Merge branch 'master' into localisation-proof-of-concept

This commit is contained in:
smoogipoo
2021-05-08 18:11:07 +09:00
231 changed files with 5320 additions and 1673 deletions

View File

@ -141,7 +141,14 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
scalingSettings.ForEach(s => bindPreviewEvent(s.Current));
windowModeDropdown.Current.ValueChanged += _ => updateResolutionDropdown();
windowModeDropdown.Current.BindValueChanged(mode =>
{
updateResolutionDropdown();
const string not_fullscreen_note = "Running without fullscreen mode will increase your input latency!";
windowModeDropdown.WarningText = mode.NewValue != WindowMode.Fullscreen ? not_fullscreen_note : string.Empty;
}, true);
windowModes.BindCollectionChanged((sender, args) =>
{

View File

@ -13,6 +13,8 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
{
protected override string Header => "Renderer";
private SettingsEnumDropdown<FrameSync> frameLimiterDropdown;
[BackgroundDependencyLoader]
private void load(FrameworkConfigManager config, OsuConfigManager osuConfig)
{
@ -20,7 +22,7 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
Children = new Drawable[]
{
// TODO: this needs to be a custom dropdown at some point
new SettingsEnumDropdown<FrameSync>
frameLimiterDropdown = new SettingsEnumDropdown<FrameSync>
{
LabelText = "Frame limiter",
Current = config.GetBindable<FrameSync>(FrameworkSetting.FrameSync)
@ -37,5 +39,17 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
},
};
}
protected override void LoadComplete()
{
base.LoadComplete();
frameLimiterDropdown.Current.BindValueChanged(limit =>
{
const string unlimited_frames_note = "Using unlimited frame limiter can lead to stutters, bad performance and overheating. It will not improve perceived latency. \"2x refresh rate\" is recommended.";
frameLimiterDropdown.WarningText = limit.NewValue == FrameSync.Unlimited ? unlimited_frames_note : string.Empty;
}, true);
}
}
}

View File

@ -129,9 +129,10 @@ namespace osu.Game.Overlays.Settings.Sections.Input
rotation.BindTo(handler.Rotation);
rotation.BindValueChanged(val =>
{
tabletContainer.RotateTo(-val.NewValue, 800, Easing.OutQuint);
usableAreaContainer.RotateTo(val.NewValue, 100, Easing.OutQuint)
.OnComplete(_ => checkBounds()); // required as we are using SSDQ.
});
}, true);
tablet.BindTo(handler.Tablet);
tablet.BindValueChanged(_ => Scheduler.AddOnce(updateTabletDetails));
@ -183,8 +184,10 @@ namespace osu.Game.Overlays.Settings.Sections.Input
if (!(tablet.Value?.Size is Vector2 size))
return;
float fitX = size.X / (DrawWidth - Padding.Left - Padding.Right);
float fitY = size.Y / DrawHeight;
float maxDimension = size.LengthFast;
float fitX = maxDimension / (DrawWidth - Padding.Left - Padding.Right);
float fitY = maxDimension / DrawHeight;
float adjust = MathF.Max(fitX, fitY);

View File

@ -2,8 +2,11 @@
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Game.Configuration;
using osu.Game.Online.API;
using osu.Game.Users;
namespace osu.Game.Overlays.Settings.Sections.UserInterface
{
@ -11,9 +14,15 @@ namespace osu.Game.Overlays.Settings.Sections.UserInterface
{
protected override string Header => "Main Menu";
private IBindable<User> user;
private SettingsEnumDropdown<BackgroundSource> backgroundSourceDropdown;
[BackgroundDependencyLoader]
private void load(OsuConfigManager config)
private void load(OsuConfigManager config, IAPIProvider api)
{
user = api.LocalUser.GetBoundCopy();
Children = new Drawable[]
{
new SettingsCheckbox
@ -31,7 +40,7 @@ namespace osu.Game.Overlays.Settings.Sections.UserInterface
LabelText = "Intro sequence",
Current = config.GetBindable<IntroSequence>(OsuSetting.IntroSequence),
},
new SettingsEnumDropdown<BackgroundSource>
backgroundSourceDropdown = new SettingsEnumDropdown<BackgroundSource>
{
LabelText = "Background source",
Current = config.GetBindable<BackgroundSource>(OsuSetting.MenuBackgroundSource),
@ -43,5 +52,17 @@ namespace osu.Game.Overlays.Settings.Sections.UserInterface
}
};
}
protected override void LoadComplete()
{
base.LoadComplete();
user.BindValueChanged(u =>
{
const string not_supporter_note = "Changes to this setting will only apply with an active osu!supporter tag.";
backgroundSourceDropdown.WarningText = u.NewValue?.IsSupporter != true ? not_supporter_note : string.Empty;
}, true);
}
}
}