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Implement left and right stage images
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@ -1,11 +1,61 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Skinning;
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using osuTK;
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namespace osu.Game.Rulesets.Mania.Skinning
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namespace osu.Game.Rulesets.Mania.Skinning
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{
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{
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public class LegacyStageBackground : CompositeDrawable
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public class LegacyStageBackground : LegacyManiaElement
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{
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{
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private Drawable leftSprite;
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private Drawable rightSprite;
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public LegacyStageBackground()
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{
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RelativeSizeAxes = Axes.Both;
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}
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[BackgroundDependencyLoader]
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private void load(ISkinSource skin)
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{
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string leftImage = GetManiaSkinConfig<string>(skin, LegacyManiaSkinConfigurationLookups.LeftStageImage)?.Value
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?? "mania-stage-left";
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string rightImage = GetManiaSkinConfig<string>(skin, LegacyManiaSkinConfigurationLookups.RightStageImage)?.Value
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?? "mania-stage-right";
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InternalChildren = new[]
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{
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leftSprite = new Sprite
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{
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Anchor = Anchor.TopLeft,
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Origin = Anchor.TopRight,
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X = 0.05f,
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Texture = skin.GetTexture(leftImage),
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},
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rightSprite = new Sprite
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{
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Anchor = Anchor.TopRight,
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Origin = Anchor.TopLeft,
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X = -0.05f,
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Texture = skin.GetTexture(rightImage)
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}
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};
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}
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protected override void Update()
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{
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base.Update();
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if (leftSprite?.Height > 0)
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leftSprite.Scale = new Vector2(DrawHeight / leftSprite.Height);
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if (rightSprite?.Height > 0)
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rightSprite.Scale = new Vector2(DrawHeight / rightSprite.Height);
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}
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}
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}
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}
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}
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@ -1,11 +1,30 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osuTK.Graphics;
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namespace osu.Game.Rulesets.Mania.UI.Components
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namespace osu.Game.Rulesets.Mania.UI.Components
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{
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{
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public class DefaultStageBackground : CompositeDrawable
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public class DefaultStageBackground : CompositeDrawable
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{
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{
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public DefaultStageBackground()
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{
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RelativeSizeAxes = Axes.Both;
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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InternalChild = new Box
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{
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Name = "Background",
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RelativeSizeAxes = Axes.Both,
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Colour = Color4.Black
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};
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}
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}
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}
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}
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}
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@ -6,7 +6,6 @@ using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Rulesets.Judgements;
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using osu.Game.Rulesets.Judgements;
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using osu.Game.Rulesets.Mania.Beatmaps;
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using osu.Game.Rulesets.Mania.Beatmaps;
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using osu.Game.Rulesets.Mania.Objects;
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using osu.Game.Rulesets.Mania.Objects;
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@ -72,11 +71,9 @@ namespace osu.Game.Rulesets.Mania.UI
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AutoSizeAxes = Axes.X,
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AutoSizeAxes = Axes.X,
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Children = new Drawable[]
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Children = new Drawable[]
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{
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{
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new Box
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new SkinnableDrawable(new ManiaSkinComponent(ManiaSkinComponents.StageBackground), _ => new DefaultStageBackground())
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{
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{
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Name = "Background",
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RelativeSizeAxes = Axes.Both
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RelativeSizeAxes = Axes.Both,
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Colour = Color4.Black
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},
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},
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columnFlow = new FillFlowContainer<Column>
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columnFlow = new FillFlowContainer<Column>
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{
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{
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@ -40,6 +40,8 @@ namespace osu.Game.Skinning
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JudgementLineColour,
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JudgementLineColour,
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ColumnBackgroundColour,
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ColumnBackgroundColour,
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ColumnLightColour,
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ColumnLightColour,
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MinimumColumnWidth
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MinimumColumnWidth,
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LeftStageImage,
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RightStageImage,
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}
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}
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}
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}
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@ -243,6 +243,12 @@ namespace osu.Game.Skinning
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case LegacyManiaSkinConfigurationLookups.KeyImageDown:
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case LegacyManiaSkinConfigurationLookups.KeyImageDown:
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Debug.Assert(maniaLookup.TargetColumn != null);
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Debug.Assert(maniaLookup.TargetColumn != null);
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return SkinUtils.As<TValue>(getManiaImage(existing, $"KeyImage{maniaLookup.TargetColumn}D"));
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return SkinUtils.As<TValue>(getManiaImage(existing, $"KeyImage{maniaLookup.TargetColumn}D"));
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case LegacyManiaSkinConfigurationLookups.LeftStageImage:
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return SkinUtils.As<TValue>(getManiaImage(existing, "StageLeft"));
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case LegacyManiaSkinConfigurationLookups.RightStageImage:
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return SkinUtils.As<TValue>(getManiaImage(existing, "StageRight"));
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}
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}
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return null;
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return null;
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