anchor.Centre,

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@ -90,7 +90,7 @@ namespace osu.Game.Rulesets.Taiko.Skinning
private void updateAccentColour() private void updateAccentColour()
{ {
backgroundLayer.Colour = accentColour; backgroundLayer.Colour = LegacyColourCompatibility.DisallowZeroAlpha(accentColour);
} }
} }
} }

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@ -76,9 +76,11 @@ namespace osu.Game.Rulesets.Taiko.Skinning
private void updateAccentColour() private void updateAccentColour()
{ {
headCircle.AccentColour = accentColour; var colour = LegacyColourCompatibility.DisallowZeroAlpha(accentColour);
body.Colour = accentColour;
end.Colour = accentColour; headCircle.AccentColour = colour;
body.Colour = colour;
end.Colour = colour;
} }
} }
} }

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@ -2,6 +2,7 @@
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Game.Skinning;
using osuTK.Graphics; using osuTK.Graphics;
namespace osu.Game.Rulesets.Taiko.Skinning namespace osu.Game.Rulesets.Taiko.Skinning
@ -18,9 +19,10 @@ namespace osu.Game.Rulesets.Taiko.Skinning
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load() private void load()
{ {
AccentColour = component == TaikoSkinComponents.CentreHit AccentColour = LegacyColourCompatibility.DisallowZeroAlpha(
component == TaikoSkinComponents.CentreHit
? new Color4(235, 69, 44, 255) ? new Color4(235, 69, 44, 255)
: new Color4(67, 142, 172, 255); : new Color4(67, 142, 172, 255));
} }
} }
} }

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@ -1,5 +0,0 @@
[General]
Version: latest
[Colours]
Combo1: 255,255,255,0

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@ -108,15 +108,5 @@ namespace osu.Game.Tests.Skins
using (var stream = new LineBufferedReader(resStream)) using (var stream = new LineBufferedReader(resStream))
Assert.That(decoder.Decode(stream).LegacyVersion, Is.EqualTo(1.0m)); Assert.That(decoder.Decode(stream).LegacyVersion, Is.EqualTo(1.0m));
} }
[Test]
public void TestDecodeColourWithZeroAlpha()
{
var decoder = new LegacySkinDecoder();
using (var resStream = TestResources.OpenResource("skin-zero-alpha-colour.ini"))
using (var stream = new LineBufferedReader(resStream))
Assert.That(decoder.Decode(stream).ComboColours[0].A, Is.EqualTo(1.0f));
}
} }
} }

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@ -104,10 +104,6 @@ namespace osu.Game.Beatmaps.Formats
try try
{ {
byte alpha = split.Length == 4 ? byte.Parse(split[3]) : (byte)255; byte alpha = split.Length == 4 ? byte.Parse(split[3]) : (byte)255;
if (alpha == 0)
alpha = 255;
colour = new Color4(byte.Parse(split[0]), byte.Parse(split[1]), byte.Parse(split[2]), alpha); colour = new Color4(byte.Parse(split[0]), byte.Parse(split[1]), byte.Parse(split[2]), alpha);
} }
catch catch

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@ -0,0 +1,46 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osuTK.Graphics;
namespace osu.Game.Skinning
{
/// <summary>
/// Compatibility methods to convert osu!stable colours to osu!lazer-compatible ones. Should be used for legacy skins only.
/// </summary>
public static class LegacyColourCompatibility
{
/// <summary>
/// Forces an alpha of 1 if a given <see cref="Color4"/> is fully transparent.
/// </summary>
/// <remarks>
/// This is equivalent to setting colour post-constructor in osu!stable.
/// </remarks>
/// <param name="colour">The <see cref="Color4"/> to disallow zero alpha on.</param>
/// <returns>The resultant <see cref="Color4"/>.</returns>
public static Color4 DisallowZeroAlpha(Color4 colour)
{
if (colour.A == 0)
colour.A = 1;
return colour;
}
/// <summary>
/// Applies a <see cref="Color4"/> to a <see cref="Drawable"/>, doubling the alpha value into the <see cref="Drawable.Alpha"/> property.
/// </summary>
/// <remarks>
/// This is equivalent to setting colour in the constructor in osu!stable.
/// </remarks>
/// <param name="drawable">The <see cref="Drawable"/> to apply the colour to.</param>
/// <param name="colour">The <see cref="Color4"/> to apply.</param>
/// <returns>The given <paramref name="drawable"/>.</returns>
public static T ApplyWithDoubledAlpha<T>(T drawable, Color4 colour)
where T : Drawable
{
drawable.Alpha = colour.A;
drawable.Colour = DisallowZeroAlpha(colour);
return drawable;
}
}
}